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Author
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Topic: Thoughts on Nations and its inclusion in the online standard and download size!
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Spanky the Mad Dog Pilot
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posted 09-26- 06:37 PM
Spanky here.. K I fully support Nations becoming an online standard. I must admit to tweaking the Yak to another country when it first came out cause I was too lazy to DL nations. LOL but its alot better having the voices and the planes properly organized. I have a couple ideas. #1. K this is a little wacky, but in the warez world. Sometimes to compress the game further but not lose any parts they compress the wavs, but they don't just zip,ace or rar it as par the norm, but they actually convert it to an MP3 and then they have an unpacker that converts it back to wav. I know its a loosy compression and I don't like MP3 quality for music played though my HiFi but for voices that are supposed to be coming over a ww2 radio I don't see a problem. This could really make a size difference of nations since I think the bulk of it is the wavs. BTW something similar can be done for the wavs in any future plane packs, and on top of that There may be ways to compress and unpack the Tifs by converting them to another format and then unconverting after download but that might be going a little far. Also you could do another version of nations that don't include the sounds. Its kinda a crappy solution but for those that have to pay for every minute online it could be usefull. K another idea For those that are still reading. hehe. Why don't we add an experimental country just for some of the wacky planes and the stuff thats not quite ready for prime time>? just to keep the alphas, betas and wacky planes out of the mix. IP: Logged |
Pachy Pilot
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posted 09-26- 07:09 PM
First you want us to reduce the Nations pack, then you want us to add more countries  OK I understand the size of N2 (Nations for SDOE, Version 2) is a concern because, as I explained earlier, it will eventually become a required download before any plane pack. (unless the online standard is exclusively composed of British, US and German planes, which means we will have to remove things from the current minimal plane set-hardly an enhancement at all) MP3s? AFAIK SDOE can only read WAVs. Unpacking a MP3 into a WAV requires special software because MP3 is not a compression format. It may not be impossible to find a freeware MP3 to WAV decoder tool, find a way to script it, and maybe even include this in the installation procedure. But this sounds like a research project to me. Good luck, Spanky, I'm waiting for your thesis  TIFFs? There are no TIFFs in N2, the big files are voices and BMPs. Great effort has been made in order to reduce the size of the pack. Voices were degraded into worst acceptable quality, of course we made sure files were mono. (I tend to think I degraded too much sound quality for the French voices). For most squads I used pure B&W pics, therefore reducing image size because of lower color depth. N2 without voices? I'll let the decision up to Werner. Be warned that, while the size reduction is about 60%, the download is still rather large. ------------------ Pachy
[This message has been edited by Pachy (edited 09-26-2000).] IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-26- 07:16 PM
Spanky here... I think you misunderstood me man. I said use a program to convert them back to Wav after download as part of the install. Its done with warez all the time so you could Beg steal or borrow one from them. Now thats freeware  What i ment with the tiffs was with the regulare plane pack. IP: Logged |
Lothar Pilot
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posted 09-26- 07:32 PM
Spanky, that is a great idea. The same could be done with a JPG - BMP converter. How big would nations be if the WAVs and BMPs were 1/20th their size?IP: Logged |
AGAS - 5 Pilot
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posted 09-26- 07:55 PM
Spanky....Mate, I'm not very techo minded with these sort of things, so I can't comment on its viability... I just wanted to say thanks for the constructive feedback  Cheers, AGAS 5 IP: Logged |
Werner Molders Pilot
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posted 09-26- 08:43 PM
Firstly - I'd like to echo AGAS' comments and thanks for the continued interest and ideas. It's a lot better than having an imprint of a door knocker on your nose. That said... "Its done with warez all the time so you could Beg steal or borrow one from them." No thanks, I'd sooner walk in the rain than catch a ride with the mob. Not only that, but how big is big? How many of you are willing to download Plane Packs without a second thought? Nations V2 is 18 Megs, lock, stock and barrel. I like the ideas Spanky, I just think that they have come in time for the next Nations. Beta reports are coming in 100% now, and I don't want to mess with the release date, it's been pushed back a lot already. I agree with your idea in principle, Spanky, download sizes should and can be reduced. In fact each nation is only 3-4 Megs large, about the same as some beta aircraft. I was thinking that for Nations V3, we could offer two flavours of download - All-in-data6.par like the first two times (for those who haven't used bigmunger before who who, like me, like everything neat, tidy and tucked away) and a version that is just the wavs, ppfs, etc, all zipped into the right directories, but when unzipped would be visible in the fs directories. This would be better suited to those who can par the files themselves or who just want a smaller download and don't care about cluttered directories. So, instead of messing with formats, compression, quality loss, etc. How about a 3-4 Meg download per country added for V3? Werner ------------------ Visit Abbeville Field Today! IP: Logged |
Tailslide Pilot
