FSIC Messageboard
  SDOE General
  All SDOE has left life?

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   All SDOE has left life?
Gustavo
Pilot
posted 08-06- 12:25 PM     Click Here to See the Profile for Gustavo   Click Here to Email Gustavo     Edit/Delete Message   Reply w/Quote
I ask myself this question, because the technology advances to big steps, and sometimes, I wonder if it is worthwhile to have projects to future with SDOE.
I have remembered for about 15 years approximately, a game call "Dambuster" that seemed fantastic in that time, but that would be ridiculous to want to use it today.
¿Does somebody know if there are big next changes as regards pretenders?


Yo me hago esta pregunta, porque la tecnología avanza a grandes pasos, y a veces, me pregunto si vale la pena tener proyectos a futuro con SDOE.
Recuerdo hace unos 15 años aproximadamente, un juego llamado "Dambuster", que me parecía fantástico en aquel entonces, pero, que sería ridículo querer utilizarlo hoy.
¿Alguien sabe si hay grandes cambios próximos en materia de simuladores?

IP: Logged

Da Jug head
Pilot
posted 08-06- 12:32 PM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
Gustavo,

Planes developed for SDOE will be able to be used in wings with wires. Some changes will probably be required though. This is because, as I understand it, wings with wires is adding enhancements to open plane. Most of the work you are doing now will be able to be used in the new sim when it's released.

You're right- Dambusters was one great game when it was released.

[This message has been edited by Da Jug head (edited 08-06-2001).]

IP: Logged

wakeup tailgunner
JAG
posted 08-06- 12:51 PM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
All things come to an end.....

At the moment, Openplane means we can keep doing new things, building new planes and adding new ideas. The game is 3 years old already, and people are still playing with it. SDOE may die, but the Openplane concept will keep going for a little while yet

Something better may come along in the future, but if you can't build stuff like you can in SDOE, then it will be just another game. SDOE is a hobby!

IP: Logged

Steffen
Pilot
posted 08-06- 01:47 PM     Click Here to See the Profile for Steffen   Click Here to Email Steffen     Edit/Delete Message   Reply w/Quote
tailgunner,

you are a philosopher, I feel you are really right.

Steffen

IP: Logged

Snickers
Pilot
posted 08-06- 01:51 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by wakeup tailgunner:

...Something better may come along in the future...

Maybe a seaplane sim, with subs that dive as you approach, seplane tenders that work (ie load and unload your plane), RATO units for takeoff, exceptionally accurate loadouts for the PBY. Specialized weaponry, specialized targets... WAIT! This sounds familiar.... Why, this can be (has been) done in SDOE!!!

Even such detailed tasks as these are worth starting (or completing ). The things that get produced (and have people asking for them) are noticed by developers of other sims... And as was said above, they will run in "Wings With Wires" and any other sim built with the OpenPlane engine (I suspect there will be more )

The clock is ticking, PBY delivery (beta1) is scheduled and on target!


------------------
Snickers
=FC=
Thou shalt maintaineth altitude, lest the earth rise up and smite thee.

[This message has been edited by Snickers (edited 08-06-2001).]

IP: Logged

Wing Chaps
Cadet
posted 08-06- 01:59 PM     Click Here to See the Profile for Wing Chaps   Click Here to Email Wing Chaps     Edit/Delete Message   Reply w/Quote
Snickers,

That seaplane sim,

with tenders that reload, and subs that dive on approach... could you elaborate?

I've been away from SDOE/OpenPlane for awhile, did I miss something?

V/R,

Chaps

IP: Logged

Snickers
Pilot
posted 08-06- 02:39 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
Yeah, the last line...
quote:
Originally posted by Snickers:
The clock is ticking, PBY delivery (beta1) is scheduled and on target!


Everything I mentioned is part of the PBY (and some other things I didn't mention.... )

(So people don't think I am stealing thunder here, the RATO units are maces, the sub is by Nat, the seaplane tender (for the PBY) is by Nat and myself, and will be animated by Mace, special weaponry is by Jaguar)

------------------
Snickers
=FC=
Thou shalt maintaineth altitude, lest the earth rise up and smite thee.


