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Author
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Topic: Need a transparent glass texture, badly!!!!
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Aladar Pilot
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posted 08-03- 12:00 PM
I really need a glass textue for my 110. I'm not doing anything else for a while now, and assuming I get this texture, do I just map it to the glass object like any other texture????------------------ "Don't move, if we scatter, he'll pick us off! Stand Together!"~~Aladar Thats 24 times to see Disneys Dinosaur and counting!! IP: Logged |
Laika 801 Pilot
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posted 08-03- 02:54 PM
Sebulba - it is that easy to make your own ! It works like any other texture, only the texture flag is different, and the texture itself needs an alpha channel (with the transparency informations).Would not make much sense to send the texture from the pe2, if you don't know how to change it. I posted ages ago a post with a describtion for PaintShopPro - how to do it, just make a search.. LK
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Aladar Pilot
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posted 08-03- 03:03 PM
Well, I got a glass skin, but I applied it it sill looked black. Any help??IP: Logged |
Falck Pilot
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posted 08-03- 03:20 PM
Ill double check when i get home but look at the texture flag in ops.it ends in 2223 (i think) for a solid. for a transparency it ends in (2823) i think use hippie's tools to edit it, you cant change the flag from ops. IP: Logged |
Aladar Pilot
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posted 08-03- 03:36 PM
RIGHT ON FALCK!!!!!!!! THANKS A BUNCH, DO THE HAPPY DANCE!!!!!!!!!!! BUT WHERE AND HOW DO I CHANGE THE FLAG NUMBER?!?!?[This message has been edited by Aladar (edited 08-03-2000).] IP: Logged |
Aladar Pilot
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posted 08-03- 04:08 PM
HEY!!! HOW DO I VHANGE FLAG NUMBER?!?!?!IP: Logged |
Falck Pilot
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posted 08-03- 04:43 PM
Aladar, from your reaction I assumed you fixed it? Open up the .ol file created by hippies tools and change the flags there yes?IP: Logged |
Aladar Pilot
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posted 08-03- 05:50 PM
I got it fixed and am currently texture mapping.IP: Logged |