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Author Topic:   Developer's please read
The Crew
Cadet
posted 08-30- 08:53 AM     Click Here to See the Profile for The Crew   Click Here to Email The Crew     Edit/Delete Message   Reply w/Quote
It appears some of the mismatch problems blamed on the patch are from developers taking too free of a hand with some files. We are going to be working together with Argon on this one, as the stability of the game has been GREATLY affected.

As far as we can tell- right now there are 2 different NACA00006 airfoil files. This has been causing HUGE mismatch problems depending on whether you install the WWI pack first or the plane pack.

Please note the following "Rules", rules is in quotes because it's going to require voluntary compliance by the developers.

1) ANY time you edit an airfoil- give it a unique name PLEASE. If you edit an existing airfoil to change the properties of your plane and stick it in the airfoil folder, you've just changed the flight characteristics of EVERY plane using it. Plus, if your airfoil gets put in the WWI pack but not the BP and you try to fly online here's the problem- You only have the WWI pack installed and the other guy has the BP and WWI pack- everyplane using the shared airfoil WILL mismatch.

2) There will be a list of inviolate keys for the keyboard input file. Once this is posted, don't map any commands to those keys.

3) We will keep a copy of the latest startup, keyboard, and names files posted, make sure you use them instead of whatever you find somewhere else, and send your changes to our e-mail address so we can update the files and notify people there is an update. It would help if you would send the changes before the plane is released.

Right now, since it appears there are 2 different NACA0006 airfoils, there is absolutely NO WAY either we or the WWI group can guarantee online compatibility of ANY plane UNLESS you have 2 completely seperate installations.

The amount of work it will take to chase this down is astronomical as the number of planes using this airfoil for the tail surfaces is HUGE. Which plane or planes was it modified for?, When was it modified? Why? Should the changes be applied to all aircraft? If not,we'll need to find which one is the edited file, rename it, and change the reference on every plane that should be using the edited file.

I think you see why we are asking this. Also, any plane created from now on will have to comply with the first 2 simple rules or it will not be included in any plnae pack and if it doesn't follow the first rule, a notice will be put out to NOT download it as it will really mess with the game.

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wakeup tailgunner
JAG
posted 08-30- 09:50 AM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
quote:
Right now, since it appears there are 2 different NACA0006 airfoils, there is absolutely NO WAY either we or the WWI group can guarantee online compatibility of ANY plane UNLESS you have 2 completely seperate installations

This would mean EVERYONE had to have 2 installations to be compatable. Not only that, but planes would fly differently for different people depending on what setup they had...

I think one of the key roles of 'the crew' is not so much to impose a standard, but to act as it's guardian. Once the initial standards are hammered out, anyone wanting to make variations to airfoils or whatever can drop a mail to the crew and verify that a name hasn't already been used. Same with key mapping. There would be someone to say 'yes' or 'already spoken for'. This could be done BEFORE something is released, rather than afterwards too!

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Maury Markowitz
Pilot
posted 08-30- 10:28 AM     Click Here to See the Profile for Maury Markowitz   Click Here to Email Maury Markowitz     Edit/Delete Message   Reply w/Quote
So is the solution here just to change the WWI planes to use a newly-named airfoil?

Maury

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Werner Molders
JAG
posted 08-30- 10:29 AM     Click Here to See the Profile for Werner Molders   Click Here to Email Werner Molders     Edit/Delete Message   Reply w/Quote
Maybe instead of treating this as a problem, we can treat it as a catalyst for something else - WWIOP has a very loyal following and an impressive array of planes, maybe they should go the next step and release a mod that turns the stock SDOE into a WWI game. Yes its a lot of work, but so is fixing loads of stuff just so we can have what we had a while back (no airfoil conflict). Argon et al., comments?

Werner

------------------

Abbeville Field: Dedicated to the SDOE Experience.

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Sparks
Pilot
posted 08-30- 11:10 AM     Click Here to See the Profile for Sparks   Click Here to Email Sparks     Edit/Delete Message   Reply w/Quote
As one of the "Loyal following" I would sure like to see that happen, but it is really up to the guys that would have to do the actual work.

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ArgonV
JAG
posted 08-30- 01:32 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Simple solution for all!! The airfoils are nearly identical... All I have to do is find which one is the latest revision and stick it in the OP-WWI Plane Pack 2, 3, 4 etc... It will NOT affect the FM hardly at all! Alot of the WW1 kites use WW2 airfoils as it is.

How do yall like that idea?

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Snickers
Pilot
posted 08-30- 03:17 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
Good quick fix Argon... But it still deserves tracking. Anything to help stop the insanity.

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wakeup tailgunner
JAG
posted 08-31- 09:01 AM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
standardising airfoils would be a useful thing whatever happens! It avoids 'forcing' people into a dual install setup. As it stands, if you want an exclusive WW1 setup, you can have it. If you don't, then you should be able to add WW1 pack to your install and be compatable.

If the 'crew' keep a record of airfoils, as they have stated they will for key bindings etc. then this can be managed. If in doubt, mail the crew and get a zip file of all 'crew approved' airfoils. Instant fix.

If you create a new airfoil, submit it to the crew for addition to the zip. Any conflicts or naming problems vanish

The insanity goes with it

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Hentzau
Pilot
posted 09-02- 03:44 AM     Click Here to See the Profile for Hentzau     Edit/Delete Message   Reply w/Quote
Is NACA0006 different from whats in the original game?, if so then I think the problem was only missing putting it in OPWWI pack2. I looked at the one from 6.0 and 6.1 briefly and they look the same. Didn't look real close and careful though.
[This message has been edited by Hentzau (edited 09-02-2001).]

[This message has been edited by Hentzau (edited 09-02-2001).]

[This message has been edited by Hentzau (edited 09-02-2001).]

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