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Author
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Topic: MC.205 Update
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ArgonV Pilot
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posted 01-16- 02:11 PM
Well shes in the game! I did it this moring before school. Nothings lined up however and I need one thing from Wakeup Tailgunner: WT, can you please combine the prophub and the propspinner in AC3d (Or whatever you use...)This project is taking shape! Right now the FM is that of a Spitfire Mk.Ia I picked that plane... well just because it was the first one that came to mind to import the MC.205 LODs into.  I'll keep you guys posted. IP: Logged |
wakeup tailgunner Pilot
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posted 01-16- 02:33 PM
Check your mail Argon, it is sending right this very minute!IP: Logged |
ArgonV Pilot
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posted 01-16- 03:56 PM
Heres the VERY first pic. Keep in mind theres so much work left to be done its pathetic.  IP: Logged |
li'l bastard Pilot
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posted 01-16- 03:57 PM
can I have a preview of your job ArgonV?  li'l b IP: Logged |
li'l bastard Pilot
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posted 01-16- 03:58 PM
WOW!!!!!!!! Can't believe she's alive!!!!!!!! Can't wait to ride her around!!!!li'l b
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ArgonV Pilot
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posted 01-16- 04:05 PM
lil bastard, me and Wakeup Tailgunner are working on some CTD problems. We believe it may be related to the actuall model.Stay tuned  IP: Logged |
Pachy Pilot
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posted 01-16- 04:32 PM
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Diego Lozano Pilot
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posted 01-16- 09:25 PM
Thank you! Finally a REAL Regia fighter! I've got a ton of skins just ready to be slapped onto this baby  IP: Logged |
ArgonV Pilot
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posted 01-16- 10:35 PM
WT, I found that the CTD problem is related to the wings of the aircraft. If you hide the wings, the CTD problem goes away. I'll send you the latest zip I have. Also, I noticed that the prop is not aligned to its orgin in the 3d program. I can tell because the prop DOF does not align to the center of the prop hub when I tell it to align to the objects orgin. This is a MUST for a smoothly rotating prop. Any chance of fixing this?  IP: Logged |
gt Pilot
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posted 01-17- 03:36 AM
GREAT finaly a REAL one!!! That's definitely a plane that we needed!! Please keep up that work!!!! ..hopefully we don't need a 'fake-pakage' in the future anymore!!! cheers gt
------------------ GT's HANGAR IP: Logged |
jedi Pilot
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posted 01-17- 10:35 AM
The model given to me by Lemsko came "pre-mapped" as you see it (unless the guys have changed it) I can't see any significant mapping errors from this angle at least. I suggest you send Diego the .bmp or the .tif and let him get busy ------------------ --jedi-- IP: Logged |
Razer Pilot
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posted 01-17- 12:42 PM
i think we would enjoy this plane more if it was remapped on two tifs. But thats just me.  before this goes any further, If someone could send me a good 3-view and the model (not the plane SM file) I'll map her on two tifs. I Did the B24 in about an hour so i could get this one done pretty fast. [This message has been edited by Razer (edited 01-17-2001).] IP: Logged |
wakeup tailgunner Pilot
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posted 01-17- 02:14 PM
THe CTD was the flaps....a fix is just about done!Razer.....I'll mail you the SM so you can do a proper map. The texture Lil B sent with it did need to be completely re-mapped. The model needed a lot of tidying up to get the polys down to a sensible level, including new wings and revisions to the spinner, tail and canopy. Also the interior. With the canopy glass in, it was 2000 polys.....it took a days work, but its now down below 1600. Still quite a lot for a little fighter, but it should be o.k. The skin looks like it was a photo of a model-plane....nice! IP: Logged |
Razer Pilot
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posted 01-17- 02:16 PM
i don't want to sound mean, but i don't want the SM file. I just want the model, i know argon will kill me for making him put the plane in game again but i can do that now thta the plane is in game i'll just replace the parts. It will take days to map the plane with it already in game. it will take less then an hour if i have the model. IP: Logged |
ArgonV Pilot
