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Author Topic:   A problem?
Hawk
General
posted 01-06- 06:10 PM     Click Here to See the Profile for Hawk     Edit/Delete Message   Reply w/Quote
In another thread about planes and plane packs I wrote that we should be careful and not turn away anyone willing to build and design for this sim.

I recieved an email today from one of our plane makers expressing concern over a couple of threads recently posted about planes and what is wrong with them and if they should be allowed in our plane packs. This designer feels frustrated and may not build anymore planes. Is this what we want?

Maybe when someone puts out a plane you do not like or does not meet your specifications you should think before you jump. Lets try to encourage rather than discourage.

Hawk

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Rendsburger
Pilot
posted 01-06- 06:35 PM     Click Here to See the Profile for Rendsburger   Click Here to Email Rendsburger     Edit/Delete Message   Reply w/Quote
Everyone is free to build what he want. If anyone says he want to make an x-wing, he should do that. I think itīs to late to discuss what should be in PP6 and what not. Whe have it, and itīs ok for the most people.
What whe should discuss is, should all plane goes in one PP or should whe have different ones like WWI,WWII,SWOTL,Korea,Vietnam,SCIFI or something else. The "poor" people like me with an 56kb modem may prefer smaller PP.

Rendsburger

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Werner Molders
Pilot
posted 01-06- 08:50 PM     Click Here to See the Profile for Werner Molders     Edit/Delete Message   Reply w/Quote
To the aforementionned builder, whoever you are, please stay, and please do not let this stop you. Your efforts are appreciated.

WM

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weasel
Pilot
posted 01-06- 08:54 PM     Click Here to See the Profile for weasel     Edit/Delete Message   Reply w/Quote
Yes, exactly what Werner said and to all the plane builders. I do not have the time or talent to create such wonderful aircraft. Your work is appriciated!
weasel

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ArgonV
Pilot
posted 01-06- 09:26 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Any prop plane/jet/secret weapon/make-believe flying machine that anyone(s) build(s) has the right to be in a plane pack. It MUST however be past a certain stage in developement however IMO to be put in a plane pack. It HAS to have an FM of somesort, a DM of some sort and instruments in the cockpit. Without those vital things, it would prove MOST difficult to fly and shoot down in on/off-line play.

To the builder to whom Hawk refers to... I truely am sorry that what has ben said made you feel unwanted and unappriciated. Please continue to put fourth your efforts and creations to this sim.

I also agree about the different packs for different eras. This would greatly improve the options available to us.

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MudEye1
Pilot
posted 01-06- 09:49 PM     Click Here to See the Profile for MudEye1     Edit/Delete Message   Reply w/Quote
Were all men here aren't we? Which planes is he referring to? I've seen a couple myself with shabby cockpits.I myself however enjoy the flight model over cockpit detail so that doesn't bother me.But I can see where he's coming from.But what is it exactly? Helpful criticism is what we need to become better.I'm sure no one's feelings will be hurt if we point out the planes that suck(or need a little cosmetic help).Whether it be cockpit,skin,flight model or whatever.After all the test pilots during war were there to experiment,voice,and suggest improvements since it was there ass on the line.I think it would fun to rate each plane from 1-10 on design and flight realism.However I must say,I'm only a salesman not a programmer(or english major)--Mud--

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Jerry
Pilot
posted 01-06- 09:51 PM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
What MudEye said.

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JG300s_Blitzer
Pilot
posted 01-07- 01:26 AM     Click Here to See the Profile for JG300s_Blitzer   Click Here to Email JG300s_Blitzer     Edit/Delete Message   Reply w/Quote
Build anything you want. I'll fly it all ... ...just no more cattle. JP

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Sunray
Pilot
posted 01-07- 02:12 AM     Click Here to See the Profile for Sunray   Click Here to Email Sunray     Edit/Delete Message   Reply w/Quote
Whatever you do, DON'T annoy them with the talent to give us ALL the results of same. And don't annoy those that inspire either!
My personal thanks to ya'll.
Never had so much fun with my pants on.

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Commando
Pilot
posted 01-07- 08:12 AM     Click Here to See the Profile for Commando   Click Here to Email Commando     Edit/Delete Message   Reply w/Quote
I have always had the policy that, as a very minor piece of this community who cannot build or modify planes, that first in public I should praise where praise is due but that in the event that I find a bug I will pass that on to the plane builder via email in private. The only exception to this has been in bug reporting threads where the builder has asked for bug reports to be posted or where I have say found a startup.ppf prob and can give info to help people get it sorted themselves.
I plan on keeping to this policy, the plane builders are our lifeblood and without them SDOE is doomed to be uninstalled and dumped from our Hard Drives. They deserve all the help and assistance we can muster and no nitpicking about minor issues in public.

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Sailor
Cadet
posted 01-07- 09:30 AM     Click Here to See the Profile for Sailor   Click Here to Email Sailor     Edit/Delete Message   Reply w/Quote
I fully agree with Commando !
Not being able to build anything for SDOE, I would like to thank All the planes and terrains builders for the great job they have been doing to keep this game alive !
Every plane is welcome and everyone should be encouraged !
Cheers
Sailor

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Werner Molders
Pilot
posted 01-07- 11:30 AM     Click Here to See the Profile for Werner Molders     Edit/Delete Message   Reply w/Quote
I fully agree with Commando, I think that's an excellent way to look at the whole situation.

