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Author
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Topic: crazy idea in a crazy head:)
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SchaF Pilot
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posted 01-30- 11:39 AM
hey guys i think i have an idea..maybe it'll sound stupid but what the hell.. so we have killable pilot and if the pilot is NOT killed but the plane is and if the pilot bails out out..what he become? is he still a killable pilot with parachute or is he just something like bomb wihtout explosion? IF he's still killable, then this would kick ass,cause i read some stories when pilot bailed out but the plane was still trying to get the pilot (more or less in ww1, tho it happend also in ww2, sadly)..another one..if rendsburger can make he's junkers to drop paratroopers, and IF they can be actually pilots when they're in the air, maybe we could shoot'em some off the sky..i know it sounds cruel, but imagine when u see a whole army jumpin out of the plane and u can actually kill someone, and if u "crash" with a paratrooper u could damage ur propeler and u're off..too bad cause we can't break the glasses in cockpit:) whoa..again my lil essay:) hope it's not too long and and if it is that it's not pain in the ass reading stupid ideas..hehecya all SchaF ------------------ SchaF bailed out! ;) IP: Logged |
Razer Pilot
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posted 01-30- 01:21 PM
no one likes a chute shooter..------------------ Tony "Razer" Martin "Making SDOE a dangerous Place, One plane at a time!" FS Hangar IP: Logged |
SchaF Pilot
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posted 01-30- 02:37 PM
hehe..i think u're right razer..i played carmageddon2 a bit too much  well..there is a stuka in carma and i got an immediate association with sdoe.) joke )) ------------------ Rip me open and erase me!!!!!!
[This message has been edited by SchaF (edited 02-01-2001).] [This message has been edited by SchaF (edited 02-01-2001).] IP: Logged |
Vahnatai Pilot
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posted 01-30- 05:53 PM
speaking uf an update to the junker...i think it should have just a "tad" better performance....i almost always hit the fence b4 i can take off..and the AI ALWAYS crashes it... =..(IP: Logged |
Raider Pilot
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posted 01-31- 01:11 AM
Cool (cruel) idea. One goal of the paratroopers is that they do not dissapear when they hit the ground.. If we can do this we can give them point values. You can rack up your score by shooting them in the air or on the ground. Next step, They will have gun that will shoot. So they will shoot their rifles at you on the way down and when on the ground. (I have some ideas on how to do this) Once that is done convert some to stationary gound troops -- Your troops on the ground, I drop my paratroopers on top of them and let them shoot it out.  So far I have been trying to stop them from falling like bombs, a new object that is not a pilot or a bomb, that will float down. Due to a lack of success in several attempts I started working on some other projects. But with your great idea, I will try again as soon as I have time. [This message has been edited by Raider (edited 01-31-2001).] IP: Logged |
Da Jug head Pilot
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posted 01-31- 01:16 AM
Give them propeller beanies with teeny motors.  ------------------ "Where'd he GO!?!?" thunk-thunk-thunk-zing-OUCH That answered my question IP: Logged |
ArgonV Pilot
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posted 01-31- 07:47 AM
Hmmm... I talked about killable pilots once theyve bailed out a long time ago. No one liked the idea then but I still want to implement it...IP: Logged |
Jeeves Pilot
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posted 01-31- 07:59 AM
Oh nooooooooo....the return of the prop-butt men!!------------------ Brought to you by the campaign for a better Dauntless! Jeeves =FC= IP: Logged |
Nat Pilot
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posted 01-31- 10:08 AM
giving the paratrooper a wheel will stop it from going through the ground, and thats all I'm saying LOLIP: Logged |
Thunder Pilot
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posted 02-01- 10:16 PM
You're not holding out on us are you Nat????Maybe hiding in the Nat-works is a few alpha prop-butt men from ages ago??? IP: Logged |
Werner Molders Pilot
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posted 02-02- 01:54 AM
quote: Originally posted by Jeeves: Oh nooooooooo....the return of the prop-butt men!!
LMAO
I had forgotten about the prop-butt men. Werner
------------------ Visit Abbeville Field Today! IP: Logged |