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posted 01-17- 02:33 PM
And if you made me do that again kill you I shall! Actually it was no problem to get the LODs into OPS with OPS 1.30 (Surprisingly) The hard part was trying to get rid of all the useless parts left over from the spit and finding out what was causing those CTDs! (Thanks WT! ) Lining up all the parts really didnt take anytime at all (30 min. at most to get them all to fit snug together)She still needs real gear and gear doors tho and all the things WT mentioned. Once the model is all done (Or most all done and into OPS) its on to FM (Which now is really screwed over) and DM! (Which WT said he had really cool engine DM for this bird that already done! ) This plane will shape up soon. IP: Logged |
ArgonV Pilot
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posted 01-17- 09:11 PM
Just some teaser pics: WT I hope you get those model LODs off to me soon. I repositioned the gear and DOFed them to a respectable extent. Also lined up the crosshair with the guns abit, but the 20mm still converge too close. Fixed up the FM too so it now flies (Without flopping over the place) and added in its own fuel tank. Once I get the new parts and DOF a large majority of the plane, it will be time to pass this project off to someone else. (Someone with modeling experience thats not bogged down with OPS projects)  IP: Logged |
Diego Lozano Pilot
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posted 01-17- 09:38 PM
If its not too much trouble (I know it is ) Argon, would you please consider Razer's suggestion? The schemes used on this plane and its brothers were pretty fine in detail and using just one tif might leave it all mushy and bland. This of course if you wouldnt mind redoing it.Razer, I've got a nice 3view if you need it. IP: Logged |
Aladar Pilot
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posted 01-17- 09:43 PM
Now im not the designer, but to do that would require remapping the whole plane, a time consuming thing to do. Whats wrong with 1 tiff? The 163 has one tiff and it looks bitching!IP: Logged |
Diego Lozano Pilot
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posted 01-17- 09:52 PM
Yes Aladar Casualty really polished your diamond beautifully. Unfortunately, I'm not as talented as he and I'm only asking for purely selfish reasons. Argon, do what you wish, she looks fine either way.IP: Logged |
Aladar Pilot
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posted 01-17- 11:35 PM
You think it would be hard to paint with only one tiff? I guess you couldnt squeeze as much detail into it, it looks fine with that skin, by the way, who did that one?IP: Logged |
Diego Lozano Pilot
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posted 01-18- 12:44 AM
Like I said Aladar, the detail is the reason I was asking. You see, unlike any other nation during WWII, the Regia Aeronautica had some pretty intricate detailing on their insignia. The cross on the tail for example has in the center a small crest, the Fascist Axe emblem and the wing roundels. Every sim that has these planes has always glossed and blurred them over. I thought I would ask now, before things got too involved. In the end, I always take what I can get to work with.IP: Logged |
ArgonV Pilot
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posted 01-18- 12:49 AM
Guys, lol I hate to break it to ya but I cant map... I couldnt map a plane if the world depended on it. Infact I dont even know how to use a 3d mesh editor like Ac3d or MAX. It really doesnt matter to me which way the plane is mapped, the only thing that does matter is who is going to do it?? If Razer or WT would like to, then by all means go ahead! You both have copies of the plane I believe. Keep in mind that the cockpit and real gear havent even ben made yet. Those will require a space on the tif aswell.I THINK lil bastard did the scheme. It looks ok, but a better one could be made thats more hi-res and sharper. Right now this is the only skin and it looks a billion times better then I could ever do.  IP: Logged |
Razer Pilot
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posted 01-18- 01:14 AM
I took a look at the plane in game and it doesn't need to be mapped. It's great as it is, it just needs a real paint scheme and not that photo it has now. ------------------ Tony "Razer" Martin "Making SDOE a dangerous Place, One plane at a time!" FS Hangar IP: Logged |
hip63 Pilot
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posted 01-18- 01:23 AM
VERY NICE!  HHUUMMM....Desert Fox Part 2???? or maybe a nice mediterian campaign??? hip63  IP: Logged |
Razer Pilot
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posted 01-18- 01:51 AM
See, it just needs a more SDOE type scheme. I did this in about 5 mins to see how it would look. looks pretty nice. The fuse is a little blurry, but you get that on single tif mapping.
