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Author
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Topic: IL4 Beta Testing
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Nat JAG
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posted 07-31- 08:36 PM
Hi guys, I would like to have the IL4 beta tested, if anyone would like to test her for me and actualy give me some feedback I'd appreciate it.There is still work to be done ofcourse, mostly internal, but I would like to get some general feedback on her while I carry on working on the small things. Please give me youe email address if you would like to beta test her. ~Nat~ Here's a new pic: ------------------ =V67th= "Naturlich" "SDOE... What and where would you like to fly today?" http://members.nbci.com/naturlich/index.htm IP: Logged |
ArgonV JAG
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posted 07-31- 11:34 PM
Things I noticed while testing this great bird out:Control Surface DOFs need fixin Landing gear DOFs need tweakin Interior needs to be spiced up a little The "hump" on top needs to gbe textured properly instead of just one shade of green Some control surfaces need backings Lower level lods need doing A few shading problems here and there on the wings etc.. GUI work needs doing Well thats about it! As you can see Ive ben flying this bird alot lately whilst torpedo testing. I havent even begun to look into the damage modeling yet... Ive ben meaning to get that torpedo to you but man it just refuses to work right! It requires ALOT more testing and tweaking... 
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Rendsburger Pilot
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posted 08-01- 01:00 AM
Nat, send the plane over to me.Rendsburger IP: Logged |
Sailor Pilot
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posted 08-01- 02:50 AM
Hi Nat, I'd love to do it, may be I'll be able to sqeeze in a few minutes of flying between my work on the CD and my hollidays coming soon. Just send it to me if you don't have enough beta testers, I'll try to report for friday. SailorIP: Logged |
Major Hippie Pilot
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posted 08-01- 03:05 AM
Hey Nat, I'm om vacation for the next 9 days, send her to hip63@att.net & I'll test her & let you how she runs on a low end machine...hip63  ------------------ ...remember always fly HIGH!!! http://groovygalaxy.50megs.com/psychedelicsquadron.html IP: Logged |
Nat JAG
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posted 08-01- 03:49 AM
Argon, thats a very old version you're talking about there  Thanks guys, I'll get her packaged up and mailed out to you with some notes. Hippie, testing on a low end machine would be good, but I'm fairly sure it will make your FR suffer, which is a shame but unavoidable, still it will be good to know  ~Nat~ IP: Logged |
SteveTheDrummer Cadet
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posted 08-01- 09:40 AM
Hey Nat! IŽm on the slow redoitin512x512trail here, but soon youŽll see something with a capital B on the high Atlantic sea and yes please send an IL4-copy to me  IP: Logged |
ArgonV JAG
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posted 08-01- 11:06 AM
LoL Nat! I thought so, but wanted to mention those things just in case...  IP: Logged |
Nat JAG
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posted 08-01- 11:32 PM
Thanks Ren for some very fast feedback From that I've done alot of LOD work, lowering the ploycount more especialy on lower LODs, adding lower LODs to some parts that didn't have it, reduced poly count on the high poly nose. I knew FR would be a problem and from what Ren told me it meant I realy had to try harder to drop the count.Thanks Ren Also, for the hell of it, I added this for night missions: Running lights yet to be added. ~Nat~ [This message has been edited by Nat (edited 08-01-2001).] IP: Logged |
Sailor Pilot
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posted 08-04- 02:40 AM
Hi Nat, I was a bit beind schedule with the CD stuff so I only tried it a few minutes. I used your mission over the channel (Medium bombing I guess). FR was OK (with 3 or is it 4 IL4 + all those german fighters) and I only have P2 400. Handling was OK as far as I can tell but didnt have time to try take off and landing. I like very much the look of the upper turret gunner . Didn't notice any particular problem either with 3D model or DM but again didn't have enough time. Thanks for letting me fly it, it's one more great plane for the eastern front  SailorIP: Logged |
Nat JAG
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posted 08-04- 06:29 AM
Thanks alot Sailor, I've reduced the poly count a great deal now, infact I lowered it even more last night, it's a big worry of mine, but don't worry too much, the version you have was more for general feel testing, so I can get some opinions on how it's moving, Rens feedback helped alot to reinforce the need for lower poly count, so thats been the main area I've worked on, but if you're able to any further testing that would be great, but if not don't worry to much about it  Thanks! ~Nat~ IP: Logged |