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Author
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Topic: C-5 Progress
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Pete Hawk Pilot
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posted 03-30- 05:18 PM
Two entire days spent just on the landing gear alone! It's pretty complex. Here are a couple pics, in the one it's ready for flight and the other it's forward knelt, visor open ready for cargo upload. It will have working ramps, and I plan on doing the aft cargo door system as well. The only pain will be the FM of course.  [This message has been edited by Pete Hawk (edited 03-30-2001).] IP: Logged |
Pete Hawk Pilot
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posted 03-30- 05:38 PM
For anyone who feels up to it, right now the mlg tires (24 of them!) are all part of each strut's piston (the lower part) since OP won't allow a gear to have more than one axle (each mlg bogie could have 2 to work in sdoe). If anyone can think of a work around for this I'll definitely try anything. I'd love to see all of those tires turning. At least the NLG tires do roll.IP: Logged |
Raider Pilot
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posted 03-30- 06:14 PM
Look at all those freagin tires. Anybody got a tire gauge  Two ideas, First, make the tire lod so that it is a pair of tires. That way it will only use one wheel, but look like two and they would all roll. Or, give each wheel a strut, and hide one strut. Looks great Pete. This would be a "very big" addition to SDOE  IP: Logged |
Pete Hawk Pilot
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posted 03-30- 06:18 PM
Thanks Raider.  I've tried all those suggestions already. The problem is this, if I use two axles and separate struts then the gear won't retract properly since it's not one unit. Thanks for the ideas though. I think it just needs a change made to the SDOE code so having multiple axles on one strut/piston won't cause any problems. [This message has been edited by Pete Hawk (edited 03-30-2001).] IP: Logged |
Raider Pilot
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posted 03-30- 11:34 PM
WooOOoo, now I understand the problem. It is not putting tires on the right and left of the strut, but putting tires in front and back of the strut. Can you have one main strut with the dof to raise the gear and oscEndDisabled and stuff. Add a platform (child object) to the bottom of the strut. On each corner of the platform add another strut and wheel (name the wheels in the main properties like the other wheels). All these will be disabled when the main strut is disabled because they are children of it. I think you can attach children to the struts. I will try this on some other planes to check it out. Good luck, this thing looks very cool. I bet it is a beast to get into the air. IP: Logged |
Pete Hawk Pilot
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posted 03-31- 01:01 AM
Raider, I just did an early test with a split piston. Half of it has the front axle and the other half the rear axle. It still needs tweaking but it worked! The wheels roll, brakes work, etc.So thanks for that suggestion!  [This message has been edited by Pete Hawk (edited 03-31-2001).] IP: Logged |
Hawk General
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posted 03-31- 08:59 AM
Pete ain't this Open Plane the best damn toy you ever played with!IP: Logged |
Pete Hawk Pilot
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posted 03-31- 11:43 AM
It's a close second... behind my two old R/C Helicopters. I don't think I can have more fun than those! Very thrilling to fly. But on my PC, yes, OP is great.  IP: Logged |
Pete Hawk Pilot
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posted 04-02- 06:38 AM
Well I had some working struts and all rolling wheels on the C-5, but it created many strange problems. The plane would just bounce a lot upon mission startup (if on the ground) and wheels would start breaking off. After tinkering with this for too long I went back to my old method of having static wheels attached to the struts. The nose tires roll though. So, after this I put on a working pitch trim where the entire horizontal stabilizer surface pitches down or up and looks cool, just like the real C-5. Next I'll work on the door/ramp system for the front and back, add a working crew entry door/ladder setup and then more neat additions as I think of them.  [This message has been edited by Pete Hawk (edited 04-02-2001).] IP: Logged |