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Author Topic:   "Ultimate P-38"?
Jerry
Pilot
posted 05-24- 09:53 PM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
How come the "Ultimate P-38" zip on SimFiles only has the .tifs and the readme? I lost it and want to reinstall it. Where is the rest...like the .sm, loadout, etc? The readme says is comes with Hangar and Training Missions too.

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Vahnatai
Pilot
posted 05-25- 02:59 AM     Click Here to See the Profile for Vahnatai   Click Here to Email Vahnatai     Edit/Delete Message   Reply w/Quote
ive always thought it was just a hi res skin

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Jerry
Pilot
posted 05-25- 11:32 AM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
No, it was listed as a separate plane in the Aircraft folder. It was texture mapped differently so it could take hi-res textures. Even had it's own Training/Hangar missions.

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darthbob
Pilot
posted 05-25- 12:57 PM     Click Here to See the Profile for darthbob   Click Here to Email darthbob     Edit/Delete Message   Reply w/Quote
i found that too but never asked incase i was doing something stupid.

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Jeeves
JAG
posted 05-25- 02:17 PM     Click Here to See the Profile for Jeeves   Click Here to Email Jeeves     Edit/Delete Message   Reply w/Quote
Jerry...

Are you sure you don't mean the P-38 (mod)? That one had its own missions and such--I have a copy of it and it is a great plane-- I wish we could replace the default J with it

But I think the Ultimate P-38 was just a skin (Dan W's if I'm not mistaken)-- could be wrong though

------------------

Brought to you by the campaign for a better Dauntless!

Jeeves =FC=

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jedi
Pilot
posted 05-25- 03:10 PM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
I think the "Ultimate" series were a set of skin templates for doing your own skins. They had all the panel lines and so forth...

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--jedi--

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JT
Pilot
posted 05-25- 04:21 PM     Click Here to See the Profile for JT   Click Here to Email JT     Edit/Delete Message   Reply w/Quote
There was the P-38mod_lo and the P-38mod_hi. I did the texture mapping and Dan painted the skins. It was really nothing more than an experiment to see what a super high resolution plane would look like in SDOE. We also did it to help us get better aquainted with Openplane. In retrospect, it was kind of a goofy project... the high resolution textures are sort of at odds with the low polygon count of the model... Don't get me wrong, the model is good considering the low polygon count, but slapping a high res skin on something like that doesn't really make sense.

Anyway, both planes use something like 5 to 10 bitmaps... I don't remember exactly how many. The difference between the two is that the P-38mod_hi uses 256x256 sized textures and the P-38mod_lo uses 128x128 sized textures.

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Jerry
Pilot
posted 05-25- 06:10 PM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
OK, where can I get the P-38(mod) so I can use the HiRes Textures?

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Razer
Pilot
posted 05-25- 06:24 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
all planes will have the options to have high res schemes once Bryan adds the 512x512 texture support.

Though only new video cards will be able to see them (I.E Voodoo4-5, and all Geforce)

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JT
Pilot
posted 05-25- 06:31 PM     Click Here to See the Profile for JT   Click Here to Email JT     Edit/Delete Message   Reply w/Quote
Right here, Jerry...
http://home.adelphia.net/~woodpanel/fgi/fgi_main.html

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Jerry
Pilot
posted 05-26- 12:40 AM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
Thanks JT.

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