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Author Topic:   Remember the good old days.....
ArgonV
Pilot
posted 10-26- 10:26 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
of flight simming? Gosh those years were fun, easy, a blast and less hecktic. Also less graphic demanding.





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Aladar
Pilot
posted 10-26- 10:49 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
Ahh... that takes me back. One question. What sim was the very top pic from?

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ArgonV
Pilot
posted 10-26- 11:01 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
The first 3 pics are from AoE (Aces Over Europe) I have my modified version installed. I also have the BoB, Eastern Front and several other variations of AoE installed. The bottom 2 are from AotP (Aces of the Pacific) I dont have too many modifications for AotP... so my install of that is just the default one.

Did you know they had this for AoE?


A Meteor and a Su-2! I have more planes for AoE than SDOE. Hehehe...

[This message has been edited by ArgonV (edited 10-26-2000).]

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Aladar
Pilot
posted 10-26- 11:07 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
I didn't know they made addons for AoE, where can you get them?!

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ArgonV
Pilot
posted 10-26- 11:23 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
I hate to bust your bubble... but the site where 90% of them were posted is down. You're in luck however because I have all the good ones on my harddrive and would be happy to e-mail you the campaigns, separate planes, fixes etc....

P.S. You may cannot tell from the pics, but that P-51, Spitfire, Su-2 and D-520 have 3d wings.

[This message has been edited by ArgonV (edited 10-26-2000).]

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Aladar
Pilot
posted 10-26- 11:40 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
Argon, that would be most appreciated!! Thanks alot! I'll make it worth your while.

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Da Jug head
Pilot
posted 10-28- 01:35 AM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
I wish you guys had been given the opportunity to play Wings on the Amiga. I was playing a WWI flight sim with a somewhat interactive campaign in full color, 30fps, and this was in 1986! Because of the way designed the game I'd still play it today if I had an Amiga.

Damage was cumulative, and you could have your rudder or ailerons (either side or both) shot up. The engine would sputter when damage was heavy, and would spew smoke if you were hit bad enough. Of course since it was WWI, no parachute, so you had to try and land your plane no matter how shot up.

------------------
"Where'd he GO!?!?"
thunk-thunk-thunk-zing-OUCH
That answered my question

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Poniat
Pilot
posted 10-28- 03:09 AM     Click Here to See the Profile for Poniat   Click Here to Email Poniat     Edit/Delete Message   Reply w/Quote
Da Jug head,

I did play Wings on the Amiga! A LOT!!! What a fantastic game it was! One would think that with all that progress in technology one would get similar games with better framerate and physics. No, nothing like this ever happened
We have superior physics modelling in SDOE but no atmosphere of those games.

Another one was the WWI sim with the beautiful intro, a biplane taking off, some tents in the background, excellent music of the era, superb imitation of an old movie. How on Earth was it called. I used to sit and watch the intro time and time again. It was a pice of art. Sim wasn't that good.

Amiga, it's amazing how superior technology can be neglected and loose with pieces of junk. I remember when friend of mine got himself a PC with 24 MB of memory and was bragging that he was running some 24 apps without PC crashing. Hmmm, I thought to myself, never done it with my Amiga, and started firing up wordprocessors, DTP proggies, this and that on my 6 meg A1200 and finally gave up heving counted up to thirtysomething. No single access to the HD, no virtual memory.

AFAIK NASA still use a battery of Amigas for telemetry, the OS DOESN'T crash, rock solid and can be started off a single 880KB floppy if you need/want to.

Now, what was that sim called?

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Mirthain
Pilot
posted 10-28- 08:42 AM     Click Here to See the Profile for Mirthain   Click Here to Email Mirthain     Edit/Delete Message   Reply w/Quote
Having sold amiga's back in 89-90, I loved them.... They were great machines... used to play F-18 for the amiga.. what a great sim that was too. It really got me into flight sims more than any other game.
Amiga's are still used for many CGI shops and are one of the longest running PC platforms in the world.
Of course, I still remember playing Lucasarts BOB and SWOTL... never could find thier pacific sim.... then getting the user Mods, and even making my own planes, like the b-26 for the game using BOB models and SWOTL panels.... it was great. I wish we could replicate the Norden sight from that. It actually worked. With the timer and everything. The FM was way too lax though, I loved doing negative G Immelmanns... ;} But the game learned what you did and it started to do them too.... !!!!!!! ;}
Mirthain=FC=

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Da Jug head
Pilot
posted 10-28- 09:39 AM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
It was amazing what you could do on an amiga. I cut my teeth on flight sims and 3D modelling on my amiga.