[This message has been edited by Snickers (edited 08-06-2001).]

[This message has been edited by Snickers (edited 08-06-2001).]

IP: Logged

Jerry
Pilot
posted 08-06- 05:41 PM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
Wing Chaps, a float plane tender and the RATO's for carrier launches are available now - done by our own "miracle worker" Mace. I think he's related to Scotty (noticed your profile )

Have a good look at Mace's web site. It's really impressive!
http://members.nbci.com/sdoe_mace/

[This message has been edited by Jerry (edited 08-06-2001).]

IP: Logged

Gustavo
Pilot
posted 08-06- 08:56 PM     Click Here to See the Profile for Gustavo   Click Here to Email Gustavo     Edit/Delete Message   Reply w/Quote
It would be wonderful to be able to add storms with rain, rays and thunders in SDOE.
The Need For Speed 4 have it, and it is very real when one runs with storm.

¿Will it be very difficult to make this in SDOE?

IP: Logged

Cpt Farrel
Pilot
posted 08-07- 06:02 AM     Click Here to See the Profile for Cpt Farrel   Click Here to Email Cpt Farrel     Edit/Delete Message   Reply w/Quote
The reason SDOE has lived so long is obviously because off the openplane approach, so newer games on openplane will propably be quite popular to.
The upcoming IL2 seems to be much the same and with the newer technology and looks (Seaplanes are a part of IL2 BTW) it might not kill SDOE completely, but, well lots off people will propably get stuck in, never to be seen again

IP: Logged

Jeeves
JAG
posted 08-07- 12:27 PM     Click Here to See the Profile for Jeeves   Click Here to Email Jeeves     Edit/Delete Message   Reply w/Quote
Another great thing about the game is the mission editor....if you start to get bored, there are hundreds of mission ideas to make things new and exciting. Plus-- with the new terrains, you won't get bored either

I made a mission with Rend's Ju-52 and as I tried to intercept them, out came tons of troops they were dropping on a town...I took tons of screens

IP: Logged

ArgonV
JAG
posted 08-07- 12:58 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
As long as OP-WWI keeps ticking, this sim will keep ticking for me!

IP: Logged

3dp
Pilot
posted 08-07- 02:11 PM     Click Here to See the Profile for 3dp   Click Here to Email 3dp     Edit/Delete Message   Reply w/Quote
As technology marches on, there will always be something new. That said, the production of anything commercial is driven by the almighty dollar. The unfortunate upshot of this is that we are unlikely to see anything earthshattering any time soon since the menatality is so "popularity" driven. The powers that be will, in all likelyhood, keep feeding us sims of the same things over and over again.

As regards flight sims, we can expect to see the heavy dogfighting and US bias (I apologize for my nationality on this point) continue. Anyone who's read the "Too bad, no flyable Tornado" thread over in SimHQ's "Lock On: Modern Air Combat" forum will know what I'm talking about.

I'm sorry to say this, but the driving emphasis in games today is eye candy at the expense of gameplay/realism. Even FS-SDOE is guilty on this score with no moving ground/sea targets, no night option (at least not until recently, but even the night capabilities now are purely visual. Does an AI controlled enemy have more difficulty "seeing" your aircraft at night if it's not equipped with radar? No!).

All of that said, I picked FS-SDOE since the basic game included flyable bombers (particularly the Lancaster) which said to me that its emphasis was not just dogfighting and it at least included British aircraft (my particular passion) beyond the Spitfire. The capabilities of OpenPlane have made it much greater than I ever imagined due to this dedicated community. In the end, its inherent flexibility has kept it fresh and will probably continue to do so for quite a while longer, especially with the new larger texture support which puts it right back up there in the commercially all important eye candy department.

Do what you do for FS-SDOE because you love it. If you don't, STOP! If you're worried about be appreciated, I for one love what you and all the others like you do to expand the game, and I expect to be around here when they shut the lights off, but I expect that to be a long way off!

------------------
Be seeing you,
3dp
Visit RAF Harkness!

