posted 07-14- 12:44 AM
First of all, these planes are great! Thanks alot! I am enjoying them so much 
Now for what Ive seen so far. Keep in mind this is constructive critisism.

-Br.20 I would suggest replacing the engines with fatter ones (Ju88 engine models?) The top gunner doesnt move with the gun. The bottom gun is a little to low and can swing into the plane. The front gun can go outside of the nose turret if you point it all the way down. The bomb loadout is too much, she only carried 3,527lbs of bombs. When you open the bombbay the bottom turret is in the way and the texture maping is a little messed up. The rear fuse LOD switches back to the origonal Manchester rear end (with the tail turret) when zoomed out a ways. The bottom gun doesnt line up with the crosshair, it shoots up some. The tail wheel is too far over to one side.-Fait G.50 I would suggest you use the Zero model. It matches the real planes looks more. It should be an open cockpit. Use the bf-109s wind shield for this, I think that will work. The tailgear should not raise up. There is no bomb load for this plane.
-Cr.42 The upper wing needs to be done correctly. The tires stick thru the wheel covers (raise the dofSpring a bunch) The tail wheel should not raise. Some of the struts stick thru the bottom wing. The plane is too stable in the air. I also would suggest you use the bf-109 wind shield for the open cockpit. The rear fuse needs to be lined up a bit. There is no bomb loadout for this plane. (not in my books at any rate) The landing gear struts dissapear when zoomed out at a less than medium distance. The shadow needs fixin.
-M.C.200 I would suggest you use the Zero model. It matches the planes looks more. The tail wheel should not raise. It is an open cockpit plane (use the bf-109 wind shield) There is also no bomb loadout.
-M.C.202 There should be no bomb loadout. The hangar text is for the spitfire. Tail wheel should raise.
-M.C.205 There should be no bomb loadout. There is no adequate hangar text. Tail wheel should raise.
-Re 2000 This plane needs the most work. The texture mapping is messed up for the gear and some cockpit parts. The instrument gauges and needels are out of place. The landing gear, when out, are too inward. The tail gear should fold up. The FM needs major work. There also should be no bomb loadout.
Im sure the FMs on all the planes need a little more work but I have no clue about the real FMs so Ill stay out of that department. I have already done a few fixes with some of the planes to tie me over (moved a few parts around, got rid of some bomb loads, lessened the Br.20 bombload, fixed a few gun positions on the Br.20, fixed the wheels on the Cr.42, fixed a few LOD switches) small things like that.
Well, that about wraps up what Ive come across so far in my hour of testing. Back to it! 
[This message has been edited by ArgonV (edited 07-14-2000).]
[This message has been edited by ArgonV (edited 07-14-2000).]