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posted 09-26- 09:12 PM
I like Spanky's idea.. 90% of the size of the download is sounds and graphics.. if they were jpegged and mp3'd with a nice installer to extract them we could wind up with a 20 meg download instead of a 80 meg download. TS ------------------ Patch It! www.airsims.com IP: Logged |
Werner Molders Pilot
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posted 09-26- 09:35 PM
TS - V3 is 18 Meg  If it comes with an idiot-proof installer, then yes I think it should be implemented. On two conditions: 1. The Online Standard gets updated 2. Implemented for V3. It's too late in the game now for V2. I owe it to the people who've been waiting patiently since the files have been compiled and checked. It goes out the door saturday. Please understand, we're talking about some experimental stuff here, considering nothing similar has been tried on other downloads yet. Perhaps I am being stubborn, but I have to cater to more than one side. Werner ------------------ Visit Abbeville Field Today! IP: Logged |
Tailslide Pilot
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posted 09-26- 09:46 PM
Werner.. 18 megs for nations + WW1 pack (14 megs) + contest pack(9megs) + Plane Pack (12 megs) + patch (1.5 megs) That makes 55 megs and I'm sure all the new planes and addons will add on a fair amount to that. TS IP: Logged |
Werner Molders Pilot
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posted 09-26- 10:30 PM
Well, I have no idea how to do the installer, do you? Better still, would you? At this point I'm content to have Nations distributed like 95% of other SDOE add-ons, in zip format.I think this idea could be extended to cover the other downloads you mentionned as well, perhaps even the Plane Pack. Doing so will require lots of time however. I guess, like all things sdoe, it depends if there is enough of a will to do it. Werner (edit on) Oh yeah, and what about those mega-sized terrain downloads? Wouldn't those be candidates for this process? ------------------ Visit Abbeville Field Today!
[This message has been edited by Werner Molders (edited 09-26-2000).] IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-26- 10:36 PM
Spanky here.. Actually WM, I was just thinking aloud and getting some feedback. I didn't mean use that method with this release of nations. I just ment it as something to think about for future releases. Specialy when they start getting REALLY BIG. 
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Tailslide Pilot
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posted 09-26- 10:51 PM
>(edit on) Oh yeah, and what about those >mega-sized terrain downloads? Wouldn't >those be candidates for this process? Heck yeah ! That would be fine having terrains included in the plane packs.. dogfighting over those FPS friendly pacific and tundra terrains would rock! TS IP: Logged |
Werner Molders Pilot
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posted 09-26- 11:00 PM
Thanks for the clarification Spanky  Tailslide- Hmm... the possibilities! This is why I love sdoe so much! All the room for innovation... Werner ------------------ Visit Abbeville Field Today! IP: Logged |
Pachy Pilot
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posted 09-27- 03:29 AM
SpankyI think I understood you very well. Since your post implies you did not read my reply to you, let's say it again: I do not know if it is possible, and if it is it will be very difficult, to include a MP3 decoder and its execution in the automatic installation procedure. The size of the decoder itself (that will have to be downloaded with the files, right?) may be greater than space saved by WAV to MP3 encoding. [This message has been edited by Pachy (edited 09-27-2000).] IP: Logged |
semmern Pilot
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posted 09-27- 07:46 AM
And Spank, about those Mp3's: I've got a host of songs on my HD, (right now Burning Bridges from Kellys Heroes is echoing in my house ) and most of them last around 3 mins. I decompressed an Mp3 file, and it suddenly was 51 megs. Thing is I have the Dambusters theme in Waw, and it's only 450kb's!! How come??IP: Logged |
mposis Pilot
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posted 09-27- 08:18 AM
What about an option to get a CD like this guy asked for? http://www.fightersquadron.com/ubb/Forum2/HTML/000524.html
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lfbpro Pilot
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posted 09-27- 10:14 AM
Hi everybody, First ,i'm not an informatician at all so i'm in a wrong place to comment the tech talk about compression,but what i want to say it's thanks to many of you this game is still at the top and what is the price for that? I recently got a cable connection but before i was like "Pye" and downloaded everything with my 56K modem at 4K/s. Ok sometimes my phone bill was a little bit high (we have here in france the biggest fare of europe),for downloading NationsV2 i think it would cost me something like 3 US $! So you're trying to explain that 5 or 6$ every six month is a terrible thing to do? For me,it's a pleasure to discover all that stuff at each time and more the downloading time is long ,more i'm impatient to try it!Well i definitivly support the Nations V2 as an online standard before the next plane pack because i think we have to do this in regard of all that hard work(taken on free time by builders,tweakers and skinners for our pleasure!) BTW i loved till the beginning this CD idea,it should be possible to create a "CDbase" in each country thanks to ADSL or Cable and then, spread this product at low cost in your country ?! NationsV2-OnlinStandard!NationsV2-OnlinStandard!NationsV2-OnlinStandard!NationsV2-OnlinStandard!NationsV2-OnlinStandard!NationsV2-OnlinStandard!NationsV2-OnlinStandard!NationsV2-On linStandard!NationsV2-OnlinStandard!NationsV2-OnlinStandard! ;-) ------------------ -=BAB=-lfbpro IP: Logged |
lfbpro Pilot
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posted 09-27- 10:18 AM
