|
Author
|
Topic: Class Action Law Suit against activision.
|
Jv44~Siggi Pilot
|
posted 03-29- 06:32 PM
Are there any Americans here who would like to see activision brought to court for their fraudulent behaviour over SDoE? I have the resources to go it alone but I'm not minded to proceed if I'm the only one who thinks activision are way out of line. This is an issue that effects us collectively and should be tackled by us collectively, as per Ultima-Online.We are basically left with a sim that has un-addressed bugs that shipped with the final release version. activision are legally obliged to bring it up to the standard they advertised it at, but because they see no profit or gain in that course of action they have decided to dump it in it's current state. We have a case therefore. While this sim remains un-patched there is no hope for using it seriously online. It's fun, air-quake stylee, but the various bugs make it an untenable platform for serious squad play. This situation also does no service to the hard work done by third-parties who have waited in good faith for the patch promised by MH, who we now know has bigger fish to fry. It was never his responsibility in the first case. activision are clearly responsible and they should be brought to book for their display of contemptuous arrogance. If nobody is interested, fine; I'll shut-up and get-on with B17-2. If anyone IS interested let it be known here and we'll have a go at getting things sorted on ALL our behalves.  IP: Logged |
JT Pilot
|
posted 03-29- 06:36 PM
As much as I'd like to stick it to Activision for not supporting FS, your idea would be more trouble than it's worth, would take way too long, and cost way too much money. Don't you think the SOS project would be a much more efficient solution? [This message has been edited by JT (edited 03-29-2000).] IP: Logged |
Jv44~Siggi Pilot
|
posted 03-29- 06:59 PM
JT, after waiting many months to see MH's promises honoured, only to be broken, how much faith should we now put in SOS? Another 8-10 months of "it's nearly ready, it'll be out by the weekend" only to be let-down again? Time and money. If activision lost the case, as they would, they would be liable for our expenses. I reckon they would settle long before it went to court and SDoE would get it's fix. And think of the negative publicity those cheap wankers would suffer. Nice thought...IP: Logged |
ArgonV Pilot
|
posted 03-29- 07:53 PM
Ok, the idea to threaten Activision is not a wise one... It would be better to talk to them and open up possibilities. IE: warbirds, a well accepted online sim. You can download this for free, but the on-line play costs. Does Activision have a game like this? IP: Logged |
Jv44~Siggi Pilot
|
posted 03-29- 08:06 PM
HAHAHAHAHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!! Excuse me. I hear they charge for talk by the second. Talk to THOSE maggots? Do you think they give a flying toss for us or our concerns? If they had a shred of integrity or honour they would have fixed this sim about one year ago. Sorry, that's just not an option. I'd rather suck shit through a straw than talk to the likes of them.Coo, does my contempt for actiscum show? Just a bit? IP: Logged |
DanW Pilot
|
posted 03-29- 08:37 PM
SOFTWARE LICENSE AGREEMENT IMPORTANT - READ CAREFULLY: YOUR USE OF FIGHTER SQUADRON (THE "PROGRAM") IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. THE "PROGRAM" INCLUDES ALL SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES OF SUCH SOFTWARE AND MATERIALS. BY OPENING THIS PACKAGE, INSTALLING, AND/OR USING THE PROGRAM AND ANY SOFTWARE PROGRAMS INCLUDED WITHIN THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION, INC. ("ACTIVISION").
