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Author
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Topic: Some additional WW II planes to consider
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Wulfe190 Pilot
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posted 09-01- 07:43 PM
Hello All,Here are some additional WW II planes that would really add to the game. Donier Do-217E through M (really cool idea would be to do a Do-217E-5 which carried two Hs 293 glider bombs) Donier Do-335 A or B model (just too cool a plane not to do). Heinkel He-111/any designation Henschel Hs-129 (one word to allied armor, DIE) Messerschmitt Me-110/any designation More Junkers Ju-188 variants To restate a previous wish, more USAAF bombers. Just some ideas for the designers. Wulfe190
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71hemicuda Pilot
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posted 09-01- 08:14 PM
A-38 Grizzly(one word to axis armor,DIE)IP: Logged |
Hawkwind Pilot
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posted 09-01- 08:57 PM
Wulfe, there are many more a/c than those on your list that would be nice (we don't have a single Italian fighter for example), but many of the "designers" are flat out trying to clean up as many of the current a/c as they can.Building a good OP a/c is extremely time-consuming and I've done my fair share of whining but I've never made requests for particular a/c.It's all done for free and plane designers will make the a/c they like the most (or feel they can tackle) and if they happen to be the a/c other people like, then great, but if they don't, too bad ;?).We already have a huge number of a/c in the SDOE planeset.Getting the ones we have up to snuff is IMHO the most important thing.If someone in particular is working on an a/c I really would like to see in SDOE, then lucky for me, but if theyre not, "them's the breaks" as they say in the classics ;?D ... IP: Logged |
Condor Pilot
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posted 09-01- 09:21 PM
Hi Hawkwind,Thanks for the kind words of explanation regarding requests for new a/c. While what you said is true I believe for me it never hurts to ask for new a/c especially in the positive manner in which Wulf190 did so. I don't build planes personally, I only make them better where I can as regards the damage model. ------------------ Condor out IP: Logged |
Nat JAG
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posted 09-01- 09:27 PM
hehe, I agee with both of you, it's not bad for someone to ask in a nice manner for new aircraft, but it's also not bad to explain the "problems" behind them ever getting done Damn I like the middle ground, it's so easy to stand on LOL------------------ =V67th= "Naturlich" "Stop the insanity" IP: Logged |
Wulfe190 Pilot
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posted 09-01- 11:02 PM
Thank you gentlemen. I do understand that making the current A/C more reliable is and should be of utmost importance. These are just ideas for future projects and not what I want. I too have designed models for another genre of gaming and understand the many hours of work and frustration that goes into just one project.To 71HemiCuda, hey I say this. Sometime let's have a go at a good ol' drag race on Kali. As I say "Throttle wide open and never lift". Wulfe.
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71hemicuda Pilot
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posted 09-01- 11:59 PM
Why what kinda of car you got? Under the hood? How about 500 horse stock. IP: Logged |
Sturm Spieler Pilot
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posted 09-02- 03:33 AM
Personally, I really would love to see some of those pre-WW2 Biplanes that the germans had. The He-51, the Arado...i when yoour building a mission its really cool to put older model planes on your base, it adds a realistic touch. Some of those biplanes would be cool. They did all sorts of odd jobs in the war effort, might be fun to explore that. IP: Logged |
sword Cadet
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posted 09-02- 08:49 AM
Hi wulfe.A me-110c-4 is at Scorpion Rouge.And there is a me-110c fix at simfiles.IP: Logged |
Biggles3 Pilot
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posted 09-02- 12:24 PM
Hay wulfe.. dont take this the wrong way or nothing but makeing planes is very time consuming even more so then other sims. we are talking 2 maybe 3 months a plane . thats a long time.. no i am not saying dont ask for planes but u have to remember that its a HELL of a lot of work for plane builders to get a plane out, so why dont u chip in and have a go? i did and now a know my way around ops and ac3d. just take a look at gustavo, he dicided to give it a go 1 day and look at the cool planes he is produceing like his range of great 109 variants.so just go and have a go. get the programs and read SV guide and u will be away.  ile give ya a drag race but i only got a mountain bike? lo ;P  [This message has been edited by Biggles3 (edited 09-02-2001).] IP: Logged |
Pachy Pilot
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posted 09-02- 12:37 PM
quote: we are talking 2 maybe 3 months a plane
A-hem. 3 month? Possible, if:
- All the data is available and you don't have to look for out of print books, or dig into museum's libraries and/or military archives yourself,
- You have basic computer skills (editing text files by hand, using a multi-layer paint program, a spreadsheet for all the little computations, etc),
- Your boss/teachers and colleagues/school mates are OK with you arriving late in the morning, showing the symptoms of sleep deprivation, and having weird conversations about the relative merits of NACA 23000 and Clark Y airfoils,
- You can do without a social and sexual life for that period.