IE:When i said low cost i mean at the cost of short postal distance ;-) if i catch someone dealling that work for mony he better watch his 6 everday of his life,hehe...------------------ -=BAB=-lfbpro IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-27- 05:21 PM
Spanky here... Patchy I'm going to guess that you have never downloaded a warez version of a game. They convert the wavs to MP3 and back to save space. If it didn't work they wouldn't do it. Its that simple. I don't know how to do it right now But it may be possible for me to find out sometime in the future. No need to get pissed BTW. OH yeah the software required that you download with it isn't very large at all, probly under 500k
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Tailslide Pilot
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posted 09-27- 06:00 PM
The original command line mp3 encoder is called lh3enc or something like that.. you can probably get it from www.download.com, its very tiny. Its easy to make a little batch file to go through and compress/decompress the sounds in all the subdirectories. Maybe Spanky can find us a batch file tho its even easier not having to write one  TS IP: Logged |
ReaperMan Pilot
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posted 09-27- 10:44 PM
Spanky, I know what you're talking about. I think the encoder writes all of the wave files to one big mp3. In the case of Kingpin, the file was named "sounds.pak."There was another file, mp3unpak.exe, which unfortunately I do not still have. I've been trying to find it on the net, with no success. Also all the bitmaps were converted to JPEG Not sure if there's much advantage to that, zip compression usually de-bloats bitmaps pretty good. As far as converting the TIFFs, I'm not sure a degradation in image quality wouldn't occur. But Kingpin had a batch file called dejpeg.bat, which I believe ran alchemy.exe to convert the JPEGs back to bitmaps. Still looking for mp3unpak... this could be a bane to the Nations guys ------------------ -=TheReaper=- IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-27- 11:58 PM
Spanky here... Exactly Reaper. The only problem is we need the software they use to pack it too. Yeah I'm not sure about the JPG thing but the MP3 thing could be good. IP: Logged |
Tailslide Pilot
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posted 09-28- 12:50 AM
If you use 100% quality I can't tell the difference on the JPG's but not sure if the savings you would get over the current compression scheme would make it worth it.. maybe for terrain. TS IP: Logged |
Lothar Pilot
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posted 09-28- 01:35 PM
The open source LAME mp3 codec supports command line decoding. It can be found here: http://www.maindex.com/lame/pages/beta_Win32_Bin.html It is 280K uncompressed. It is pretty easy to use. I can write a batch file that will uncompress MP3s to WAVs. I imagine it would work like this: A user installs Nations using a installer, or unzipping to a directory, or any other method. The user then goes to the SDOE directory in Windows Explorer and double-clicks "SetupSounds.bat", which will then uncompress the MP3s to WAVs, and delete the original MP3s when done.There is no reason this technique couldn't be used for graphics as well, all that would be needed is to identify a suitable command-line JPG decoder. Using MP3 will result in a 10 times reduction in size with little loss in quality. Using JPGs instead of BMPs will have similar results, especially for photographic images. I will whip something up and we can see how well it works. IP: Logged |
Lothar Pilot
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posted 09-28- 06:16 PM
I've done some experiments on the MP3 idea. The problem I'm having is that I can't get the MP3 quality to be acceptable. The original WAV files are generally 12 bit, 11khz audio files, which is pretty low compared to CD quality audio (16 bit, 44khz). The MP3 encoder I'm using seems to be optimized for encoding higher quality sound files. On the Nations files, the MP3s just distort and sound terrible. I'm using LAME if anyone has any ideas.The BMP files seem to be a better area of experimentation. I found a free command line JPEG to BMP decoder. Compressing a 194k BMP to JPEG results in an 8K file that looks almost identical. That's 24 times! Smaller BMP files are reduced less... A 38K file was reduced to 7.5K. There is about 4.5 MB of BMPs in Nations and 8.7 MB of WAVs. Compressing the BMPs should easily get them to under 700K . I don't know if much can be done about the WAVs.  IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-28- 07:23 PM
Spanky here... Great stuff Lothar. Whats the link for that decoder and is it an encoder too>?
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Tailslide Pilot
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posted 09-28- 08:32 PM
Lothar try the original l3enc you can get it here.. http://download.cnet.com/downloads/0-1896417-100-899807.html?tag=st.dl.10001_103_1.lst.td_899807 IP: Logged |
Tailslide Pilot
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posted 09-28- 08:34 PM
It lets you specify the bits in the original sample file.
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Lothar Pilot
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posted 09-28- 09:06 PM
Thanks Tailslide, that encoder you linked to is working much better. I'm now getting MP3s that are about half the size and about 80% the quality. They are kind of crackly, maybe not good enough. Are there original copies of the WAV files that are higher quailty? I wonder if they were recorded at CD quality and then downsampled for the download version. If they were, I'd like to have a couple of samples of the originals to play around with. Werner? Patchy?Spanky, the JPEG encoder and decoder were reference utilities released by the JPEG Group. They can be found at: ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/jpeg6b32.zip -Lothar
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