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  F4U1A; Jedi, can you help with new patch

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Author Topic:   F4U1A; Jedi, can you help with new patch
Steffen
Pilot
posted 08-07- 01:33 PM     Click Here to See the Profile for Steffen   Click Here to Email Steffen     Edit/Delete Message   Reply w/Quote
Hello,

now I found a niche hires skin for this beautiful aircraft, but it is "not" possible to fly it with the patch .9. Always the catapult engine is running. It is not possible to switch it off.
Who can optimize the sm-file?

Regards
Steffen

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jedi
Pilot
posted 08-07- 05:00 PM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
Workin on it. That problem is solved, but there are a number of others still to be fixed.

Every time I get past one thing that the patch screws up, I find another.

But I'm getting there--maybe this week sometime...

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--jedi--

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Steffen
Pilot
posted 08-09- 12:54 PM     Click Here to See the Profile for Steffen   Click Here to Email Steffen     Edit/Delete Message   Reply w/Quote
Thanks for this message.

Can not wait, because i like your plane and all the features.

Steffen

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Lorus
Pilot
posted 08-09- 01:07 PM     Click Here to See the Profile for Lorus   Click Here to Email Lorus     Edit/Delete Message   Reply w/Quote
Jedi - I get problems with the tail of your Corsair - it gets ripped off as soon as the plane starts to move. Is this a patch problem?

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jedi
Pilot
posted 08-09- 09:39 PM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
Yes, this is caused by using the "alt explosions" option. If you disable that and use the normal explosions (or use v1.5 instead of the patch), it should work OK.

I'll try to fix this for the "new" F4U-1A.


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--jedi--

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