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Author
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Topic: Do 17 author, you out there?
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Maury Markowitz Pilot
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posted 02-20- 08:42 AM
I seem to have a Do 17 model in my system, but I don't seem to remember downloading it. Anyway I keep getting a CTD I'd like to fix, and I have some suggestions for the loadouts.Maury IP: Logged |
Da Jug head Pilot
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posted 02-20- 10:39 AM
Maury,Tailslide made the Do17. Do you know which version you have? The last was Do17-2beta5 The ctd was afrustrating problem in the earlier versions because some machines could fly it with no problems ever (I was lucky that way), while other people reported frquent ctd. It is a great plane to fly, he did some really good work. I'm not sure if the beta 5 release fixed that though. Give Tailslide a yell- BTW, for Tailslide- i'd REALLY like to see this plane in PP 6.1. Can it be made ready to go? ------------------ "Where'd he GO!?!?" thunk-thunk-thunk-zing-OUCH That answered my question IP: Logged |
Tailslide Pilot
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posted 02-20- 10:58 AM
The only people who had problems with the Do17 were able to fix it by either making a new mission from scratch in the mission editor or by reinstalling SDOE. The fellow who had to reinstall SDOE had some sort of conflict from another addon, since he also had trouble with the pe-2 without having the do17 installed at all. The do17 will not be ready for the plane pack. TS
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Da Jug head Pilot
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posted 02-20- 11:07 AM
quote: Originally posted by Tailslide:
The do17 will not be ready for the plane pack. TS
Bummer  ------------------ "Where'd he GO!?!?" thunk-thunk-thunk-zing-OUCH That answered my question IP: Logged |
Sunray Pilot
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posted 02-20- 11:31 AM
Howdy, Tailslide. It was my machine that had the conflict and yes I had to reinstall. It works like hot damn now though. The beta 5 fixed all my problems. Well, in the game anyway. IP: Logged |
Maury Markowitz Pilot
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posted 02-20- 03:06 PM
quote: Originally posted by Da Jug head: Tailslide made the Do17. Do you know which version you have? The last was Do17-2beta5
To be honest, I don't know which one I have. It seems to have appeared magically. This started happening when I hit 30... quote: The ctd was afrustrating problem in the earlier versions because some machines could fly it with no problems ever (I was lucky that way), while other people reported frquent ctd.
Great! quote: BTW, for Tailslide- i'd REALLY like to see this plane in PP 6.1. Can it be made ready to go?
Well I made a new loadout for it anyway, the Do 17 had MG15's with about 1100 rpm, the ones in the loadout appear to be MG17's with 1500 rpm. Actually I think the MG15 is even lower, but I can't find info on it. And of course I added a multi-chapter readme for the Hanger... :-) Maury IP: Logged |
Maury Markowitz Pilot
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posted 02-20- 03:08 PM
quote: Originally posted by Tailslide: The only people who had problems with the Do17 were able to fix it by either making a new mission from scratch in the mission editor or by reinstalling SDOE.
OK, I'll try that. Or can someone just send me a mission to try? quote: The do17 will not be ready for the plane pack.
Bummer. Do you want the new loadout anyway? If so I have some questions: 1) what version is this, the Z-1 or Z-2? 2) what gun positions did you model? Maury
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Tailslide Pilot
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posted 02-20- 07:25 PM
You must have an old version I the new one is named Do17Z-2 and has hangar picture and text, etc. Sure send me the loadouts.. I am at work and can't remember how I setup the guns. I don't think I was able to find very detailed information on the guns. TS IP: Logged |
Maury Markowitz Pilot
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posted 02-21- 08:34 AM
quote: Originally posted by Tailslide: You must have an old version I the new one is named Do17Z-2 and has hangar picture and text, etc.
Ok cool, I'll try to find it. Hmmm, OK I just went to Plane Central and it's not listed. Actually a lot of things aren't listed it seems. Anyway, where should I look for a copy? quote: Sure send me the loadouts.. I am at work and can't remember how I setup the guns. I don't think I was able to find very detailed information on the guns.
Yeah, on the guns my source _isn't_ very good, but it does list different bomb loads. Maury
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Maury Markowitz Pilot
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posted 02-21- 08:47 AM
Hey TS, could you check the link on your page? I can't download it (missing file).Maury IP: Logged |
Tailslide Pilot
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posted 02-21- 12:36 PM
Yep I removed it I was spending more time answering email and posts about it than I actually spent working on it. Email me the loadouts and I will repackage it and email it back. TS
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Maury Markowitz Pilot
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posted 02-22- 01:06 PM
quote: Originally posted by Tailslide: Yep I removed it I was spending more time answering email and posts about it than I actually spent working on it. Email me the loadouts and I will repackage it and email it back.
Ok, cool. Do you might checking your source on the bomb loadout? The source I have lists two basic loads: 1) 4 × 250kg (551lb) SC-250's 2) 10 × 50kg (110lb) SC-50's Does that sound right? Maury
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Tailslide Pilot
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posted 02-23- 01:39 AM
I don't have the details handy but the Do17 had an auxillary fuel tank that could be placed in the bomb bay in place of some of the bombs. I setup the loadouts with a light and heavy bomb load representing the bomb capacity when the aux tank was present or not. The Do17 aux fuel guage shows the fuel in this tank, if you pick a heavy bomb load there should be no fuel in the aux tank to simulate the tank not being there. Are your loadouts for the aux tank not in place? TS
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www.airsims.com IP: Logged |
Maury Markowitz Pilot
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posted 02-23- 04:14 PM
quote: Originally posted by Tailslide: I don't have the details handy but the Do17 had an auxillary fuel tank that could be placed in the bomb bay in place of some of the bombs. I setup the loadouts with a light and heavy bomb load representing the bomb capacity when the aux tank was present or not.The Do17 aux fuel guage shows the fuel in this tank, if you pick a heavy bomb load there should be no fuel in the aux tank to simulate the tank not being there.
Oh, cool! quote: Are your loadouts for the aux tank not in place?
They both have a total of 1000kg, and as that's the max bombload I think it's safe to assume it's without the tank. Would you mind if I added another heavy bombing load? Maybe heavy and, hmmm, I can't think of a good name... what would you call 10x50kg bombs? Ok, a new question: most of the Z-2's had three MG15's in the rear upper portion of the "pod" (rear and both sides), but they were all operated by a single gunner. Now I know that they'll only fire at one plane at a time anyway, but do you think it's possible to simulate this? Maury IP: Logged |
Tailslide Pilot
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posted 02-24- 03:38 AM
10 x 50kg = 500kg 4 x 250kg = 1000kg Maybe just call the 50kg a light bomb load ? Would this be what would be carried with the aux tank in place? You could probably simulate this by making sure the area of fire for the guns does not overlap. Since the bomber only targets one plane at a time only one gun would shoot at a time then. TS IP: Logged |
Maury Markowitz Pilot
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posted 02-26- 06:41 PM
quote: Originally posted by Tailslide: 10 x 50kg = 500kg 4 x 250kg = 1000kgMaybe just call the 50kg a light bomb load ? Would this be what would be carried with the aux tank in place?
Light sounds great to me. As to the fuel tank, I can't say. quote: You could probably simulate this by making sure the area of fire for the guns does not overlap. Since the bomber only targets one plane at a time only one gun would shoot at a time then.
That's exactly what I was thinking. Anyway, did you like the history part? Maury IP: Logged |
Tailslide Pilot
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posted 02-27- 11:59 AM
I have your email will check it out tonight and merge the loadouts, been really busy. TS IP: Logged |