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Author Topic:   PP6.1 zero bug
Da Jug head
Pilot
posted 03-05- 10:29 PM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
Posted this here Spin so I can post the image.

This texture problem appears on both Zeros.

also the A6M5 tends to flip too easily when turning. no problem with the A6M2 however. I can't out turn anything because of this problem. As soon as I start to gain ground- flip about halfway through the turn even with a speed above 220mph at the time of the flip.

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"Where'd he GO!?!?"
thunk-thunk-thunk-zing-OUCH
That answered my question

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spin
Pilot
posted 03-05- 10:46 PM     Click Here to See the Profile for spin     Edit/Delete Message   Reply w/Quote
thanks for posting the pic. I was testing this last night and noticed the same thing.

Razer, didn't you send me a fixed version? I may have left it out / misplaced it.

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Spin

Visit Spin's Planepack Site to learn more about planepack V6.0 and ongoing development of the planepack

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Razer
Pilot
posted 03-06- 12:40 AM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Spin, I did send you the fixed versions. If you don't have them i'll send them again.

And Jug, stop yanking on the stick!

This was a problem in the past and I still stand firm saying it's a crappy joystick problem. If you want a joystick that wont cause you to flip over all the time get a Thrustmaster stick and stop playing with those limp noodles the other guys make (I.E. Microshaft and the other guys.)

I can hold a turn in any of the planes no matter the FM with the thrustmaster, so when you say it flips over a lot, i've never had it flip on me and I have a pretty high sensitivity setting.


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Tony "Razer" Martin
FS Hangar

[This message has been edited by Razer (edited 03-06-2001).]

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Da Jug head
Pilot
posted 03-06- 09:40 AM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
I am using a thrustmaster.

I'll yank my stick . . . uh, maybe I'd better change the wording of that

The inside wing stalls (which it should at some point) and the plane flips on its back. This is normal too. My question with the A6M5 is the speed that this occurs at. Also, the A6M2 does NOT exhibit this behavior until you're at a low enough speed you shouldn't be turning anymore.

Like I told Jedi, only 3 planes exhibit this tendency on my stick. His new Corsair, which continuously does this ( I have yet to be able to hold a turn tight enough to cause a blackout in this plane), the Yak, which had a reputation of being a bit squirrely (but should the inside wing stall in a turn at 250-270 mph?), and the A6M5 zero.

Because of the way I have my stick programmed, I have to TRY and cause this to happen in all the other single engine fighters. In all the others a blackout occurs long before this happens. After Jedi's reply, I tested the following aircraft, none of which exhibited this problem: P-51D, He-100D, F4U-1D, F4U-4, Bf 109E and K, A6M2 Zero, Hurricane, Spitfire MkV, Fw 190A3, Fw190A8, Wildcat, P-47D, and P-39.

I'm just baffled as to why one model of zero exhibits this tendency while the other doesn't? I can sustain a turn in the A6M5, but at nothing close to what I can do in the A6M2. Also, this wasn't a problem at all until the new release.

And, if it is a joystick issue, why only these three aircraft?

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"Where'd he GO!?!?"
thunk-thunk-thunk-zing-OUCH
That answered my question

[This message has been edited by Da Jug head (edited 03-06-2001).]

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