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Author Topic:   P-51 feedback needed- PLEASE
Da Jug head
Pilot
posted 08-12- 04:02 PM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
Getting feedback during the summer is like pulling teeth

You guys that have Razer's new P-51B and the new P-51D FM. I need some feedback before I finsh the B FM and say whether or not the D is finally finished.

Here are the questions:

1) Can you cause either plane to start to spin?

2) Is the D less stable on your machine than the B (especially at low speeds with lots of throttle applied)

3) If you don't follow the spin recovery procedure in the pilot's instructions do you find yourself in trouble?

4) Is there any one that CAN'T get either plane to spin? If so let me know your stick & if possible motherboard/soundcard (depending on whether it's a USB or plugs into the game port, and whehter or not you are using a calibration utility). Reason is- if the plane WON't spin at all, you aren't getting the full maneuverability of the plane.

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Rendsburger
Pilot
posted 08-12- 04:19 PM     Click Here to See the Profile for Rendsburger   Click Here to Email Rendsburger     Edit/Delete Message   Reply w/Quote
Da Jug Head,
i canīt tell it for me but i watched some AIvsAI combats with the nice 51D.

So here are some impressions from what i could see so far:
AI can stall and spin the plane and sometimes AI can get control back and sometimes not (that was fun watching it).

On a high air combat 20000-25000ft the mustang will be outmanouvered by the TA152 this can changed at low altitude below 8000ft.

AI blacked out now much more than before with the result that AI crashed at ground sometimes.

Rendsburger

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li'l bastard
Pilot
posted 08-12- 04:51 PM     Click Here to See the Profile for li'l bastard   Click Here to Email li'l bastard     Edit/Delete Message   Reply w/Quote
well the D enters spins veeery often, especially at low speed, but even if u pull hard on the stick one wing will inevitably drop... the B looks more steady, and flies definitely better than the "nervous" D Mustang.
Hope this helps, even if these are just first impressions, cause I've been pretty busy w/ the WWI planepack( u don't mind do u )

li'l b

P.S.
What about the torque? the D takes off pretty gently, while she was famous for the big torque on takeoff since the fuselage surface was inferior to the B one...
I remember Raider workin on a better 3D model, w/ new intakes and such, where did it go?

------------------
***BROUGHT TO YOU BY THE CAMPAIGN FOR A BETTER ROTABUGGY!!!***

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Razer
Pilot
posted 08-12- 05:15 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
the D model had the center fuel tank which made it spin easier. This model of the B, even though it's on the texture, didn't have the center fuel tank and wasn't pron to spins like the D.

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Da Jug head
Pilot
posted 08-12- 07:26 PM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
Please keep it coming guys!

quote:
Originally posted by li'l bastard:

What about the torque? the D takes off pretty gently, while she was famous for the big torque on takeoff since the fuselage surface was inferior to the B one...

Thanks li' b

A difference in the air is what you should see. I just need to make sure the difference is an appropriate amount.

On the D takeoff issue- that was mostly a fuel tank and new pilot issue. If you ram the throttle forward on the D, she should give you some problems. New pilots were prone to doing this and with a FULL fuselage tank she was a real witch. Look at the P-51D FM topic in the projects section to show how I toned down this problem on the D in a historically accurate way.

THe ground handling on the B will be better after the additional FM changes are added. The other issue with the D was solved by adding the dorsal fin to increase lateral stability. The B didn't require this because of the razorback.

Thanks for the feedback too Rendsberger, the TA-152 FM in the plane pack is way too uber, and the Ta-152H1 FM is an early beta and needs more adjusting. (The plane pack Ta-152 can outmaneuver a ZERO!) What most people don't know is the P-51D was A incredibly agile & maneuverable low altitude fighter and a fantastic high altitude boom & zoom fighter. Having her out maneuver the Ta 152 at low altitudes is good to see.

Since the Ai doesn't know about putting the ailerons in neutral and letting the nose drop, it tends to have problems when going into a spin- a number of inexperienced D pilots were lost either on takeff from too much throttle too quick or from fighting the spin and making their situation worse.

I do have to admit this is actually sounding encouraging.

Again, please keep it coming guys!

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Rendsburger
Pilot
posted 08-12- 08:24 PM     Click Here to See the Profile for Rendsburger   Click Here to Email Rendsburger     Edit/Delete Message   Reply w/Quote
Another AI test:
B vs D

The B out maneuveres the D in low alt combat.

Rendsburger

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Psi
Pilot
posted 08-12- 09:22 PM     Click Here to See the Profile for Psi     Edit/Delete Message   Reply w/Quote
DJ,
Yes
Yes
Yes
No...

I find that the "D" becomes unstable at speeds around EDIT130, tends to be nose heavy and wants to flop over. The "B" being much more stable at lower speeds down to about 120, but at that speed it has much of the same feel as the "D".

The "B" IMO is easier to regain control of if proper proceedures are followed.

Do not get in an orbit fight with the "D" at low alt, the energy bleeds and before you know it you're down the LOC (loss of control) speed that well have you planting daisy's...

Still testing

P

[This message has been edited by Psi (edited 08-13-2001).]

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