FSIC Messageboard
  SDOE General
  Your opinion, if you please

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Your opinion, if you please
Aladar
Pilot
posted 10-05- 09:02 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
We are Siamese if you please, We are Siamese if you dont please, oops... he he he . Alright, the Barracudas airintake is a BIOTCH to make, but I made it and textured it (which is visible in my sig). Anywho, my question, what would be the best thing to do to get the intake to look decent. I was thinking of just making it black in AC3d, but it might look cheesy, or making a grid texture, or using something like whats on the Sabre's intake. Anywho, I need help deciding. Oh, and two, I seem to be having trouble opening any plane in OPS. I need to extract the typhoons interior "bathtub" so I can mold the planes fuse around that, so I can use the typhoon pit for my barracuda. Look at my signiture!

------------------

"Don't move, if we scatter, he'll pick us off! Stand Together!"~~Aladar

[This message has been edited by Aladar (edited 10-05-2000).]

IP: Logged

Aladar
Pilot
posted 10-05- 09:34 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
Nevermind, I got it figured out, tell me how ya like it, its probably the last you'll see of it for a while (i'm not gonna spend all my time postin, i'm gonna be workin) This time i've figured out how to get past that cockpit barrier, use one from an already made plane. I'm gonna use the thypoon (as you've read).

IP: Logged

Bishop
Pilot
posted 10-06- 07:32 AM     Click Here to See the Profile for Bishop   Click Here to Email Bishop     Edit/Delete Message   Reply w/Quote
Looks Great! Keep up the good work.

What about the 110? I think there is a post around here somewhere from Wakeup Tailgunner offering to work on it.

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Fighter Squadron Information Center

(This site Copyright (c) 1999 Inertia LLC)

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c