LIMITED USE LICENSE. Subject to the conditions described below, Activision grants you the non-exclusive, non-transferable, limited right and license to install and use one copy of the Program solely and exclusively for your personal use. All rights not specifically granted under this Agreement are reserved by Activision and, as applicable, Activision's licensors. The Program is licensed, not sold, for your use. Your license confers no title or ownership in the Program and should not be construed as a sale of any rights in the Program. All rights not specifically granted under this Agreement are reserved by Activision and, as applicable, its licensors. LICENSE CONDITIONS You agree not to: * Exploit the Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming center or any other location-based site. Activision may offer a separate Site License Agreement to permit you to make the Program available for commercial use; see the contact information below. * Sell, rent, lease, license, distribute or otherwise transfer this Program, or any copies of this Program, without the express prior written consent of Activision. * Use the Program, or permit use of the Program, in a network, multi-user arrangement or remote access arrangement, including any on-line use, except as otherwise specifically provided by the Program. * Use the Program, or permit use of the Program, on more than one computer, computer terminal, or workstation at the same time. * Make copies of the Program or any part thereof, except for back up or archival purposes, or make copies of the materials accompanying the Program. * Copy the Program onto a hard drive or other storage device; you must run the Program from the included CD-ROM (although the Program itself may automatically copy a portion of the Program onto your hard drive during installation in order to run more efficiently). * Reverse engineer, derive source code, modify, decompile, or disassemble the Program, in whole or in part. * Remove, disable or circumvent any proprietary notices or labels contained on or within the Program. * Export or re-export the Program or any copy or adaptation thereof in violation of any applicable laws or regulations. OWNERSHIP. All title, ownership rights and intellectual property rights in and to the Program and any and all copies thereof are owned by Activision or its licensors. The Program is protected by the copyright laws of the United States, international copyright treaties and conventions and other laws. The Program contains certain licensed materials and Activision's licensors may protect their rights in the event of any violation of this Agreement. You agree not to remove, disable or circumvent any proprietary notices or labels contained on or within the Program. THE PROGRAM UTILITIES. The Program contains certain design, programming and processing utilities, tools, assets and other resources ("the Program Utilities") for use with the Program that allow you to create customized new game levels and other related game materials for personal use in connection with the Program ("New Game Materials"). The use of the Program Utilities is subject to the following additional license restrictions: * You agree that, as a condition to your using the Program Utilities, you will not use or allow third parties to use the Program Utilities and the New Game Materials created by you for any commercial purposes, including but not limited to selling, renting, leasing, licensing, distributing, or otherwise transferring the ownership of such New Game Materials, whether on a stand alone basis or packaged in combination with the New Game Materials created by others, through any and all distribution channels, including, without limitation, retail sales and on-line electronic distribution. You agree not to solicit, initiate or encourage any proposal or offer from any person or entity to create any New Game Materials for commercial distribution. You agree to promptly inform Activision in writing of any instances of your receipt of any such proposal or offer. * If you decide to make available the use of the New Game Materials created by you to other gamers, you agree to do so solely without charge. * New Game Materials shall not contain modifications to any COM, EXE or DLL files or to any other executable Product files. * New Game Materials may be created only if such New Game Materials can be used exclusively in combination with the retail version of the Program. New Game Materials may not be designed to be used as a stand-alone product. * New Game Materials must not contain any illegal, obscene or defamatory materials, materials that infringe rights of privacy and publicity of third parties or (without appropriate irrevocable licenses granted specifically for that purpose) any trademarks, copyright-protected works or other properties of third parties. * All New Game Materials must contain prominent identification at least in any on-line description and with reasonable duration on the opening screen: (a) the name and E-mail address of the New Game Materials' creator(s) and (b) the words "THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION." LIMITED WARRANTY. Activision warrants to the original consumer purchaser of the Program that the recording medium on which the Program is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the recording medium is found defective within 90 days of original purchase, Activision agrees to replace, free of charge, any product discovered to be defective within such period upon its receipt of the Product, postage paid, with proof of the date of purchase, as long as the Program is still being manufactured by Activision. In the event that the Program is no longer available, Activision retains the right to substitute a similar program of equal or greater value. This warranty is limited to the recording medium