I did a seminar on morphing and 3D animation priciples. At one point the morphing program was rendering transition images, I wsa using Alladin4D to render a wirefram in real time, and I had Adeluxe paint screen on the bottom 3rd of the screen. I was sketching on the DP screen to explain why I had the movement setup the way I did.

After the seminar people were asking me what model of SGI workstation I was running, When I pulled the cover back and showed my A4000 running a 68040 at 25MHZ with only 10 Megs of ram, you could here jaws hitting the floor all over the place.

BoB- I really liked that game a lot too. The only problem was when the stinking ME-110's would go into their defensive circle (something I haven't seen once in EAW). I think their rear gunner firepower was way over rated, or Annie Oakley was their trainer Didn't matter how I attacked, I'd get shot down 80% of the time.

Why is it that details like that are ignored in the current crop of WWII sims? 109's would dive away from a spit rather than try to out turn them. Maybe we ought to put together a list of common tactics used by pilots in the BoB and send it to Empire asking if they're bothering to include these details. I know the 110' circling makes it more of a pain to get 'em, but it sure makes bomber hunting easier!

------------------
"Where'd he GO!?!?"
thunk-thunk-thunk-zing-OUCH
That answered my question

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Da Jug head
Pilot
posted 10-28- 09:46 AM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
One other thing SDOE WWI needs is- BALLOONS

Remember the ballon busting missions in Wings (and what would happen if you were too close when the balloon blew)?

Oh yeah, and trench strafing with about 300 riflemen shooting back!

------------------
"Where'd he GO!?!?"
thunk-thunk-thunk-zing-OUCH
That answered my question

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Da Jug head
Pilot
posted 10-28- 09:52 AM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
Boy I"m yakkity today-

Speaking of F-18, One training mission it had NOBODY else has you work on is FORMATION FLYING.

I can't even begin to remember how long it took me to be able to fly the wingman position and stay even remotely where I was supposed to through the combat maneuvers. And another thing about F-18- If they could have moving control surfaces in the late 80's, why is is such an issue nowdays. That's probably the most frustrating thing about EAW.

Thanks to Parsoft for including that in SDOE!

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Loco
Pilot
posted 10-28- 02:44 PM     Click Here to See the Profile for Loco   Click Here to Email Loco     Edit/Delete Message   Reply w/Quote
Boys,

These pictures are nice.
Someone here played Air Warrior II and III?
I've use it for 3 years and enjoy a Lot.
There were many theatres, many planes, a good mission editor and good wing commands.
And I'm impressed as in so little time the graphics in sims are been improved so quickly that these sims looks very old!

Loco

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Lothar
Pilot
posted 10-28- 09:29 PM     Click Here to See the Profile for Lothar   Click Here to Email Lothar     Edit/Delete Message   Reply w/Quote
All you ex-Amigan F-18 players, remember taking off from Moffit field and 'accidentally' shooting down Air Force One? Those were the days...

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Mirthain
Pilot
posted 10-28- 10:56 PM     Click Here to See the Profile for Mirthain   Click Here to Email Mirthain     Edit/Delete Message   Reply w/Quote
What accident... errrr.. oh yeah!... that was my favorite mission actually.....remember how hard it was to hit the carrier right? God that one had me going for a long time. ;}
One thing I have never seen modeled in the spit's was the carb cut out when inverted. Never. That was why the 109's split s'ed away, the spits couldn't follow. they would stall the engine. We were the first to put fuel injection on the merlins, not the brits, they did it after we did and they saw how well the 51's did.
There are lots of things like that that the game manufacturer's think that we don't know or care about, but us history geeks know and would like to see that sort of stuff implemented. ;}
Enough with the soapbox... ;}
Mirthain=FC=

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ArgonV
Pilot
posted 10-28- 11:00 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Memories....

Actually, On Warbirds 2.75? (I cant remember the newest release) the engines cut out on the earlier planes like the Spit I, Hurricane I, A6M2... I hate negative G's!!!

P.S. WWI SDOE has a German balloon Da Jug head!

P.P.S Any of you WWI dudes remember Knights of the Sky? That was a fun game way back when!

[This message has been edited by ArgonV (edited 10-28-2000).]

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Biggles3
Pilot
posted 10-29- 06:09 AM     Click Here to See the Profile for Biggles3   Click Here to Email Biggles3     Edit/Delete Message   Reply w/Quote
could you send me AOTP game if it is huge forget it but if it is like 6mg or somithing like that can you send it to my hotmail address.

------------------
Biggs is back!!!

