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Author Topic:   Note to Team Jug
Jeeves
JAG
posted 06-20- 10:07 PM     Click Here to See the Profile for Jeeves   Click Here to Email Jeeves     Edit/Delete Message   Reply w/Quote
Don't know if any of you are still around....although I have seen some of you here and there I would like to talk to whomever did the loadout for her-- I am a bit confused on the Light Bombing and Heavy Bombing entries--- there seem to be multiple references to them in the loadout and I am not sure why---

Here is a sample of the Light Bombing obProb (90 (ordHardpoint (ordName 'BPodL ordClass 'Bomb ordModel 'mk82 ordWeight 500 ordWarhead 250 ordNumber 1))
10 (ordHardpoint (ordName 'BPodL ordClass 'Bomb ordModel 'mk82 ordWeight 500 ordWarhead 0 ordNumber 1))
))
(obProb (90 (ordHardpoint (ordName 'BPodR ordClass 'Bomb ordModel 'mk82 ordWeight 500 ordWarhead 250 ordNumber 1))
10 (ordHardpoint (ordName 'BPodR ordClass 'Bomb ordModel 'mk82 ordWeight 500 ordWarhead 250 ordNumber 1))
))

What I am stuck on:

1. What is obProb?
2. Why is the BPodL and BPodR referenced twice?

Thanks in advance...

------------------

Brought to you by the campaign for a better Dauntless!

Jeeves =FC=

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Nat
JAG
posted 06-20- 10:45 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Hey Jeeves, another easy one the obProb is a probability setting, used like this in the loadout it means that there is a probability that a differnet bomb is used, specificaly in this case, that a bomb will have a 0 warhead instead of what it should have, this is to simulate Duds, the same pod is referenced more than once because of differing probabilities, but they are actualy all part of the same Pod, just different things may happen to the bomb put on it

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bjorn
Pilot
posted 06-21- 02:18 AM     Click Here to See the Profile for bjorn     Edit/Delete Message   Reply w/Quote
Right on the money Nat. Thanks for answering.
_
/Bjorn.

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