containing the Program as originally provided by Activision and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied warranties prescri bed by statute are expressly limited to the 90-day period described above. EXCEPT AS SET FORTH ABOVE, THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES, WHETHER ORAL OR WRITTEN, EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY KIND SHALL BE BINDING ON OR OBLIGATE ACTIVISION. When returning the Program for warranty replacement please send the original product disks only in protective packaging and include: (1) a photocopy of your dated sales receipt; (2) your name and return address typed or clearly printed; (3) a brief note describing the defect, the problem(s) you are encountered and the system on which you are running the Program; (4) if you are returning the Program after the 90-day warranty period, but within one year after the date of purchase, please include check or money order for $10 U.S.(A$17 for Australia, or £10.00 for Europe) currency per CD or floppy disk replacement. Note: Certified mail recommended. In the U.S. send to: Warranty Replacements Activision, Inc. P.O. Box 67713 Los Angeles, California 90067 In Europe send to: Activision Gemini House 133 High Street Yiewsley West Drayton Middlesex UB7 7QL United Kingdom In Australia send to: Warranty Replacements Activision P.O. Box 873 Epping, NSW 2121, Australia LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION'S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITAION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITAIONS AND/OR EXCLUSION OR LIMITAION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION. TERMINATION. Without prejudice to any other rights of Activision, this Agreement will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of the Program and all of its component parts. U.S. GOVERNMENT RESTRICTED RIGHTS. the Program and documentation have been developed entirely at private expense and are provided as "Commercial Computer Software" or "restricted computer software." Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/Manufacturer is Activision, Inc., 3100 Ocean Park Boulevard, Santa Monica, California 90405. INJUNCTION. Because Activision would be irreparably damaged if the terms of this Agreement were not specifically enforced, you agree that Activision shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addition to such other remedies as Activision may otherwise have under applicable laws. INDEMNITY. You agree to indemnify, defend and hold Activision, its partners, licensors, affiliates, contractors, officers, directors, employees and agents harmless from all damages, losses and expenses arising directly or indirectly from your acts and omissions to act in using the Product pursuant to the terms of this Agreement MISCELLANEOUS. This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected. This Agreement shall be construed under California law as such law is applied to agreements between California residents entered into and to be performed within California, except as governed by federal law and you consent to the exclusive jurisdiction of the state and federal courts in Los Angeles, California. If you have any questions concerning this license, you may contact Activision at 3100 Ocean Park Boulevard, Santa Monica, California 90405, USA, (310) 255-2000, Attn. Business and Legal Affairs, legal@activision.com. Interesting tidbits from the liscensing agreement that we all 'signed' before installed SDOE. 1. "ACTIVISION'S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITAION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITAIONS AND/OR EXCLUSION OR LIMITAION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION."
2. ". The Program is licensed, not sold, for your use. Your license confers no title or ownership in the Program and should not be construed as a sale of any rights in the Program." Hmmmm. I admire your persistence bro, but I don't think a class action lawsuit would even make it to court. We don't even 'own' our copy of the game. I believe you would have to first show that you were frauded (is that a word?) and then prove that any damages were done. Remember when they took Ultima Online to court? I think they had to settle out of court eventually. I believe what kills any type of lawsuit is the Liscensing Agreement. Nowhere does it say that any type of product support is guaranteed. I don't think there is any Lemon Law on software. Wow, this is interensting: * Reverse engineer, derive source code, modify, decompile, or disassemble the Program, in whole or in part. Damn, some of us are real guilty here! This is even better: * New Game Materials must not contain any illegal, obscene or defamatory materials, materials that infringe rights of privacy and publicity of third parties or (without appropriate irrevocable licenses granted specifically for that purpose) any trademarks, copyright-protected works or other properties of third parties. * All New Game Materials must contain prominent identification at least in any on-line description and with reasonable duration on the opening screen: (a) the name and E-mail address of the New Game Materials' creator(s) and (b) the words "THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION." I wonder if the swastikas that come on the game are OK, but if 'joe' makes a plane that offends someone, can he get in trouble? Too add to this. OFFICIAL announcement by team Jug : "THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION." I'll update the Zip file ASAP. All paint schemes from www.paintaholics.com will be modified to show "Not Supported by Activision" for the aicraft nose art. It's not worth the risk  There, that should keep the blood sucking lawyers off of our back. Phew...that was close.  Lawyers have everything figured out...that's why I'm taking Computer Science.