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Flash Gordon
Pilot
posted 10-29- 06:15 AM     Click Here to See the Profile for Flash Gordon   Click Here to Email Flash Gordon     Edit/Delete Message   Reply w/Quote
Hey, Argon!

I got most of the stuff on the AoE website before they closed down (thanks for clueing me on it, by the way).

I was just wondering if anyone ever bothered to make a North Afrika module for the game? The planes were certainly there available, etc.

By the way, AotP looks pretty good (I like the full size carrier). Do you know if it's available anywhere?

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Flash Gordon
Pilot
posted 10-29- 06:17 AM     Click Here to See the Profile for Flash Gordon   Click Here to Email Flash Gordon     Edit/Delete Message   Reply w/Quote
Argon,

another quick question. Which mod are you using which has the P-51B? The only campaigns/mods I have with American planes are the '42 campaign and the default '44 campaign.

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ArgonV
Pilot
posted 10-29- 07:07 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Biggles3, when I get home tonight I'll see how large it is, and if not too large... I'll send it to ya.

If you want to buy AotP Flash, there used to be an Aces pack put out by Sierra.

Flash Gordon... way back when even before someone made the campaigns that you have downloaded... someone made a IAF campaign. It MAY (I dont remember) have Africa included... but the ground is brown. It is a VERY old MOD for AOE but the planes could be updated. I'll see about that too when I get home.

The P-51b I added in to my own personal AoE MOD. Its not a campaign... but just has a good mixture of aircraft with the right text for everything and pretty good squad accuracy. I havent bothered to go into the campaign hacking in AoE yet.

[This message has been edited by ArgonV (edited 10-29-2000).]

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Poniat
Pilot
posted 10-30- 08:22 AM     Click Here to See the Profile for Poniat   Click Here to Email Poniat     Edit/Delete Message   Reply w/Quote
ArgonV,
That's right the sim I wrote about a few posts earlier was Knights Of the Sky!

I can vaguely remember it had this nasty port-from-PC feel. Similarily, Reach for the Skies on the Amiga, although more advanced in many ways then Their Finest Hour, was buggy, and had that crappy PC-like interface and feel to it.

BoB:TFH and Wings ruled in my opinion!
By the way, anyone seen Wings the movie? I really would like to see it. I saw only bits of during some family gathering. They didn't let me watch it or tape it. My mind was much weakened by the [un]healthy dose of high powered beverages

Sheesh, brrr, baloon busting and that Red Baron guy, gave me creeps...

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elf
Pilot
posted 10-30- 11:06 AM     Click Here to See the Profile for elf     Edit/Delete Message   Reply w/Quote
Mirth ... carb-cutout (during negative G's) was modeled in the all the Amiga versions of Fighter Duel's SpitI ...not only that, but engine RPM decrease was also modeled in all the planes as you pulled step climbs ... this was indicated by instrument readings and the sound of the engine/prop :*) ... great WWII combat sims they were --- written specifically for dogfighting ... it had a tourney mode for "even" starts for the players ... perfect for ladder type competitions.

--
elf

[This message has been edited by elf (edited 10-30-2000).]

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Stark
Pilot
posted 10-30- 12:50 PM     Click Here to See the Profile for Stark     Edit/Delete Message   Reply w/Quote
Knights Of The Sky! Oh yeah, I remember that game... was my first foray into combat flight simming. Had head to head over modem capability, one of the earlier implementations. Lost much sleep killing my friends late into the night. My, we have come a long ways haven't we?

I still have a working copy of Knights - you should see it on an Athlon 800.... warp speed biplanes!

-Stark

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Poniat
Pilot
posted 10-30- 12:58 PM     Click Here to See the Profile for Poniat   Click Here to Email Poniat     Edit/Delete Message   Reply w/Quote
elf,

Hehe, Fighter Duel on the Amiga! I remember I read about it and I couldn't get it anywhere. I got a demo from some PD house in the UK, then phoned the developers in the States, they told me, hard luck boy, we don't support the Amiga version anymore, we can't sell it to you, can't recommend any distributors. So I went and got a pirated thing . When I got meself a PC (spit, spit) the first piece of software was Fighter Duel published by... Philips! And I never duelled against any humans, couldn't find anybody remotely interested in the stuff Now, those were the pioneering times, eh?

------------------
9./JG3_Poniat

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ArgonV
Pilot
posted 10-30- 02:41 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Biggles3, sorry to inform you that AotP is way too big for me to zip up and send to you. It would simply take forever to upload on a v.90 56k modem. Sorry...

Flash Gordon, I sent you the Mediterrainian AoE campaign. Keep in mind it was one of the first campaign MODS to come out for AoE and thus the plane *.tbl files (That's the graphical files for the planes of AoE) are a bit outdated compared to the newer plane models. They can be updated however...