IP: Logged

Rendsburger
Pilot
posted 08-07- 03:06 PM     Click Here to See the Profile for Rendsburger   Click Here to Email Rendsburger     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Cpt Farrel:
The reason SDOE has lived so long is obviously because off the openplane approach, so newer games on openplane will propably be quite popular to.
The upcoming IL2 seems to be much the same and with the newer technology and looks (Seaplanes are a part of IL2 BTW) it might not kill SDOE completely, but, well lots off people will propably get stuck in, never to be seen again

Cpt Farrel,
IL2 will be not the same.U can´t create something except the 3D modell.And if you made one you can´t place it in game.U have to send it to Oleg and maybe he bring it onto an add-on cd if he like it or not.
So you will never seen any user created mods, no planes,ground units or any other objects.
The only thing u can make is skinning a plane.
So IL2 have definitly NO openplane tool!

Rendsburger

IP: Logged

Yardstick
Pilot
posted 08-07- 03:09 PM     Click Here to See the Profile for Yardstick   Click Here to Email Yardstick     Edit/Delete Message   Reply w/Quote
SDOE was fun but the world moves on.

[This message has been edited by Yardstick (edited 08-07-2001).]

IP: Logged

Pachy
Pilot
posted 08-07- 03:13 PM     Click Here to See the Profile for Pachy   Click Here to Email Pachy     Edit/Delete Message   Reply w/Quote
quote:
As regards flight sims, we can expect to see the heavy dogfighting and US bias

You don't have to apologize for this. We non-US sim fans deserve it.

We europeans complain that it is not fair because you have a bigger market so you can have "your" sims. In France we particulary good at complaining ("champions du monde", remember?), and quick to portray the US audience as xenophobic rednecks, despite the fact that the only commercial sim getting developed these days where you can fly for the Armée de l'air is WWIIOL, developed by Cornered Rat, based in Bedford, Texas.

While we are complaining some crazy guy in Russia decides to base his next sim on the Great Patriotic war. He is aware that most of its potential customers have little historical interest in this conflict, but since he's also decided his sim to be the best prop sim ever, he does not care. If IL-2 is succesful (of course I really hope so), that will be a good lesson.

In France we have a few powerful game software companies: Ubi Soft, Infogrames and the smaller Kallisto for example. Why aren't they developing historical flight sims? I see two reasons:

These companies do not have the guts to take any risks in game title choices (I consider ourselves very lucky that IL-2 was not cancelled when Ubi Soft bought Blue Byte).

There is simply no interest in aviation history in France (see how poorly the WWII planes are displayed in Le Bourget museum) for example), despite the fact we have always had a powerful aircraft industry.

This is sad, but hey it's only a game, and I like US planes too.

IP: Logged

Wing Chaps
Cadet
posted 08-07- 03:21 PM     Click Here to See the Profile for Wing Chaps   Click Here to Email Wing Chaps     Edit/Delete Message   Reply w/Quote
I have to tell you, I fly nearly every new historical combat sim that comes along, lately including B-17 II Flying Fortress and Microsoft's Combat Flight Simulator II.

If I ever want a full bombing sim, B-17II's it for me, but none of these hang on my hard drive long. Why? I like variety!

SDOE was hurting for me because of it's campaign structure, the very reason I'm playing Red Baron 3D, and playing it software rendered at that!!

BUT, SDOE DOES have going for it that it, as was said above, included more than just fighters. With that came pleasing graphics and, most importantly, a 'feel' of flying that was better than the other sims.

Yeah, I took it off my hard drive for awhile, and left the forums. But I come back, and I'm blown away by the WWI aircraft and scenery available, the new WWII maps (the new ones are great, and I'm salivating over Stalingrad... Come On Stalingrad!!!), and an ever increasing variety.

Now I find out about the Seaplane Package that's coming, on the heels of the two that are currently available, and find out that the torpedo barrier's been breached... That we're going to be treated to a WWI aircraft where the gunner is going to stand up, turn back to face the enemy approaching up his six, and reach for his gun (hopefully not firing it until all that's done)... I find all this out, and I am excited all over again.