IP: Logged |
Lothar Pilot
|
posted 03-29- 09:07 PM
I don't think click-wrap licenses are actually enforcable in court. They are mostly wishful thinking on the part of the publishers.IP: Logged |
ArgonV Pilot
|
posted 03-29- 09:14 PM
Why dont we drop the lawsuite thingy before we DO get in some deep crap and are forced to not modify this game any longer. Just stick to what we have, and improvise.....IP: Logged |
Falck Pilot
|
posted 03-29- 09:15 PM
I think lawsuits like this are frivolous. I've gotten my money's worth of SDOE and then some. Is it buggy? Absolutely. I still hold out hope that Semi-Open-Source will come through. IMO we should be pressuring for this more than talking about suing over something as trite as a computer game.IP: Logged |
Sv Pilot
|
posted 03-29- 09:43 PM
Siggi,When you say "shut-up and get-on with B17-2," do you mean "get-on with flying B17-2" or "get on with suing B17-2?" -Sv IP: Logged |
Jv44~Siggi Pilot
|
posted 03-29- 10:04 PM
Sv, you've obviously decided to take a dislike to me, don't really know why. Perhaps because you think I'm criticizing something you love. I'm not. I see great potential in SDoE, I see how much better it could have been if activision hadn't abused it for the sake of a quick buck. And you are one of the individuals who could do so much for the Pacific theatre idea (I've had a look at your site, it's fantastic). But do please feel free to continue using me as your whipping post, it doesn't hurt none. If it makes you feel better, gets rid of stress, that's good. You are one of the doers here and I don't begrudge you your ire, misplaced as it may be. Keeps me on my toes too.  IP: Logged |
WhiskeyBravo Pilot
|
posted 03-29- 10:12 PM
If your not crazy about a "game", then don't buy another one from that company. I'm not crazy about Janes so I don't buy Janes. Class action lawsuits are for lawyers gains and won't help patch SDOE. [This message has been edited by WhiskeyBravo (edited 03-29-2000).] [This message has been edited by WhiskeyBravo (edited 03-29-2000).] IP: Logged |
Jerry Pilot
|
posted 03-29- 11:02 PM
A successful lawsuit results in recovery of damages. What are the damages here? $50 US max. per petitioner. What lawyer is going up against Activision for such pittance? If you had a couple million users like with cigarettes then maybe. Or individual investments of thousands of dollars like stock fraud then maybe. But a few thousand people out 50 bucks when most of them feel they got their money's worth....no way.Siggi, you're letting your rage against everything establishment get in the way of clear thought. See a barrister if you think I'm wrong. IP: Logged |
Sv Pilot
|
posted 03-29- 11:04 PM
Siggi,I don't dislike you at all, I am just defending my position. Plus, it's fun to rag back at you. But I don't think I really deserve any extra credablity for my efforts, I do it because I like to. Many others contribute in their own way, by posting here, organzing contests, or even just flying. Clearly there is much good to be had from SDOE and OpenPlane. Go ahead and trash the aspects that upset you, but expect a strong defence  -Sv IP: Logged |
Jv44~Siggi Pilot
|
posted 03-30- 06:42 AM
Jerry, you're wrong. We wouldn't get just $50 bucks. We'd force activision to have SDoE professionally patched. That would be the object of the excercise, not scoring $50 in "damages". Or we'd force them to release the code to those who would be prepared to patch it.  IP: Logged |
Captain CanucK Pilot
|
posted 03-30- 07:04 AM
Hmmm... Looks as though I'm the only taking the side of Siggi.. Well - he is right, we would be able to take this to court and quite possibly win. As well, the settlement could eaisly be a patch instead of the $50. Activision is guilty of misleading advertising. This is a fact; and they are therefore liable BY LAW to correct their mistake - by either creating a new patch, or refunding our money - whichever we opt for in court. Just thought I'd throw this into the frenzy =) ------------------ -Capt. CanucK 166 Bulldog Sqn, RCAC IP: Logged |
Private Roger Pilot
|
posted 03-30- 07:30 AM
Well, I agree with Siggi in spirit.And, that software licensing aggrement, it isn't worth the paper it was written on. You can't sell someone a car, for example, that you advertised as having power windows, power doorlocks, a CD player, and a airconditioning, and then when it's delieverd it has none of these things, but it has a piece of paper in the trunk that absolves you of what you advertised. It doesn't work that way. However, the problem, besides just organizing something like this, is throwing the vauge language used on the box back at them as a "broken promise" I can hear the lawyers (the only real winners) arguing...Just what is "Ultra Realistic" your honor? Plus, you would have the chance of being conter-sued for entering a frivolus lawsuit! The best case scenario would probably be that they (Activision) would settle out of court, not wanting the bad press associated with this. What the settlement might be, I have no idea, but I don't think it would result in a "fixed" game. However it might send a message to other companies to tread lightly when making outlandish claims. Having said all of that. I love SDOE! Even with all of it's warts. Don't get me wrong, I wish they had been removed, and I always remain hopefull someday, someone will fix them. But, if they never were fixed, I would only have gotten $2000.00 worth of enjoyment out of this game. Still, I may be more easily satisfied then Siggi an others. And I respect your right to rant! PR=FC= IP: Logged |