Werner

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Visit Abbeville Field Today!

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wakeup tailgunner
Pilot
posted 01-07- 03:34 PM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
I read back the posts in question, and I can probably guess who it was!

I don't think the discussion on the forum was about whether his plane was good or bad. The question was whether it should be in the planepack. I personally think seperating planes by type and releasing a suite of smaller planepacks would allow us more freedom, and find a place for all types. I just don't think fictional planes should be part of a standard, unless they are clearly seen as such.

I hope nothing I have said has offended anybody, and apologise if I did, but I think the comments made are more a reflection on preserving a degree of historical reality and not intended to rubbish anyones work.

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jedi
Pilot
posted 01-07- 04:26 PM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
Lots of ways to approach this issue...

Once upon a time, the planepacks were the same 6 or 7 planes, refined over and over again, by pretty much the same group of guys, who had it down to a science. The planepack served 2 purposes: making sure the planes were compatible for online play, and making sure they were pretty close to their real performance (with "macro" flight model improvements built into all the planes simultaneously).

Well, those days are gone, gang. There's 50 planes, and 5 guys who know how to do the flight modeling "meticulously." That means that the newer planes are going to have longer periods of "maturing" before they are "right." I think the most you can expect from a planepack NOW is to achieve online compatibility so you don't get mismatches. Making sure the planes compare "realistically" is going to be up to the mission makers for a while. You want to have a "good" Pacific mission? Don't put Zeros up against F4U-4s. If you do, don't blame ME

Mudeye has a good idea back up there. Rate each plane (HOW we do that, I'm not sure) on two scales: "overall" capability, and "realistic performance." So, maybe the Corsair gets an 8 in capability, but only a 6 for realism. Then the mission builder can at least build "competitive" missions, and other players who join a mission know that they're basically flying a "fantasy" matchup.

As for "constructive criticism," don't be afraid to point out a mistake, but at least have the courtesy to include a source for your contention. If I design the F4U-4 to go 462 mph, and you think it only goes 438, I'm not going to put any work into responding to a criticism that says "the F4U-4 is too uber and needs work." Give me some "real" data that shows me where the problem is and what the actual performance is supposed to be.

But also realize that the designer probably ALSO has some data. Does the P-47 roll too slowly? Not according to the real data that was used in its design.

For me, probably the biggest irritant is when someone comes in with a single data source or point, limited knowledge of real life flying, and preconceived notions of how "hard" or "easy" something is supposed to be, and then proceeds to pick apart somebody's model that was provided, for FREE, after HUNDREDS of hours of "volunteer labor of love." If all you've done is play EAW or CFS, I wouldn't generalize that experience into vast knowledge of aerodynamics or aircraft design and then expect someone who's put a lot of study time into learning his aircraft subject to change a bunch of stuff because it doesn't "feel right" to someone who plays with the realistic flight model turned off

Another thing we can do is declare certain planes as "production versions," and put them into their own planepack, and then LEAVE that planepack alone! Then classify other models as "prototype models" and make those the planes that get included in "update packs." Then lump "everything else" into a "background pack" that would include all the game files, ground objects, weapons, squadrons, etc etc). Then ONLY put out a new "pack" when enough of the planes or objects in that pack have been updated to justify a new pack. That would help folks to understand which planes are considered to be "refined" and which are still being tinkered with.

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--jedi--

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wakeup tailgunner
Pilot
posted 01-07- 05:48 PM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
Well, I think Jedi has pretty much bulls-eyed it.

SWOTL stuff can sit in the 'prototype' pack, with only the 'finished' planes in the production stuff.

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Werner Molders
Pilot
posted 01-07- 06:03 PM     Click Here to See the Profile for Werner Molders     Edit/Delete Message   Reply w/Quote
Good ideas jedi, but I have to object to your idea of rating the planes. I've given this topic a whole lot of thought, because I was going to incorporate plane ratings into my new site design, but I came up with a lot of problems. Firstly, consider the developer who's just starting out, and isn't as good as the OP masters. If I were in their place, having my projects rated in the bottom half of the rubrick for a long time would be very demoralizing. Second, who's to say a plane is at a certain level anyways? Look how much controversy there has been over issues like B17 DM, luftwaffe FMs, etc. Then there's the issue of who rates the planes - remember OPP and accusations of elitism that resulted? I don't think that any sort of regulatory body will ever work with this community. Ever. I wrote extensively about this in another thread with a related theme, but I can't recall where it is now. Anyways the point is I just think that a rating system is more trouble than it's worth.

Werner

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Visit Abbeville Field Today!

[This message has been edited by Werner Molders (edited 01-08-2001).]

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Aladar
Pilot
posted 01-07- 10:32 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
I apologize to whoever's feelings I may have hurt. I didnt mean to say you shouldnt make anymore planes. I just think there should be different PP's, like fantasy, vietnam, things like that. I appreciate your efforts no matter who you are.

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