Only one other sim has this kind of support, and that's Red Baron 2/3D. CFS1/2? Not the same level of new code, (the Akron/Macon airship and deployable fighters is pretty good, though...).

I won't only fly SDOE. When I feel like the Flying Tigers, I'll go to CFS2 and Lowengrin's dynamic campaign generator. For Korea, CFS2, the Alphasim Panther, Korean Combat Pilot aircraft... But, it sounds like for seaplanes, for Eastern Front, and for WWI flying I'll be here, and that's my favorite air combat arena. I like the sound of the desert campaign here. Dam Busting.

Both SDOE and Red Baron 2/3D have life... and I do believe that SDOE's the best flying available now in a combat sim.

I also believe that Wings With Wires will do it's daddy proud.

V/R,

Chaps

IP: Logged

Werner Molders
JAG
posted 08-07- 03:32 PM     Click Here to See the Profile for Werner Molders   Click Here to Email Werner Molders     Edit/Delete Message   Reply w/Quote
For me, one of two things will trigger the end of SDOE on my hard drive -

1. Real Life stuff (get hit by a bus, etc)

2. An IL2-quality simulator that covers the Western Front, including if not featuring the Battle of Britain and preceeding Battle of France.

Until either of those take place, SDOE is the sim for me. Yes its showing its age, but there is nothing else that is decisively better the way IL2 is/will be when it comes to Eastern Front action.

We all have our reasons for staying or leaving, but so long as there are people that fly this sim and participate in this community, SDOE is not 'dead', no matter what else is out there. We'll never be huge, but then again we never were to begin with.

Werner

------------------

Abbeville Field: Dedicated to the SDOE Experience.

IP: Logged

Snickers
Pilot
posted 08-07- 04:18 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
Also bear in mind, that there will be other OpenPlane sims.... Just about everything we do here should port forward.... SDOE is still very much alive (as evidenced by the new names...) When IL2 comes out we will see, but there is room for more than one sim on my PC. Besides, I have some good friends here....

------------------
Snickers
=FC=
Thou shalt maintaineth altitude, lest the earth rise up and smite thee.

IP: Logged

3dp
Pilot
posted 08-07- 04:45 PM     Click Here to See the Profile for 3dp   Click Here to Email 3dp     Edit/Delete Message   Reply w/Quote
Having worked in a marketing publications department, it amazes me that other such departments can't push for and market a sim which emphasizes variety and then make it profitable. Market research is supposed to be the thing and "narrowcasting" (pitching to a very specific audience) can be very lucrative (look at all the goofy cable channels there are) if done right. Has no one like this ever stumbled across forums like this that clearly show a keen interest in the "just off the beaten track" and even obscure bits of history (He 219s, A36s, and the like)?

If nothing else, FS-SDOE gives us this thanks to this community. As much of it that can be ported foward when the time comes, the better!

If I sound pesimistic at times, forgive me. It's just that I waited years for an 'Aces Over Europe/Pacific' replacement (FS-SDOE), and I'm still waiting (since 1993) for a 'Tornado' replacement. I say waiting, but that's not really accurate, I still play 'Tornado'. A good sim is a good sim! Who knows how long I'll play FS-SDOE!

------------------
Be seeing you,
3dp
Visit RAF Harkness!

IP: Logged

Nat
JAG
posted 08-07- 04:47 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
well, I think it's all more simple than alot of the above... why is SDOE still going strong? Simple, because it's FLUID, due to openplane obviously, but more due to the guys here that know how to use it now better then the guys that actualy created it. IL2 will be a stunning sim, no doubt about it, and I look forward to buying it, but will it live the life SDOE has had? I doubt it, but it will make more sales in a short time, and die young unless at a later date Oleg opens it up.