------------------ Tony "Razer" Martin "Making SDOE a dangerous Place, One plane at a time!" FS Hangar IP: Logged |
Maury Markowitz Pilot
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posted 01-18- 11:26 AM
Argon, something seems wrong with the engine cowling profile - in the pictures here it looks somewhat "flat" but in the pictures I've seen elsewhere it's more eliptical. Is this just an effect of the pictures in the game?Maury IP: Logged |
li'l bastard Pilot
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posted 01-18- 03:08 PM
Well, the skin is not mine, k I'm not a great skinner, but that ones' crappy!!!! LOL No jokes, that's the one Lemsko gave me, but as it was intended for Warbirds 3 it doesn't fit well here... btw Argon Send me the new template or something to work on, as I'm italian I MUST skin her!!!!!  About the nose, I dunno, only Argon and WT can tell u... I gave them the model and WT decreased the polys number...li'l happy bastard IP: Logged |
Aladar Pilot
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posted 01-18- 04:50 PM
Hey, you mind if I take a peek at it, I'd like to try a skin or two. PLEASE? One plane maker to another?  IP: Logged |
ArgonV Pilot
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posted 01-18- 07:14 PM
lil bastard, WT and Aladar, you will have mail soon. Diego, do you want a copy too?Update: I added in WTs new flaps, prop and glass. They all work great! I even added in the opening canopy. I believe its time for me to pass the project on to someone who can finish it... so whoever wants it to work on, speak now! Ive done just about everything that I can do givin the parts and knowladge I have. Cockpit, propfast/slow/bent, real gear, DM and FM are the only things left. (Alot I know...) But its in the game at least.  IP: Logged |
casualty26ac Pilot
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posted 01-18- 07:45 PM
Argon, that's great! F_Moulder was as excited about this as Barcat was about Aladar's Me163. And nearly as excited as I was and am about Diego's, Nat's, and WT's Pacific terrain. IP: Logged |
Diego Lozano Pilot
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posted 01-18- 09:00 PM
You're kidding me right Send me that Veltro right away! IP: Logged |
Aladar Pilot
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posted 01-19- 12:04 AM
Something I have not done in a long time. Painting. But, I still got it. Check this pic out of a paint scheme I put on the Macchi 205. Whadda ya think? IP: Logged |
ArgonV Pilot
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posted 01-19- 07:32 AM
Sweet!  IP: Logged |
Private Roger Pilot
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posted 01-19- 07:56 AM
I love this plane, and I love the paint schemes!Great work by all! PR=FC= IP: Logged |
Nat Pilot
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posted 01-19- 08:17 AM
Hey Argon, kick it over my way for a while, I'll give you a new engine oh, and I'll send you my "toy" over for you to have a look at lol check out how the wings are done and you'll see where I am going with the new control surface damage I'm adding  IP: Logged |
li'l bastard Pilot
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posted 01-19- 03:51 PM
Hey guys! That's what I like cooperation!!!!!!!! Isn't it fun to work all together on a project? Things go faster and everybody's happy!!!! Well, at least me!  li'l b IP: Logged |
Lemsko Cadet
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posted 01-22- 09:47 AM
Hi Guys, nice to see my old model in the game. WTG  The model was not meant for Warbirds, only Warbirds caused me to stop working on other projects. Here is the original Warbirds model with generous 2500 faces  Lem [This message has been edited by Lemsko (edited 01-22-2001).] IP: Logged |
Maury Markowitz Pilot
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posted 01-22- 02:51 PM
Ok, now I see what the problem is, the cockpit is too far back. Compare it with the WBIII version, the front of the cockpit should be at about the middle of the wing. Right now it's at the back of the wing.I thought it was the engine profile, but now I see that's not it. Maury IP: Logged |
ArgonV Pilot
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posted 01-22- 02:55 PM
Maury, you are incorrect. Compared to the 3-ways I have, the SDOE M.C.205 model is pretty much dead on. The cockpit is in the right spot aswell. Its the angle of the pic that has you confused.  IP: Logged |
Maury Markowitz Pilot
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posted 01-22- 06:54 PM
quote: Originally posted by ArgonV: Maury, you are incorrect. Compared to the 3-ways I have, the SDOE M.C.205 model is pretty much dead on. The cockpit is in the right spot aswell. Its the angle of the pic that has you confused.
Huh. It just looks odd to me, the front looks, well, odd. Maury IP: Logged |