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Author Topic:   SDOE COMMUNITY PLEASE READ, PLEASE!
Sturm Spieler
Cadet
posted 10-14- 02:27 PM     Click Here to See the Profile for Sturm Spieler     Edit/Delete Message   Reply w/Quote
QUESTIONS FOR THE COMMUNITY

I just downloaded the SEAFIRE, in my opinion one of the coolest downloads in a while. Also, put together nicely with losts of help files both in the added text files and training explinations. Not to be an ungrateful S.O.B., but would'nt it be nice to be on the deck of a carrier and hear the actual SOUNDS of a carrier, you know, the noise of things around you, engine of the carrier, someone yelling Stand by for catapult or ...... I don't know .....whatever you'd hear on a carrier around you!

Also I was thinking, how hard would it be to have more atmospheric-little-localized sounds, you could even have them as add on's like the klaxon. Which is nice for that realistic touch. For example,

-birds tweeting, great for sunny conditions
-seagulls, for the carrier
-tower announcements,i.e. "Col. henry, report to officers quarters, col. Henry please, report to ,(or mess hall,or hanger 2 or briefing, or tower or munitions or..map room.etc). Scramble all fighters, incoming, scramble, scramble, ALL Positions, this is not a drill.....etc. -This would be cool for designing air raid missions-.
-noises of an airfield
-a distant noise of a jeep approaching and then fading off in the distance. as if it's going right behind you.
-a platoon doing marching drills in the distance..left left left right left. and LEFT
companyyyyyy halt! or you could have them coming and going behind you like the jeep.(I imagine this would be a hoot to research all the different nation's marching cadences and apply that to the choices when designing nation specific missions.
-sound of someone working on a plane, pnueamatic drill, a rivetor, hammering
-thunder, for those heavily overcast missions.
-and while rain may be far off in visualizing, how bout the sound of rain.
-the Sound of rain pelting the cockpit glass,this would be an airfield-on-the runway-sound


AND so much more....

This would be a nice project for someone to do to add that nice tiny realistic detail that would really make a difference in the world of SDOEP. Screamin Demons Over Europe and Pacific, (an anacronym which I think we should start using, when referring to the game, as an homage to how much everyone in the community has contributed to make the game better and even change it. It also makes a nice allusion to the game being indeed, ....Doep, dope.)


Pardon me for rambling, I just a peasant.
you can tell by the spelling.

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Nat
Pilot
posted 10-14- 02:59 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
you know Sturm... I fully agree with you!

It would be very cool, I don't know how easy it would be, but inbetween my other "tasks" I'll look into it, as I hope others will. It would be cool aswell to have other radio messages other than just bogie calls, but I don't know about that. Still, they are all good ideas and worth looking into

~Nat~

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Snickers
Pilot
posted 10-14- 04:03 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
Not ungrateful, thats the nature of this sim. Someone says "Hey can we do this...???" And 3 or 4 (usually) charge of to see if you can. IF you can it typically gets implimented (for on line use) in the next plane pack... For offline, much earlier. Any input like this is always very welcome... Thanks!

------------------
Snickers
=FC=

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Sturm Spieler
Cadet
posted 10-14- 06:29 PM     Click Here to See the Profile for Sturm Spieler     Edit/Delete Message   Reply w/Quote
Thanks for responding snickers and Nat!
maybe someone will pick this project up.

Anyone else please let me know what you think

Long live SDOEP!

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Spanky the Mad Dog
Pilot
posted 10-14- 06:51 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here..

Thats a great Idea. Really if someone had the time and will they could make a plane that was being reloaded with sounds and animations of people walking around it.

And you could have it only animate and make sounds when people were near it.

It would however be alot of DOF work and somewhat of a drain on the CPU.

Would be neat though.

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Spanky the Mad Dog
Pilot
posted 10-15- 05:13 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote

BUMP. What do other people think of these ideas?

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Werner Molders
Pilot
posted 10-15- 11:04 PM     Click Here to See the Profile for Werner Molders   Click Here to Email Werner Molders     Edit/Delete Message   Reply w/Quote
I like the idea, but I have no time to pursue it or assist on it. In fact I think this is often the case with many new ideas, which unfortunately means many become victims of 'natural selection' or 'market forces' whatever you want to call it. I think maybe its time we had a forum for posting ideas and half-finished projects so that when somebody has some time they can shop around for an idea they may have forgotten about and pursue it.

Werner

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Bishop
Pilot
posted 10-16- 01:55 AM     Click Here to See the Profile for Bishop   Click Here to Email Bishop     Edit/Delete Message   Reply w/Quote
Good idea Werner.

There's a Westland Whirlwind out there somewhere I wish I could get my hands on....

I also like the idea of the extra sounds but have no idea how it would be implemented.

-Bishop

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Spanky the Mad Dog
Pilot
posted 10-16- 08:05 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here...

One way to do some of these sounds is the same way they made the klaxon. You take a flak gun and change the model to what you want. then it will play that sound when it fires at you, except it won't have any guns so it won't hurt you.

This makes it only play when someone is around it. Although its only going to fire when the bad guys are near it.

I'm sure there is other ideas out there on how to pull some of this off.

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