Yes SDOE is the "tinkerers" flight sim, but that said, even for a casual user, just look at what we've done, every few months he gets an almost completely new sim, he got bored of the same old aircraft , targets and terrain, and now he's got all new ones, hell what more could anyone ask for

As far as the life of computer games goes, SDOE is old now, but still very strong in the realistsic flight sims, and my honest opinion is that aslong as guys here keep on building and finding new and better ways of using the code, SDOE will live as long again. Do you think SDOE could have lived for 6 years? I'm pretty sure it will. If the flight sim market picks up that may change, but going off the last 3 years, SDOE has a long time to go yet

Kudos and respect to everyone thats ever added anything to SDOE, and to all those that still are.

~Nat~

------------------
=V67th= "Naturlich"


"SDOE... What and where would you like to fly today?"
New Site located at:Nats SDOE Workshop

IP: Logged

capper
Cadet
posted 08-08- 04:22 AM     Click Here to See the Profile for capper   Click Here to Email capper     Edit/Delete Message   Reply w/Quote
IL2 is a great sim(Im a beta tester :-))but,its not going to be very modable,so i fear unless oleg adds this feature later,it will grow redundant much sooner than sdoe.
Look at unrealtourny and quake,they are as strong as they were on release.Maxpayne's developers bragged at how they included a 3dmax plugin to export to the game,but theres noway to get it in the editor it wont read the file format lol.Anyone who releases a game today without full editing ability are nuttso.

IP: Logged

Werner Molders
JAG
posted 08-08- 08:28 AM     Click Here to See the Profile for Werner Molders   Click Here to Email Werner Molders     Edit/Delete Message   Reply w/Quote
http://www.il2center.com/

Werner

------------------

Abbeville Field: Dedicated to the SDOE Experience.

IP: Logged

WWDubya
Pilot
posted 08-08- 08:36 AM     Click Here to See the Profile for WWDubya   Click Here to Email WWDubya     Edit/Delete Message   Reply w/Quote
I have a squaddie who is beta testing IL-2, also, and raves on and on about it (within NDA of course... drives me nuts... "u gotta see this!!! But I can't tell you about it." grrrr hehe).

From him, and stuff I've been reading about, I get the impression that Oleg and crew are willing to work with the fan-base. Not so much in giving the fans the tools needed to build, but in that they are willing to convert 3D models into in-game reality, or work with serious and well thought-out requests. They want to keep their customers happy.

Another impression I get is that Mr. Maddox is attempting to keep integrity within the framework of the game by monopolizing the code; insisting that any and all improvements/modifications be performed by his trusted partners/employees. This way he is assured that the quality of the game remains at it's highest level at all times... no released alfa and beta objects--they go out to the public perfect, or not at all.

Now, these points are wonderful, but we'll see how things go in RL.


quote:
Originally posted by capper:
IL2 is a great sim(Im a beta tester :-))but,its not going to be very modable,so i fear unless oleg adds this feature later,it will grow redundant much sooner than sdoe.
Look at unrealtourny and quake,they are as strong as they were on release.Maxpayne's developers bragged at how they included a 3dmax plugin to export to the game,but theres noway to get it in the editor it wont read the file format lol.Anyone who releases a game today without full editing ability are nuttso.

------------------

Fly Well,
Dub
Visit the Wing Walkers

IP: Logged

Nat
JAG
posted 08-08- 09:18 AM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Dubya, thats exactly right, Oleg is a cool guy and very committed, I wasn't meaning to sound like I was dragging IL2 down, not at all, I just have my doubts about it's ability to live aslong as SDOE, he's the one in control of what gets added, and everything that does get added will have his high standard of DM/FM onboard, but one day he'll not be adding to it anymore (possibly/probably), and then the updates and new aircraft ect stop, "usualy" it doesn't take long for that to happen, a year maybe, possibly 2.

I hope he carries on adding stuff aslong as people want it, but here we're lucky, thats not a worry of ours we're able to do it all ourselves.

I know some may think the SDOE is past it's sell by date, but lets not forget, as PC's get faster, SDOE can and will get better we can add more detail, or fly more aircraft because of the extra horsepower, thats one damn cool feature to have on our side

------------------
=V67th= "Naturlich"


"SDOE... What and where would you like to fly today?"
New Site located at:Nats SDOE Workshop

IP: Logged

Gustavo
Pilot
posted 08-08- 07:32 PM     Click Here to See the Profile for Gustavo   Click Here to Email Gustavo     Edit/Delete Message   Reply w/Quote
Where I can get the version of test of IL2?

