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Author Topic:   I love the smell of Napalm in the morning
Wulfe190
Pilot
posted 08-23- 05:34 PM     Click Here to See the Profile for Wulfe190   Click Here to Email Wulfe190     Edit/Delete Message   Reply w/Quote
Has anyone come out with a weapon loadout for Napalm....nasty stuff.

Also, don't you think the ground should be a little more cluttered with trees, farmhouses, fences, telephone poles (???), so that ground targets would be very hard to spot. Also, has anyone come up with the idea to make camoflague netting for ground units....how about sandbag emplacements....and the list goes on.

Wulfe

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Throttle wide open and never lift

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Nat
JAG
posted 08-23- 06:28 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Hi Wolf.. well, napalm I reckon we could do that, just no-ones gotten round to it.

More ground detail.. thats easy, we can do that without any trouble.. you just wont be able to play the game, frame rate would drop to almost nothing with lots of stuff on the ground, but we wish we could have it

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Todesvogel
Pilot
posted 08-23- 08:55 PM     Click Here to See the Profile for Todesvogel   Click Here to Email Todesvogel     Edit/Delete Message   Reply w/Quote
Personnally, I disturbed by the lack of birds in the air.

How can the sim claim to be "Ultra Realistic" if it doesn't have Birds flying around...causing bird-strike damage? And bird poop marks too.

Also, where are the insects?

While we have cows, there are no sheep. We need sheep! And sheep dogs.

And sharks and herring in the sea. I mean really, if I parachute into the Pacific terrain, I expect to be eaten by sharks! (unless the PBY rescuses me first)

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Wulfe190
Pilot
posted 08-24- 03:10 AM     Click Here to See the Profile for Wulfe190   Click Here to Email Wulfe190     Edit/Delete Message   Reply w/Quote
Well yes, I like realistic too but I deal with poop all day as I work on an acute primary care unit....I don't need any more poop. Kidding aside, I see your point. Too much, at least at this point, would clutter up the game and slow it down.

Nat, okay I see that adding more stuff on the ground would reduce the frame rate so how about this idea. If we are flying a ground strike or bombing run we would only be concerned with just that small area of the map, 20M x 20M at most and probably a lot less. Why not come up with smaller but more detailed maps? Once the mission is over the planes just fly to the edge of the map and the mission is over. Would that work or not?

BTW....nobody has mentioned refugees along the sides of the road either. Just kidding.

Wulfe

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Throttle wide open and never lift

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Jeeves
JAG
posted 08-24- 09:36 AM     Click Here to See the Profile for Jeeves   Click Here to Email Jeeves     Edit/Delete Message   Reply w/Quote
There was some download for camo netting-- that was a while back but there are younger folks with better memories than mine who could remember where to get it

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Brought to you by the campaign for a better Dauntless!

Jeeves =FC=

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Razer
Pilot
posted 08-24- 11:20 AM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
i made it, but i've since deleted it. it was simple to make if anyone wants to do it.

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semmern
Pilot
posted 08-24- 11:34 AM     Click Here to See the Profile for semmern   Click Here to Email semmern     Edit/Delete Message   Reply w/Quote
Todesvogel, when was the last time you took your medication?

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Vmartini
Pilot
posted 08-27- 03:19 AM     Click Here to See the Profile for Vmartini   Click Here to Email Vmartini     Edit/Delete Message   Reply w/Quote
quote:
there are no sheep. We need sheep!

they've all been killed for foot and mouth disease (on Dover anyway)

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vmartini@ntlworld.com

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