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Author Topic:   Flak from the air
DARK TALON
Cadet
posted 02-11- 04:38 PM     Click Here to See the Profile for DARK TALON   Click Here to Email DARK TALON     Edit/Delete Message   Reply w/Quote
Can anyone help me with this??? The Stuka Had 37mm flak cannons, how do I shoot the flak from the stuka to the ground or how do I make the shock wave and flak burst when the bullits hit the ground. I want to make the exploding shells explode like real when hitting the ground or other objects. then I can work on the HE rounds from other planes like the 30mm 108 Those where HE shells they didn't just hit and go poof. They exploded sending a shock wave and lead every where. Thats why it only took two or three rounds to bring down a B17. Can anyone please help?

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Rendsburger
Pilot
posted 02-11- 04:43 PM     Click Here to See the Profile for Rendsburger   Click Here to Email Rendsburger     Edit/Delete Message   Reply w/Quote
You have to add gunflak to the guninit list in OPS.I donīt know whether if it works in the loadout.ppf

Rendsburger

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Nat
Pilot
posted 02-11- 05:46 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
there are other problems I've talked about before with Flak, these sum it up:

Flak wont fire at a target unless that target is selected, it just fires to nowhere.

Flak fires 360 degrees, meaning, if you lock onto a target behind you, you can still fire at it (rather unrealistic)

Flak never hits the target you are firing it at but explodes within something like a 30/40 ft radius of the targets origin

Flak has no range limit once you've locked on to a target, even if it flies out of range, flak will always fire at it and explode within the given radius of the target, even if it's 20 miles away.

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Snake
Pilot
posted 02-11- 06:39 PM     Click Here to See the Profile for Snake   Click Here to Email Snake     Edit/Delete Message   Reply w/Quote
Summary Flak is crap.

(Although it looks quite good)

Snake

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