posted 05-31- 01:56 PM
These are some bombs used to test some principles. They are for you to checkout and play with. They are not intended to replace any bombs in the game. If you have historical information on a bomb, I would be happy to try and model it. Let me know if you have any questions. Download the Alpha Bomb Test Pack
Here is the ReadMe.txt
These are Alpha Test Bombs / Rockets. TimeDelayBomb, ImpactDelayBomb, HighDragBomb and DelayRocket. They were made just to see if it would work. They still need several things ironed out, however the principle works. Feel free to modify these any way you wish. If I can be of help, just let me know.
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To install, you can unzip to your Fighter Squadron directory, it will add a new loadout.ppf to the P-51D folder (backup your old loadout.ppf). TimeDelayBomb.sm, ImpactDelayBomb.sm HighDragBomb.sm and DelayRocket.sm to the \Media\Aircraft\Weapons folder. A new mission folder "Bomb Testing" with four test missions in the Media\Missions folder.
You will need to copy and paste the following lines to your startup.ppf file.
"aircraft/weapons/TimeDelayBomb.sm"
"aircraft/weapons/ImpactDelayBomb.sm"
"aircraft/weapons/HighDragBomb.sm"
"aircraft/weapons/DelayRocket.sm"
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Follow the same procedures you would for bombing / rockets.
4 to select rockets
5 to select the bombs
A to arm
Enter to release secondary weapons.
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Features:
TimeDelayBomb will explode 5 seconds after being released (regardless of impact)
ImpactDelayBomb will explode 2 seconds after impact.
HighDragBomb will fall very slowly
DelayRocket will explode 2 seconds after release (regardless of impact)
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Note:
F4 will not work to view the bomb drop with these bombs.
Sometimes you will still see the bomb casing even after the bomb has exploded.
Sometimes with the HighDragBombs one will drag and the other will not.
The HighDragBombs are not for low altitude use.
I can make a more effective HighDragBomb if needed.
[This message has been edited by Raider (edited 05-31-2001).]