P.S. Flash, have you seen the origonal Flash Gordon movies with Buster Crabbe? My dad knew a person who owned the origonal film reels and he recored them to VHS for us, all three that he made. (Flash Gordon, Flash Gordon's Trip to Mars and Flash Gordon Conqures the Universe.) He even recorded the Buck Rodgers one that Crabbe did. I must say weve came along ways in the film industry too afer watching those several times over. And they are VERY long films too!

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Flash Gordon
Pilot
posted 10-30- 04:16 PM     Click Here to See the Profile for Flash Gordon   Click Here to Email Flash Gordon     Edit/Delete Message   Reply w/Quote
Thanks for the Med. Campaign, ArgonV.

As for the old Buster Crabbe films, I never actually saw the old Flash Gordon films but I saw Buster Crabbe's Buck Rogers. Great film. But I remember it was REALLY long - I think my Dad fell asleep when we saw it in the theaters. My sister and I loved that scene where Wilma Deering pisses off the guard and tricks him so that she could turn his ray gun on him!

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elf
Pilot
posted 10-31- 07:41 AM     Click Here to See the Profile for elf     Edit/Delete Message   Reply w/Quote
Poniat, they sure were (pioneering times) At that time, I had both my Amigas communicating via the parallel ports. With Fighter Duel Pro2/Flight Recorder (the last Amiga version of the Fighter Duel series), I used my main Amiga for the typical main views (I panned with the mouse in my left hand) while the second Amiga was set up to view towards the rear. Dogfighting over the modem this way was something special And with the flight record mode turned on, lots of the Amigans would "tape" their dogfights to study what they could to improve. Over a 2400 bps modem connection, with record mode turned on, the flying was as smooth as silk --- simply amazing. Fighter Duel Pro2 also had, what everyone calls today, cooperative multiplayer (over modems) ... but for dogfighting only. I recall this one instance when a friend of mine was piloting the ME-110 and I was manning the rear gunner position --- we were fighting off the AI planes. Between his dodging the enemy planes and me trying to track them, it was one of the hardest shooting I've ever done. At one point I started getting sick because of all the motion ... heheheh.

The PC version of Fighter Duel was the reason I went over to The Dark Side and bought my first PC clown ... errr ... clone. That version didn't have any bombers, but the two upgrades for PC Fighter Duel that came later were free ... yes, FREE. The first upgrade allowed Fighter Duel to be played over the internet so a lot of the Fighter Dueling was done on Kali at that time. Most, if not all the Amigans, gravitated over, so that's where you would've found most of the Fighter Duel (Net Duel as the update was called) games. The second free update allowed for force-feedback. This update was something special. Unlike todays implementation of FFB where there is normally only an OFF/ON button and maybe a slider to adjust the FFB intensity, NetDuel's FFB controls were flexible. It broke out various areas of FFB so you could adjust: Stall, Buffeting, Compression, Gun Shake, Aerodynamic Effects, and a couple of other that I've forgotten. Each one of these had ON/OFF and intensity settings. Since then, I haven't seen this level of flexibility in any sim that supports FFB.

Fighter Duel 2 for the PC got cancelled by Phillips (1996-7?) for reasons I also forgot ... but I think the bean counters had a lot to do with it ... I hate bean counters ... along with lawyers, politicians, car salespeople ... errr ...

.. dang ...

---
elf

[This message has been edited by elf (edited 10-31-2000).]

[This message has been edited by elf (edited 10-31-2000).]

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Poniat
Pilot
posted 10-31- 08:24 AM     Click Here to See the Profile for Poniat   Click Here to Email Poniat     Edit/Delete Message   Reply w/Quote
elf,

Free yourself Amiga style, don't be so PC, say salesmen!!!

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Poniat
Pilot
posted 10-31- 08:30 AM     Click Here to See the Profile for Poniat   Click Here to Email Poniat     Edit/Delete Message   Reply w/Quote
Maybe I shouldn't be so negative about the PC yclone/M$ world after all. There are really good news and the light at the end of the cul-de-sac/tunnel, see for yourself:
http://www.mslinux.org/

Cheers

------------------
9./JG3_Poniat

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Tailslide
Pilot
posted 10-31- 09:38 AM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

Fighter duel on the amgia was great

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elf
Pilot
posted 10-31- 10:29 AM     Click Here to See the Profile for elf     Edit/Delete Message   Reply w/Quote
Hey Tail ... wasn't it though? Of course, that 4000 foot Arch wasn't realistic, but it was perfect for a dueling arena ... and it certainly saved my ass (more times than I care to admit) from planes/pilots bent on flaming me butt

---
elf

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Tailslide
Pilot
posted 10-31- 10:43 AM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

The hi-res mode was worth it even with the screen flickering and all. I can't remember playing it after going to the new graphics chips though.

