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Author
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Topic: Dispelling the myth
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Da Wing Waxer Pilot
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posted 05-25- 09:12 AM
Am I the only one that likes flying the Jug?Contrary to the popular belief that the P-47 is a mediocre fighter, try this stat on for size Air to Air kill ratio in Europe: P-51 4:1 P-47 5:1 Hmmmm Zur's Jug can be DEADLY if flown right. I talked Psi into flying against the Jug one night in the P-47 vs 190 mission. He did get in the first shot, but hey, that's the nice thing about flying one of these tanks  Anyway, ask him what it was like trying to shake the P-47 once the tables were turned. The trick is- your opponent turns (cuz everyone knows the Jug is not a good turner), you drop the nose & roll & about halfway through his turn he's crossing your gunsight.  8 .50's make for lots of lead in the air. If you use real tactics in this plane, it can be as deadly as the real Jug. Note I didn't list total kills per type of aircraft, this is because after D-Day, most P-47s were relegated to tactical ground suport missions cuz they didn't have the range of the P-51. When you consider the kill ratio includes both the C & D version, it let's you know how good this plane was. (I wonder what the kill ratio for the D version was). Also keep in mind that from 43 thru 44 when the Mustang was not in operation, Jug pilots were going up against Luftwaffe pilots with more experience and were usually facing worse odds than the Mustang pilots saw. There's an account of a flight of 6 Jugs plunging headlong into an incoming group of OVER 50 German airplanes. The pilots admitted that their main concern for the next 5 minutes was staying alive while they hollered MAYDAY over the radio. It took that 5 minutes for a squadron of P-38's and some more Jugs to get there and join in. ALL 6 of them came back! You don't survive odds like that in a "mediocre" fighter. ------------------------ Which end does the propeller thingy go on? (Formerly posted as Da Jug head) [This message has been edited by Da Wing Waxer (edited 05-25-2001).] IP: Logged |
Snickers Pilot
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posted 05-25- 09:20 AM
I was recently going through all the planes on my system and flying at least on complete mission or training session in each (that takes a while!!!) The the Jug stuck in my mind as an under used aircraft. I remember back to the dark days of SDOE WAR, some of the tactics that worked (and others that never had a chance to be tried - like taking out that damned destroyer) involved the Jug. So I must agree with you 100% in this...Snick =V67= IP: Logged |
Werner Molders JAG
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posted 05-25- 09:29 AM
I like the Jug, but I have a hard time looking at the instruments because I get a couple dials that flicker between dial and some red disk thingie. I recently did a fresh reinstall and chose the high detail cockpit, was that wrong? If I could get the pit looking better I'd fly it more...Actually working on a 1:48 P47D right now too, Gabreski's.  Werner ------------------ Visit Abbeville Field Today! IP: Logged |
Jeeves JAG
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posted 05-25- 09:53 AM
Ah yes.... I remember working on those Allied SDOEWar missions She can be a fun crate to fly-- I also get the blinking gauges....so I usually zoom in to avoid the headache  Jug...please excuse my ignorance, but I have a hard time sometimes following tactics -- when you point nose down and roll-- do you roll in the same direction of his turn, or opposite direction? Thanks! ------------------ Brought to you by the campaign for a better Dauntless! Jeeves =FC= IP: Logged |
Da Wing Waxer Pilot
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posted 05-25- 10:28 AM
Same direction- although this tactic is limited to the version Zur modeled. The reason being the effect the paddle bladed prop had on the roll characteristics. (it's more than just roll rate- hard to explain, but easy to show. It's more HOW the plane acts in the roll)A P-47 squadron was challenged to a match by a P-51 squadron. (Started as an argument between two flight leaders about which was the better plane). They had just added the bigger prop to the Jugs, so this was a tactic the Mustang pilots hadn't seen yet. The book I read talked about how much humbler the Pony pilots were after the matchup, as they lost more matches than they won. IP: Logged |
Snake Pilot
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posted 05-25- 02:39 PM
What book was that? I have tried RW tactics with the Jug and I can get behind the bad guy or get snapshots but the gunsight is so crap. I can barely hit anything andwhen I do the fifty cals do nothing (almost). Snake IP: Logged |
ArgonV Pilot
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posted 05-25- 03:04 PM
I too get the flickering gauges and it annoys the heck out of me! Ive complained about it many times but no one has done anything yet.  On another note the Jug is a killer plane! IP: Logged |
Snake Pilot
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posted 05-25- 03:04 PM
.[This message has been edited by Snake (edited 05-25-2001).] IP: Logged |
