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Author
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Topic: Sneak peek at Tobruk
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Diego Lozano Pilot
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posted 01-06- 08:42 PM
Ok guys. We had some good stuff come out of the BETA so far. while we were waiting for the results to come back, we were tinkering with some object and building textures. Some of them the testers havent even seen  [This message has been edited by Diego Lozano (edited 01-06-2002).] IP: Logged |
ArgonV JAG
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posted 01-06- 09:02 PM
Outstanding! So is this going to be SDOEs first ever origonal and most complete terrain? Bavaria still has a castle to fix, Midway needs airfields and islands fixed and the rest are really just repaints with new buildings.  This is a major step in the right direction!!!! IP: Logged |
WM Pilot
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posted 01-06- 09:12 PM
It will be a sad, sad day when Diego & co. stop work on new terrains. The above shots are absolutely stunning!!About the castle - if I knew how to texture map, I would. I still want to paint it, but I can't texture map. It isn't one for a slap-dash job either, lots of round surfaces to map at correct scale and angles. Werner ------------------ Werner Molders Abbeville Field: Dedicated to the SDOE Experience. IP: Logged |
Diego Lozano Pilot
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posted 01-06- 09:27 PM
Is it totally new? Well, not totally. Its basically Africa with the coast entirely redone. Fear not, the water IS water and land is sand. We also added more than enough level area for the armor to play in. There are a total of 4 airfields and 1 BIG town. I completely agree with some of the terrains needing some finishing touches. Midway looks like it will get much bigger soon so we wont add the airfield just yet. Bavaria just needs that castle texture mapped and the edge tiles added. I wish I knew how to complete these too. I keep saying that this year I'll get around to learning to model...if I could only get this damn paint off my hands  IP: Logged |
Razer Pilot
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posted 01-06- 09:49 PM
Had to do a double take there. Thought I was looking at an IL-2 screen shot. The A-36 should have a lot of fun on that map.send me the castle and i'll texture map that baby in 10 mins. [This message has been edited by Razer (edited 01-06-2002).] IP: Logged |
WM Pilot
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posted 01-06- 09:50 PM
quote: Originally posted by Diego Lozano: We also added more than enough level area for the armor to play in. There are a total of 4 airfields and 1 BIG town.
Music to my ears...  ------------------ Werner Molders Abbeville Field: Dedicated to the SDOE Experience. IP: Logged |
FQ Pilot
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posted 01-06- 10:24 PM
WOW! that is truly outstanding, you are a very talented person Diego, I hope this will be released soon.IP: Logged |
Razer Pilot
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posted 01-07- 12:57 AM
man, i just can't get over how good that town looks. Oh yea, castle is mapped.  IP: Logged |
SteveTheDrummer Pilot
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posted 01-07- 03:37 AM
Wow Diego & Crew I can move in right now?! got my bags packed & a one way ticket  excuisite textures guys could we have that mosk tex in Africa too?IP: Logged |
Rendsburger Pilot
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posted 01-07- 08:31 AM
quote: Originally posted by Razer: Had to do a double take there. Thought I was looking at an IL-2 screen shot. The A-36 should have a lot of fun on that map. [This message has been edited by Razer (edited 01-06-2002).]
Razer, how is this?  Rendsburger
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Razer Pilot
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posted 01-07- 10:06 AM
wow, niceIP: Logged |
Rendsburger Pilot
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posted 01-07- 04:24 PM
househopping  Rendsburger IP: Logged |
Nebr Rattlesnake Cadet
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posted 01-09- 01:25 AM
Very nice work gentleman! Keep it up!IP: Logged |
nealg Pilot
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posted 01-09- 01:49 AM
Diego - Stunning. Absolutely fantastic...but what else would we expect from you?  I see one of the shots found it's way into the IL2 forum...LOL... 
------------------ nealg=FC= IP: Logged |
BULLET187 Cadet
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posted 01-09- 02:31 AM
Rends, what settings are you using in that A-36 pic?IP: Logged |
Rendsburger Pilot
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posted 01-09- 08:36 AM
Bullet, i changed only the light settings to: 0.150 Infinite and 0.175 Ambient lightingRendsburger IP: Logged |