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Author
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Topic: Get Your Funky Trucks here!
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Archy Pilot
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posted 12-07- 04:26 PM
http://www.mosquitonet.com/~blodgett/funky.zip Unpacks to your Fighter Squadron Directory(zip file includes media/aircraft file folder structure) Included in this distribution: Improved Funkytruck FunkyTiger: Rear wheel steer FunkyFlak: Rear wheel steer FunkyTanker: tanker based on original Funkytruck, needs some modifications, but drives & steers. These vehicles start off slow, and gain speed, but the top speeds are ~40-70mph. IP: Logged |
kopper JAG
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posted 12-07- 05:25 PM
Did I miss something? Have we got vehicles that move now?------------------ Kopper Fortunae Nihil (Nothing to Chance) OPPs Making SDOE a Dangerous place. One plane at a time. IP: Logged |
mposis Pilot
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posted 12-07- 06:01 PM
If you take out the elevators on the planes then they just become moving vehicles.IP: Logged |
Archy Pilot
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posted 12-07- 06:16 PM
Yeah Kopper, Im in the process of converting ground vehicles to Funkytruck units. A funky truck is a just a vehicle with invisible prop and stabilizer. So they don't drive that realistically, but they are on the ground, they do move, they do shoot, and they can be controlled by human players online! They can also be positioned on things such as aircraft carriers.(not the new akagi, or enterpris, but the old one, and whirlwinds carrier) try my versions of funky vehicles and comment. Ill try to release an official FunkyPak, in about two weeks time, it'll have everything I can get in there(ones I have now + sherman,hanomag, and others), and some tweaks/fixes to my current releases. IP: Logged |
Jaguar Pilot
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posted 12-07- 07:04 PM
can the AI control them?------------------ Cheers! Jaguar www.fshangar.com IP: Logged |
Sv Pilot
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posted 12-08- 10:57 AM
This looks fun!Has the aiming problem with the AA been fixed? The gun moves, but not the viewing - so you can not aim  ------------------ -Sv =FC= WWI in SDOE!
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Archy Pilot
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posted 12-08- 12:13 PM
Yeah, the aiming on the funky truck works now. I guess people are having trouble with the funkytiger, it works for me on the flat surface at the base I was testing it at. I found out it wont go up hills at all though. I guess i'll keep working on it to get the speed to balance out a bit.IP: Logged |
AE71_INFERNO Pilot
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posted 12-08- 02:57 PM
ok, I made a mission with the funkytiger and it wont move, I go full throtal and everything. How do I get it moveing?IP: Logged |
Archy Pilot
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posted 12-09- 12:53 PM
1. Make sure you release the brake. 2. If your mission has you on a hill, it wont work like we want it to. 3. It still takes a while to get moving, ther is a better version of the tiger now at http://www.mosquitonet.com/~blodgett/funkytiger.zip it starts faster, and has a realistic top speed(23-24 mph) Still doesnt climb hills, but im working on it.IP: Logged |