Snake Pilot
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posted 05-25- 03:05 PM
Ok I went and had a go at the Jug again. I fought against an FW-190A8 and it was so cool:I rolled and rolled getting snapshots here and there but never getting the final punch in. Twice we made head on passes barely missing each others props. On one pass he opened up with his 20mikemikes and I saw tiny explosions on my big Pratt and Whitney. Lucky for me I was flying the Big Ol' Jug! Finally the Kraut got exhausted and turned for home so I reefed into a tight turn and ended up on his tail closing fast. He spots me closing but its too late and my wings start twinkling with my eight fifties! He goes vertical and my tracers follow and score hits, hits! His engine bursts into flames and I jam the stick away from me to miss his crippled fighter by yards. As I fall away I see his engine explode and I do a slow victory roll to celebrate another kill. But he's not dead yet and I see him recover below me so I swoop down from above to take a look. We pass head to head again and I can see the bright flames licking the cowling of his Focke Wulfe. I realise he still wants more so I turn again and line up for another head on pass. I see the shape of the fighter getting bigger and just as I am about to fire I hesitate, I don't know why but I do. The chance to fire whips by so I dive to avoid a collision and just as he passes overhead there is a thunderous explosions and my aircraft disintegrates around me. I rip open the canopy and jump out taking the silk elevator home. Man, what a fight! It was one of those so cool SDOE moments. The reason my plane exlpoded was just as I passed below the German explode because of his engine fire. The blast actually knocked the wings off my Jug and I bailed. SO COOL! Snake
[This message has been edited by Snake (edited 05-25-2001).] IP: Logged |
Da Wing Waxer Pilot
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posted 05-25- 06:28 PM
one of the coolest moments I had in the Jug was thanks to the physics & DM of SDOE.I got on the tail of a 109- real close (<75 yds) When I opend up, his plane shredded & exploded. Instead of pulling up to clear the debris I did a dumb move and dove under. As I was passing under, the engine from the 109 caught my wing as it was falling and ripped half of it off! What an amazing game. Also, the Jug is a good (not great) climber, but NOTHING can keep up with it in a Boom & Zoom. Get some altitude on your opponent. After making your boom attack, drop another couple hundred feet or so while ramming the throttle all the way forward (you usually have to back off in a dive cuz of the weight of the Jug). Pull back HARD on the stick and climb. Between your momentum and the prop, tain't nothin' catching you that was in level flight. As your opponent climbs after you, you get to pick the next moment. Chop your throttle, kick the rudder over amd throw your stick in the same direction as the plane gets close to stalling (If you still have enough speed, use your elevators too). She'll do a 180 really fast and pick up speed immediately from her weight. Give her some throttle and point your nose at your opponent. They can keep climbing and try to take you on head on (as Snake discovered there's a lot of metal between you & them), or try to get out of your way. You can wind up picking up speed fast enough that, if they continue climbing, you can do an immelman or loop as soon as you pass and wind up getting another shot at them. Lot's of techniques with this bird once you learn to use them to your advantage. If you get in trouble, point the nose down and dive- if the FM is correct on the other plane, nothings going to be able to keep up with you. Try to keep her above 15,000 ft, and don't get suckered down to low altitudes where a lot of your B&Z options go away. This is the point where the roll characteristics and all that metal can save your skin. IP: Logged |
nealg Pilot
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posted 05-25- 10:34 PM
I also enjoy flying the 47 once in a while, though it will never be my favorite. It's speed and roll are it's great advantages...but I too get the flickering gauges ( sometimes it looks like Japanese writing flickering in/out, very strange. ). Careful in the dive, though...I usually use Boom and Zoom...and Boom. 
------------------ nealg=FC= IP: Logged |
li'l bastard Pilot
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posted 05-26- 11:27 AM
I ADORE the 'stang, but I was reading somewhere that if in the Korean war it had be changed w/ the P47, lots of pilots would have made it back home... the exstensive production brought it as the CAS (Close Air Support) fighter/bomber even in the fifties, but no doubt she was too fragile... About WW2, I've alaways thought the jugs made the chow, while all the glory went to the P51... but guys, look at their lines... there's no match!!!! MUSTANG RULEZ!!!!li'l LOL bastard IP: Logged |
Sailor Pilot
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posted 05-28- 05:44 AM
Well, I don't get the flickering gauge (may be i should complain then ), and since Da Jug Head shot me to pieces in my FW190 with his P47D i've learnt to think twice before engaging this "thing". Very interesting to learn and practice all these tactics. GC III/4 Sailor - the moving target -IP: Logged |