Another favourite on the amiga was that jet fighter game where you took off from carriers and it had all those neat missions like shooting down the cruise missile before it got air force one.

"Wings" that WW1 game was great too. I think SWOTL was what finally made me buy a PC though

TS

------------------
Patch It!

www.airsims.com

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ArgonV
Pilot
posted 10-31- 10:49 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Tail, Jetfighter II was great for the PC too! I LOVED carrier landings on that sim. That game had some pretty tough missions too! Plus it had a full arsenal of modern jets to toy with. I can remember landing a F-16 on a carrier even tho it had no arrestor hook!

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Da Jug head
Pilot
posted 10-31- 12:54 PM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
Fighter Duel was soo cool back then. One thing I liked was the slider for trimming the rudder. And brother you need to use it when taking off from a carrier. All those revs would flip you during or right after takeoff.

The Amiga programmers were one hot bunch of coders. I have a theory, after the amiga was killed (it didn't just die- it was the victim of financial infighting. There were more Amiga's world wide in 1994 than Mac's. Bet you didn't know that) Anyway- the moved over to the PC world and started having withdrawals because of the trashy hardware that was available at that time (which has improved greatly) and they had to put all of them on massive doses of prozac so they could handle writing code that was crippled by the available hardware. Some of them are coming of the prozac now that PC hardware has caught up and are either working for Linux companies or are working on B-17II and BoB.

Went to mslinux.org- ROTFLMAO

Bad thing about having had amigas was coming over to the PC- I quickly gave up flight sims as they were all so BORING compared to what I was used to. I just started again recently and after so long, calling me a rookie would be doing me a favor.

Tried my first on-line game- what a disaster

First game, I knocked the power cord of my Wingman FFB joystick. Plugged it back in but had no stick control to the right, and the rusdder was full left. Made 4-5 circles on the runway So I forced the rudder trim over and tried to take off using the stick & keyboard CRASH.
I had to log out & reboot to get the computer to recognize the stick & then FS came up in LAN mode (from when I play with my kids). I got frustrated & decided to get some more practice before trying again.

Wings- ballons & the red baron weren't the only nasties- remember trying to shoot down the gotha bombers? Those things were flying tanks. Had my guns jam once though when the red baron popped up. Finally gave up trying to unjam them and just landed my plane so I'd be alive for the next mission.

------------------
"Where'd he GO!?!?"
thunk-thunk-thunk-zing-OUCH
That answered my question

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ArgonV
Pilot
posted 10-31- 01:43 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Did someone mention SWOTL?



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Jerry
Pilot
posted 10-31- 02:04 PM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
ArgonV,

Thanks for those SWOTL pics....like looking at a picture of an old girlfriend in the yearbook. Sigh......

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elf
Pilot
posted 10-31- 02:19 PM     Click Here to See the Profile for elf     Edit/Delete Message   Reply w/Quote
Hey Jug Head ... the two responsible for the demise of the Amy were, the then CEO of Commodore, Irving Gould, and his henchman, Medhi Ali (PC Jr. fame) ... I hope those two parasites burn in hell ... if they're not already there, that is. Actually, I kinda like to see the revival of Le' Guillotine

---
elf

[This message has been edited by elf (edited 10-31-2000).]

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Flash Gordon
Pilot
posted 10-31- 03:14 PM     Click Here to See the Profile for Flash Gordon   Click Here to Email Flash Gordon     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Da Jug head:
Fighter Duel was soo cool back then. One thing I liked was the slider for trimming the rudder. And brother you need to use it when taking off from a carrier. All those revs would flip you during or right after takeoff.

Fighter Duel has rudder AND trim controls? You're talking about the old MICROPROSE game, right?

What were the controls, by the way?

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Tailslide
Pilot
posted 10-31- 04:15 PM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

While Microsoft was putting > 5% of their profits back into R&D, Commodore was putting < 1% back in. They started out with a two year lead and it was just a matter of time before they fell behind.

TS

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Da Jug head
Pilot
posted 10-31- 05:50 PM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
Flash- had to sell my amiga's in 95 (actually sold my A4000's for more than I paid for them- that'll never happen in computerland again), so I don't remember how to access the controls

------------------
"Where'd he GO!?!?"
thunk-thunk-thunk-zing-OUCH
That answered my question

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