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Author Topic:   Commando....
ArgonV
Pilot
posted 10-26- 02:13 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
I was wondering if you would test the Mistel1.sm I sent you on-line to see if she works correctly? Much thanks!

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Commando
Pilot
posted 10-26- 02:25 PM     Click Here to See the Profile for Commando   Click Here to Email Commando     Edit/Delete Message   Reply w/Quote
No problem Argon

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Commando
Pilot
posted 10-26- 03:40 PM     Click Here to See the Profile for Commando   Click Here to Email Commando     Edit/Delete Message   Reply w/Quote
Bad news Argon, it didn't work. It didn't seem to make any difference to timing either so I think it is unrelated to Dof strength, I will try again later with the Mistel3, its behaviour if different may give us a clue.

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Commando
Pilot
posted 10-26- 05:06 PM     Click Here to See the Profile for Commando   Click Here to Email Commando     Edit/Delete Message   Reply w/Quote
Mistel 3 is exactly the same as Mistel 1, sorry Argon. A clue to the possible prob is that the Mistel bomb explodes in midair a few seconds after detachment, also in a formation of four when I was the host with no one else in control of a mistel, it happened to all 4 at the same time. If you dont immediately climb away in the fighter it will get caught in the explosion. If more than one person is incontrol of mistels then they detach and explode at different times, but all still detach and explode at some point, this may be because of lost packets, online damage bug.

But they do look impressive in formation

One possible point, when the fighter was set as Axis, the bomb showed as allied, I changed Mistel to allied but it still detached and exploded but I did not check to see if both components were still different, ie fighter allied, bomb axis. Would this cause a conflict online I wonder?

[This message has been edited by Commando (edited 10-26-2000).]

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ArgonV
Pilot
posted 10-26- 05:10 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Ohhhh CRAP! How can this be? What is causing this? DAMN on-line damage bug!!!!!!!!!!!!!!!!!!!!!!!!!! Sheesh... Any ideas on how to fix this? I could try the hidden airfoil method on them instead of the breaking DOF method...

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ArgonV
Pilot
posted 10-26- 05:44 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Commando, I dont know if that would cause a conflict nor do I know how to fix that. I'll look into it. On a lighter note, I just swapped out the breaking DOF method of detachment with the activating/deactivating airfoil method of detachment. Would you be willing to test this version on-line as well? Much thanks to you Commando for testing!

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Commando
Pilot
posted 10-27- 06:18 AM     Click Here to See the Profile for Commando   Click Here to Email Commando     Edit/Delete Message   Reply w/Quote
Just keep them coming, you can test online even with no-one else in the looby, just create a game, pick a plane and then fly.

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Commando
Pilot
posted 10-27- 12:54 PM     Click Here to See the Profile for Commando   Click Here to Email Commando     Edit/Delete Message   Reply w/Quote
Opps, sorry Argon same result even when using beta build 65. I'm sure its something other than the direct release method but still closely related. Sorry !!

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ArgonV
Pilot
posted 10-27- 03:37 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
ROFLMAO! (In frustration...) Well CRAP! I have NO clue as to what else it could be. If its the nationality thing... I have NO clue how to fix that either.

Commando, thanks A TON for your on-line testing. But I feel all is lost now...

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