If one of these conditions is not met, your project may take a little longer...  Now, if you're willing to try, that's a cool hobby  [This message has been edited by Pachy (edited 09-02-2001).] IP: Logged |
Snickers Pilot
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posted 09-02- 07:22 PM
Right on Patchy! The PBY has taken over almost a year and a half to get to Beta1. It has been worked on by the following people: Pete Hawk (kicked it off) Mad Moe (research) WTG (Model) ArgonV (QA early on...) Raider (DM) DJH (FM) Jaguar (Ordinance) Several people at the moment skinning it. A whole lot of other people in the community either directly or indirectly... mace for example... (Although he has promised he will have a more direct role in a certain aspect of it...) Oh yea, me. (I forget what I did on it ) I could list more but you get the point... Its a lot of hard freaking work and I salute the early builders who didn't have the tools we have and still put out planes..Some times its not enough to want to build a plane. There is a tremendous abount of data required (except for the size of the map and the lack of data, I would like to build a Horton XVIII (Amerika Bomber). It was the researching of data that took the longest. In the end, it also turned out to be the most rewarding. I learned things about WWII that my History teacher gave up trying to teach me . Its addictive (history and building, to say nothing of flying... ). More planes will come. If there is one in particular you would like to see built start doing the research on it. In addition to a _good_ 3way drawing and images of details, look for the same type of information you find here: http://snickwerks.netfirms.com/pbyspecs.htm Keep think of what you want to see... And if no one starts on it... Aske a builder if he can spare some time. If youve got the documentation there a good chance things may happen quickly. ------------------ Snickers =FC= Thou shalt maintaineth altitude, lest the earth rise up and smite thee.
[This message has been edited by Snickers (edited 09-02-2001).] [This message has been edited by Snickers (edited 09-02-2001).] IP: Logged |
Wulfe190 Pilot
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posted 09-02- 08:59 PM
Uh, I think I said I understood the tremendous amount of work involved. Yes, I've had all the symptoms of working on these kinds of projects...just ask my wife and co-workers....and I've had many conversations regarding where I need to work next on a project. Yes, I will start working on some projects as soon as I get a decent 35mm camera with a nice lens for close up shots. You see, I use PhotoModeler and it sure cuts down on the guess work. I may not be able to do all the work, such as animation (I had 3D Studio Max but lent it to somebody and never got it back) but I can do other work which I can pass on to those that can. So, as soon as I get said camera and some subject material I'll get to work...you can be sure of that.I'd like to add that those that have done the projects to date must be commended for their work. If it were not for their efforts, each and every one of them, then we that use their work for SDOE would not be having as much fun...now would we? So, numerous kudos to the designers. I will be among you within several months. Wulfe.
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Wulfe190 Pilot
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posted 09-02- 09:02 PM
Oh yeah, forgot to mention. 71Hemicuda, it's an IHRA legal Pro/Mod 63' Split Window Vette. See ya at the track....sorry guys...I just had to do that.Wulfe
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ArgonV JAG
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posted 09-02- 09:48 PM
wakeup tailgunner and I can spit a good WWI kite out every 1 1/2 to 3 months or so. But we work as a team and I get valuable help from other community members aswell.  IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-02- 11:31 PM
Like I always say, someone make a consise (SP?) tutorial on taking models from 3dsmax into OPS and I would love to try my hand at building stuff again. That was always my trouble and I could never get stuff into OPS and the game. Tutorials like Svs were great, and if we had more of them we would have more planes being made. IP: Logged |
71hemicuda Pilot
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posted 09-02- 11:49 PM
I got a question, how come larger and more teams for building planes are not around. Do some guys just like to build planes by themselves or is it just not argonized to work this way. Because if one person worked one one aspect of the planes or ground vehicle. Wouldn't it turn out better and the plane or vehicle be better. Also there would not be so much of a load on people. IP: Logged |
71hemicuda Pilot
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posted 09-02- 11:57 PM
Sorry guys but I just have to do this. Wulfe I like stock cars not race cars. Now a drag race between two muscle cars is a beautiful thing. Also I think most corvettes are over rated. That is just my two cents. IP: Logged |
ArgonV JAG
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posted 09-03- 12:28 AM
"argonized"? LoL!  I think SDOE should be "argonized"!!! LoL!!! Oh I love that word... IP: Logged |
71hemicuda Pilot
