|
Author
|
Topic: hey nat!
|
Razer Pilot
|
posted 09-13- 01:20 PM
I've picked up a copyof the A-10 Beta1 and everything extracted fine, but i haven't looked over the the parts to see if they import with positions. If you or anyone has some 3 views or plans, that will help me create a template for the mapping.Oh yea, Man this plane rocks. Finally A-10 Cuba 2 is here!! ------------------ Tony "Razer" Martin "Making SDOE a dangerous Place, One plane at a time!" FS Hangar [This message has been edited by Razer (edited 09-13-2000).] IP: Logged |
Nat Pilot
|
posted 09-13- 01:48 PM
Glad yo ulike it Razer.. but when you're done, change the names of the wheels, take the 1 of each wheel cause the brakes don't work, I've just uploaded the fixed sm with working ABS brakes, but for you it's a simple fix.As for the 3 ways, I've looked on around 50 A10 websites so far, found lots of info, loads of photo's, but no good pics that could be used to map with, thats why I suggested maybe using an exhisting skin thats a close map, I can work around it then aslong as parts are positioned properly, I think the B17 tif is probably the best to use in place of an actual A10 pic, just after it's mapped I can sit down and redo the texture to the A10, a little more work granted, but if the mapping is right it's no big deal... main thing to me is.. 1.. you like it 2... it'll be mapped even if the texture has to be built after the mapping instead of before.. lol ~Nat~
------------------ JG3 "Naturlich" If you can't out run em.. <B>OUT GUN EM!</B> <B>Nats FS-SDOE Site</B> IP: Logged |
dauntless851 Pilot
|
posted 09-13- 09:18 PM
Razer, about those A-10 scale drawings I sent you a while back....------------------ IP: Logged | |