posted 08-22- 11:06 PM
Spanky here... Answer to the comment about Q#9, I ment would you rather
A. have SDOE moders concentrate on higher frame rates with their stuff.
B. Have them work on better looking planes then the shipped planes
C. Try to make them pretty much the same as the shipped planes in terms of graphics and FPS.
Hope that clears it up.

Thanks for the comment pete, I thought it was a good idea too. Hope it helps people who make stuff target their stuff a bit.
If you ask me since as it stands right now that 86% of people have 16 megs or more of texture ram, we could probly up the amount of texture ram used by planes and objects a bit. NOT a crazy amount but a bit.
I know on my system with a 16 meg banshee. I can load up to 9 different plane types before my ram saturates and starts drawing some all messed. And when do you see that many plane types in one mission? I would figure the max is usually 6 or so.
Could one of you texture ram, math wizards see how many planes we can load on 16 megs like they are now?
Just a thought, and one of the reasons I put this poll together.
[This message has been edited by Spanky the Mad Dog (edited 08-22-2000).]