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Author Topic:   happy & scared in the same time
gt
Pilot
posted 06-08- 03:24 AM     Click Here to See the Profile for gt   Click Here to Email gt     Edit/Delete Message   Reply w/Quote
What big changes in the SDOE development!!!
But in the same time I'm completely lost and
confused here....sorry guy's I've lost track
of a lot of things.

Questions:
1. 512x512
It was mentioned that for the new textures
you'll need better cards, is this correct?
If so please think of the people with older
graphic-adapters out there..

2. Planepack
What's standard now? I've played around with
PP6.0 for so long and now you guy's are
talking about PP6.1! Ok I've downloaded it
from Spin's site, but in the readme it's
called a 'Beta'. Are 'Betas' now standard??
Also: The readme mentions CTD with several
planes! Has this been fixed?

3. Nations
I personaly only know about nations V2.0!
What's the rush about 2.1??? Where is it?
Sorry Werner, I know that you're pi"*" about
this subject, but I would realy like to know
where it's coming from and what included.

4. Terrain
What kind of terrains do we have now? I've
seen the pacific one, the bavarian,
stalingrad, etc., etc.
Where are they? Do we play online with them?
What's finished?

5. Patch
What version do we use now? 1.5.2.8 or 9 ??
Do we use it online now? What are the
benefits?

Sorry guy's a lot of questions here. Hope
you're not pi"**"ç about this subject!
Please understand my confusion, cause I'm
just sitting here playing around (sometimes
on- and sometimes offline), creating fakes,
skins, etc. and after a while I've lost track
of all this changes. Personaly I think the
online standard should be anounced here: http://www.fightersquadron.com/standard.php3
...otherwise it's not standard and just
testing!

thx for the reply

gt

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Biggles3
Pilot
posted 06-08- 05:11 AM     Click Here to See the Profile for Biggles3   Click Here to Email Biggles3     Edit/Delete Message   Reply w/Quote
OK help is on its way.

512x512: no u will not have to update your 3d card BECAUSE( AND I WISH FOR PEOPLE TO UNDERSTAND THIS) ITS TOTALY OPTIONAL.
there is a new menu in the ...9 patch graphics menu that says "max texture RES" or somit like that. now if your card cant handle 512x512 textures just change that selection down to 256x256 or you could even have it as lok as 128x128.

i think that pp6.1 is standerd now but i seem to have the beta version like u GT.

we use ...9 online and there are some great benifits with it.mainly U DONT HAVE BE A ACE PILOT WITH ADSL TO KILL SOME 1!!

thats as far as i can help.

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Nat
JAG
posted 06-08- 05:39 AM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Terrain: Diego's Pacific Terrain is finished, no others are (of our work).

Midway: is released but in the future will be worked on more and has already been worked on by Tailgunner.

Stalingrad: Terrain built and mapped but still needs alot of work on the City, towns and airfields

Singapore: Only in early model stage and will one day be completely rebuilt

Bavaria: Nearing 100% completion, this will be the next full terrain release.

512 texture support: You don't need a new graphic card using patch x.9 which has large texture support, but to use large textures you do need a newer graphics card, but you have the option to set the sizes how you want them. eg, Voodoo3's don't disply 512 textures, the models appear untextured, some other cards my crash.

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Da Jug head
Pilot
posted 06-08- 09:39 AM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
PP6.1 is NOT a beta. The readme file hasn't been updated since the beta release.

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Diego Lozano
Pilot
posted 06-08- 11:29 AM     Click Here to See the Profile for Diego Lozano   Click Here to Email Diego Lozano     Edit/Delete Message   Reply w/Quote
Here is the plan I have bumping around in my head when it comes to terrains.

Once I touch up Somme, I'm diving into Bavaria's airfields full force. After Bavaria is released, Midway is next. It only has one airfield if you dont count the aircraft carrier "airfield", so it should be a "quick" job. Once that has been released, Stalingrad will get the attention. Needing all of those buildings will take some time and if you or anyone else can model houses and buildings, we need your help!

An added bonus to helping the terrain team is that you get to fly all of these unreleased terrains waaaaay before they hit the general public

Its a slow process GT but, we're plugging away

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Snickers
Pilot
posted 06-08- 11:32 AM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
FWIW - Midway actually had two airfields. If I remember correctly, one was paved, the other not.... One on the lesser island one on the greater....

I personally don't care because its PBY domain.

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Diego Lozano
Pilot
posted 06-08- 07:17 PM     Click Here to See the Profile for Diego Lozano   Click Here to Email Diego Lozano     Edit/Delete Message   Reply w/Quote
Snickers,
If you can find me an image of the two at the same time I want it. Its not that I dont believe you but, I have tons of images scrounged from the net when I textured it and the only info I have on the main island having an airfield is waaaaay after the war...and that was when they stopped using the original strip. I want to make this as acurate as can be so pretty please with sugar on top, post a pic for me

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Nat
JAG
posted 06-08- 07:31 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Actualy, now I'm better at terrains, I reckon I can do a proper job on those islands...

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Diego Lozano
Pilot
posted 06-08- 07:58 PM     Click Here to See the Profile for Diego Lozano   Click Here to Email Diego Lozano     Edit/Delete Message   Reply w/Quote
Nat,
Do you plan on using a greyscale? If so send me the 512x512. I've gotten better at textures too LOL

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gt
Pilot
posted 06-10- 05:08 AM     Click Here to See the Profile for gt   Click Here to Email gt     Edit/Delete Message   Reply w/Quote
Installed the patch & PP6.1 so far everything
looks fine again!! Thx guy's!!!!


gt

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