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Author Topic:   The Patch
kopper
JAG
posted 06-20- 11:07 AM     Click Here to See the Profile for kopper   Click Here to Email kopper     Edit/Delete Message   Reply w/Quote
What is the latest on the patch?

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Michael Harrison
General
posted 06-20- 02:02 PM     Click Here to See the Profile for Michael Harrison   Click Here to Email Michael Harrison     Edit/Delete Message   Reply w/Quote
The latest is that I will soon be fixing a number of graphic and flight bugs (I hope this week, but things got thrown up in the air this weekend and I'm a bit swamped). Once those are done, I'll put together another beta which includes those and the sound fixes.

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Hawker
Pilot
posted 06-20- 07:15 PM     Click Here to See the Profile for Hawker   Click Here to Email Hawker     Edit/Delete Message   Reply w/Quote
Would there be a pssible fix on the bomb bug in ther ?

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Geodude
Cadet
posted 06-20- 07:16 PM     Click Here to See the Profile for Geodude   Click Here to Email Geodude     Edit/Delete Message   Reply w/Quote
Will it include a fix for Glide using a V5-5500 (I'm psyched about my new V5, but bummed I lost Glide with it)?

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Ronin
Pilot
posted 06-20- 08:44 PM     Click Here to See the Profile for Ronin   Click Here to Email Ronin     Edit/Delete Message   Reply w/Quote
Michael-

As always, thanks for your support! Its much appreciated!

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Michael Harrison
General
posted 06-20- 09:51 PM     Click Here to See the Profile for Michael Harrison   Click Here to Email Michael Harrison     Edit/Delete Message   Reply w/Quote
Hawker: No. It's not a bug (at least not the one where ground unit damage doesn't go across the net). If you're referring to the bug where bombers bomb forever, that was fixed that fall.

Geo: Probably not. We still haven't gotten any V5's in house.

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Archer
Cadet
posted 06-20- 10:12 PM     Click Here to See the Profile for Archer     Edit/Delete Message   Reply w/Quote
Michael,
Unless I am missing something there is still a bomb bug of some type. While flying last night, I bombed a airfield, upon mission completion the other online pilot (who was on my side) did not receive conformation, with back +, on Map screen or Alt O screen.

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Thunder
Pilot
posted 06-20- 10:13 PM     Click Here to See the Profile for Thunder     Edit/Delete Message   Reply w/Quote
Thanks Micheal!

I really mean THANKS for you continued support. While I'm not hanging out for a patch any updates/developments of this GREAT game are turely appreicated.

PLEASE KEEP UP THE CONTINUED SUPPORT

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Stark
Pilot
posted 06-20- 11:16 PM     Click Here to See the Profile for Stark     Edit/Delete Message   Reply w/Quote
Archer... and anybody else who is still confused about the bombs dropping forever bug:

This bug was fixed in the Beta released last Fall, I believe it was build 61. What we commonly fly online is not this beta. That version of the beta was tested online for awhile (by myself and several other stalwart souls) but eventually grounded due to AC mismatch problems when using the PlanePacks. The ground unit damage problem still exists, even in the betas.

I'm sure MH is getting tired of repeating himself on this... is anybody still maintaining the handy dandy doc? Kopper? Maybe this info could be added to it to help alleviate the confusion for the newer members of the community.

-Stark

[This message has been edited by Stark (edited 06-20-2000).]

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Mighty
Pilot
posted 06-21- 01:06 PM     Click Here to See the Profile for Mighty   Click Here to Email Mighty     Edit/Delete Message   Reply w/Quote
I'm sure this is in the Handy Dandy Doc somewhere, but I'll repeat it here to clarify the situation for Archer.

There are two bugs that people might refer to as "bomb bugs."

The first, bombers will start dropping bombs. On the machine that belongs to the pilot of that bomber, the bombs stop after the correct number of bombs. On some other peoples' machines, the bombs keep falling forever. This is what most veterans call "The Bomb Bug."

This bug has been fixed in the last two beta patches. These beta patches have some other problems on many machines that keep them from being used in the online standard.

The other bug is most often referred to as "The Ground Unit Bug." This one is technically not a bug. It was a design decision. The program has never attempted to synchronize damage of ground targets between machines. Due to lag, a bomb dropped on one machine will not necessarily land in the same place on other machines. Therefore, the bomb may land close enough to take out a flak gun on one machine, but that flak gun will still be firing on another machine.

That "bug" has not been addressed, yet.

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Archer
Cadet
posted 06-21- 06:20 PM     Click Here to See the Profile for Archer     Edit/Delete Message   Reply w/Quote
Stark & Mighty, thanks for clearing up the confusion.
Good Flying,
Archer ^I^

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Pyro
Cadet
posted 06-21- 11:17 PM     Click Here to See the Profile for Pyro   Click Here to Email Pyro     Edit/Delete Message   Reply w/Quote
Michael, I just sent you a very important email and am posting here just as a secondary way of letting you know, in case you don't receive it. Your support for Fighter Squadron is outstanding, and I'm hoping you will continue to show this support after reading my message. Hope to hear from you soon via email!

-= Pyro =- ^I^
Chris Kline
Squad Leader of INFERNO

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Laika 801
Pilot
posted 06-22- 05:37 AM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
Good news !!!

Thank you !


LK

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