IP: Logged

Todesvogel
Pilot
posted 08-08- 10:09 PM     Click Here to See the Profile for Todesvogel   Click Here to Email Todesvogel     Edit/Delete Message   Reply w/Quote
With SDOE, there are always planes to look forward to (B-25).

I wait and wait, and once they arrive, I will fly and admire them for hours and hours.

Also, every-so-often someone like Gustavo will suddenly present a rare beautiful plane that I would never expect to see (HE-219).

IL-2 will never have the community that SDOE has, a community that promotes and produces high quality equipment at a fairly reasonable rate. At least, not while IL-2 is run by a single egomaniac.

IP: Logged

silas
Pilot
posted 08-09- 12:06 AM     Click Here to See the Profile for silas   Click Here to Email silas     Edit/Delete Message   Reply w/Quote
No other game (of any type) has ever held my attention as long as SDOE.
All the great add-ons and the choices of planes (not just the Hollywood ones) have kept up the interest. I have to check in here regularly because I never now what I'll find.

I only drive the planes you painstakingly handcraft and for that chance I am one happy camper!

And eh! I'm sitting here with a napkin and drooling while waiting for the new WWI plane pac.

------------------
silas Demon's Runway
Fortes fortuna adiuvat
Fear, that's the other guy's problem.

IP: Logged

wakeup tailgunner
JAG
posted 08-09- 07:39 AM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
On the IL2 front, we also have to remember one important fact:

Oleg makes his living from it

If the demand for add-ons is great, are they going to be free, or will we have to pay for them. £30 for the game, another £20 to get a few extra planes, etc. etc.

He has to pay his teams wages and make some money from the game. SDOE is all free and done in peoples spare time. If Oleg and team are working on a new sim ( say a pacific variant of IL2 ) then what chance he would add some new planes for us. I would say none.

I fully intend to but IL2, coz from what I have seen, it is great. But I'll be buying it as-is, with no expectations that it will ever grow. Still, EAW was like that to start with. Then someone cracked it open and people started making changes. Might happen with IL2. And EAW is still about despite it's graphic limitations.

Mind you, SDOE was always more of a challenge! I remember the feeling of achievement when I actually made a kill. I had to work hard for it, but to see lumps of plane getting blown off a Ju88 before it's wing broke up and it spiralled down to the ground.....Ahhhh memories.....

Look forward to IL2....and someone breaking it open to allow user add-ons....and IL2 WW1!!!!!!!

IP: Logged

ArgonV
JAG
posted 08-09- 08:08 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by wakeup tailgunner:
....and IL2 WW1!!!!!!!

IP: Logged

Gustavo
Pilot
posted 08-11- 12:31 PM     Click Here to See the Profile for Gustavo   Click Here to Email Gustavo     Edit/Delete Message   Reply w/Quote
Nobody answers my question

quote:
Originally posted by Gustavo:
Where I can get the version of test of IL2?


IP: Logged

Major Hippie
Pilot
posted 08-11- 11:45 PM     Click Here to See the Profile for Major Hippie   Click Here to Email Major Hippie     Edit/Delete Message   Reply w/Quote
SDOE is the best game value ever, why? 'cause it's cool, it changing all the time & IT'S FREE!!!


hip63

------------------
...remember always fly HIGH!!!
http://groovygalaxy.50megs.com/psychedelicsquadron.html

IP: Logged

Da Jug head
Pilot
posted 08-12- 12:05 AM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
Gustavo,

You'd have to ask the developers if you can be a beta tester.

Then they have to say yes.

Next, you have to sign a Non Disclosure Agreement.

After all that you'd be allowed to have a test version, but sa far as I know, they aren't taking any more testers.

(No I'm not testing IL2, but Ive been a beta tester for 3 different companies for the last 6 years- this is the standard industry procedure)

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Fighter Squadron Information Center

(This site Copyright (c) 1999 Inertia LLC)

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c