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Author Topic:   Cannons not working
potskaiser
Cadet
posted 07-26- 02:58 PM     Click Here to See the Profile for potskaiser   Click Here to Email potskaiser     Edit/Delete Message   Reply w/Quote
My cannons are not working. I tried alt-w, and then toggled through 1, 2, 3 attempting to fire each time. The machine guns are the only thing that fire, and they do it in all three modes even though they "red" out as or "green on" as I change my selected weapon. I tried unintalling and reinstalling. I tried with and w/o the 1.5 patch. Suggestions please?

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potskaiser
Cadet
posted 07-26- 03:08 PM     Click Here to See the Profile for potskaiser   Click Here to Email potskaiser     Edit/Delete Message   Reply w/Quote
I forgot to mention that the cannons do not work on any of the planes, I tried, P51, FW190, And P38.

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Vahnatai
Pilot
posted 07-26- 03:59 PM     Click Here to See the Profile for Vahnatai   Click Here to Email Vahnatai     Edit/Delete Message   Reply w/Quote
make sure that:

inpFireCannon = Bounce JoystickButton2

is still in you keyboard.ini file...

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potskaiser
Cadet
posted 07-26- 04:27 PM     Click Here to See the Profile for potskaiser   Click Here to Email potskaiser     Edit/Delete Message   Reply w/Quote
Yes that is what it is at:

inpFireCannon = Bounce JoystickButton2

I also tried several other configurations but I get no cannon response no matter what I do. Like I said whith alt-w activated (which displays all of your guns and the number of rounds left) it toggles appropriately the guns/cannons that are on off depending upon which 1,2,3 you have selected. It indicates that there are rounds left in all of the guns, but wether they are on or off the mg's fire, and wether they are on or off the cannons don't fire.

This is a copy of my guns section in the keyboard.inp:

;---------------------------------
;
; Guns
;
;---------------------------------

inpFireGuns = Bounce Space | Bounce MouseButton0
inpFireCannon = Bounce JoystickButton2


inpFireMainWeapon = Bounce JoystickButton1
inpSelectMainWeapMG = 1
inpSelectMainWeapCannon = 2
inpSelectMainWeapAllGuns = 3

;---------------------------------


Hopefully you can see somthing that I missed. Thanks for your time, this has been driveing me crazy

[This message has been edited by potskaiser (edited 07-26-2001).]

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Snickers
Pilot
posted 07-26- 04:50 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
I bet you have a Microsoft Precision Pro... Change
inpFireCannon = Bounce JoystickButton2
to
inpFireCannon = Bounce Space (same as the mg...)

The only way you can get them to fire independently is by changing how they are aremed....

Thats ok, just become very light on the trigger, and when you think you are close enough, get closer.... (Not my words...)

------------------
Snickers
=FC=

[This message has been edited by Snickers (edited 07-26-2001).]

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potskaiser
Cadet
posted 07-26- 05:10 PM     Click Here to See the Profile for potskaiser   Click Here to Email potskaiser     Edit/Delete Message   Reply w/Quote
Thanks again for your post, it pointed me in the right direction. Problem was in the Keyboard.inp after all. It was in the:

inpFireGuns = Bounce MouseButton0
and
inpFireMainWeapon = Bounce Space

<- These are the corrected lines.

I am flying high again (Of course I lost 800 points of prestige for my best pilot in the process). Thanks again.

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potskaiser
Cadet
posted 07-26- 07:27 PM     Click Here to See the Profile for potskaiser   Click Here to Email potskaiser     Edit/Delete Message   Reply w/Quote
Close but no cigar. The problem stemed not from a change to the "Microsoft Precision Pro" but to the Saitech Cyborg 3D Gold USB. You were very right though, on the fix. Just did my favorite stock scenario "B-17 raid " and all is well. Thanks....

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