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posted 09-03- 02:08 AM
Sorry it is late at night here and I am tired.IP: Logged |
Wulfe190 Pilot
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posted 09-03- 02:44 AM
Argonized...lol....appropriate don't you think.I do think that there should be more team effort and a concise tutorial on how to make models in 3D Studio Max and then convert to OP would be very benificial. PhotoModeler does support .obj files but I've not had any experience with Open Plane. Is Open Plane a commercial program or something one can download? Right now I can't afford to buy any programs as I am building a new computer and that is taking up all our extra monetary resources. BTW...this is why I like this forum and others like it. Ask questions and put out ideas for new components for a sim and it will be addressed and maybe done. Thanks guys for your input. Wulfe190
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wakeup tailgunner JAG
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posted 09-03- 04:11 AM
well.. dunno about Max ( it makes my head hurt ) but I AM working on an AC3D tutorial. It's in the development stage right now, with a couple of dedicated testers putting it through it's paces. It is coming along nicely ( now I have added in the skinning section from one of the guys ) The idea is exactly what Spanky outlined. If more people can do the things that need doing, then more people WILL have a go. No point in slaving for hours over a model if you can't see it in game. To date, since SV did his tutorial WAY back, there haven't been any. Harman did one on DM, but that isn't really for beginners. I wanted to help the new blood get building too! IP: Logged |
Wulfe190 Pilot
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posted 09-03- 04:34 AM
Wakeup,PhotoModeler does support ACAD and other CADD type files, .dwg and so on. I think the key here gentlemen (and ladies if any) is that a larger group of designers be formed. I know, being a beta-tester for Bethesda Softworks and talking with their development team, that anything done for or on a program is like doing a movie. Everybody and everything must have a common goal. Think how hard it would be for an individual to produce a movie, say like Braveheart or Thirteen Days . Couldn't be done. So why not have a group, a really large group, of designers work on projects together. I know that some like the glory associated with doing a project on their own but the headaches involved aren't worth that glory to me. Besides, I am a team player and not a loner. Well, I gotta scoot. L8tr. Wulfe190 ------------------ Throttle wide open and never lift IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-03- 05:07 PM
Well I think most of the max guys moved on to IL-2 anyways. I really liked Ac3d until it just refused to work correctly for me, I find it really buggy. Plus there is features in Max that ac3d just doesn't have. Anyways, I'm not going to talk about max vrs Ac3d. I think its great that anyone is making a tut. If anyone good with max can show me how to get stuff into OPS and the game. THen I will write a tut showing how to do it step by step. I just need to know how. IP: Logged |
Rendsburger Pilot
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posted 09-03- 05:30 PM
Spanky, who has left for IL2? Watched the il2center side for 3Dmodellers and the only one i found is Zurawsky. Maybe he was the only one using 3DMax here  Rendsburger IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-03- 11:32 PM
I saw Zoycite over there too, and Laika? There was talk that he left for IL-2 too, except I think that was paid work  It seems 3dsmax is the major modeler used over there.
[This message has been edited by Spanky the Mad Dog (edited 09-03-2001).] IP: Logged |
mposis Pilot
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posted 09-04- 09:56 AM
You need 3dsmax for IL2. Somebody asked me to do the bf109e cockpit for IL2 but I did not have 3dsmax to do it. He said he was going to send me 3dsmax but he never did. IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-04- 12:23 PM
Actually I was reading and I thought for sure it said if you can export the right format you don't need 3dsmax. But it seems its the best one to use anyways. IP: Logged |
Gunner Pilot
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posted 09-05- 01:08 AM
I may have mentioned this before but , uhB-25!! ------------------ =Campaign For A Mitchell= -=BAB=-Gunner IP: Logged |
71hemicuda Pilot
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posted 09-05- 01:22 AM
I agree with Gunner, B-25!, B-25!,B-25! Hey speaking of gunner's that is my dogs name. IP: Logged |
Snickers Pilot
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posted 09-05- 09:58 AM
B25IP: Logged |
Vahnatai Pilot
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posted 09-05- 12:56 PM
B-25 bah! B-24! B-24! Finish it (when u can) WT!IP: Logged |
Ground Pounder Pilot
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posted 09-05- 01:50 PM
Hawker Tempest!IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-05- 02:08 PM
I'll second the tempest. IP: Logged |
Pachy Pilot
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posted 09-05- 02:24 PM
Oh no, do not mention the Tempest. Please.IP: Logged |