Smokey Pilot
|
posted 03-30- 08:41 AM
Maybe there's a lawyer in this community who would handle the case for free.IP: Logged |
Snickers Pilot
|
posted 03-30- 09:14 AM
Activision should fix SDOE. Then again, as my grandmother often said, "Should be's seldom are." The only people who would win would be lawyers. Stop and think for a minute before you rage against the machine.If you were to sue Activision, would you win? Probably not. They have much deeper pockets than you, I suspect. Would that be the only repercussion? No. Everytime someone sues someone else, it either generates another line in a contract (the EULA in this case), or the company (or industry) sued changes their product line so this won't happen again (and not usually for the better). We all know flight sims are a niche market. So how do we not let a company ride roughshod over us? Purchase someone elses product and not theirs. This is the only real power any of us have in steering the course of the market, unless you start your own company. If you do that though you best be on the watch for people like yourself. So, Should they fix it to what they advertised? Yes. Will they? No. See, Should be's seldom are. ------------------ Snickers =FC= [This message has been edited by Snickers (edited 03-30-2000).] IP: Logged |
goth Pilot
|
posted 03-30- 09:27 AM
This is long- and since I'm at work I won't have lots of time to proofread it- sorry.It might be that a well worded consumer request letter sent under official letterhead might be an effective action, especially if signed off by each member of the community. However, I think our biggest problem will be finding a promise that we can prove had actually been broken. Most of what we as a community find missing about the product are things we find as a result of comparing this sim to others, or based on expectations created by the press while SDOE was in production. If you look at what they promised, it was delivered more or less. High graphics, a floating point sim based on physics models, with online play, the ability to add planes and missions, and the servers to provide online play. What we complain about are things we think are missing, not things hat they promised to be in there. They never promised that the game would CTD after user created mismatches occurred. They never said that the damage model online would survive the perils of packet loss. They never said that the FMs would be "exactly" the same as if you were in the real plane. That said, I do think Activision dropped the ball. They have a great product that has great potential. They have a community of users producing add-ons and mods which could be used in company sanctioned patches and add-ons’ cd's which could be downloaded or ordered. They have deficiencies in the final product which could be addressed in patches. MH has been great at giving of his time and energy for free, just as the community users have been as well. I would like to see Activision make the step of paying Parsoft for their work (as MH has said, they've never been paid at all yet). I would like to see Activision release the source code for the game, if they are no longer going to support the sim beyond having servers available for play. How to achieve these goals. A lawsuit might not be out of the question. For Texas consumers, if it can be shown that Activision did intentionally mislead the public on the product, to the point of being deceptive trade practices, the company would face damages of up to 3 times the economic harm caused to the consumers. That cuts deeply into profits. If every member of the board were in such a suit, damages could equal $60,000+ (not giant money, but something nobody would willingly want to fork over). Or, if a contractual clause could be proven to exist where in the consumer did not get what was promised, you might get specific performance (forcing them to do as promised- unlikely in a product as opposed to a service). However, consumer issues are often resolved faster and with more satisfaction when handled as a consumer complaint that could lead to litigation. This is best done by the power of the purse. If you really want to get Activision to look at fixing the game, or allowing others to fix it, we need to motivate them to do so. The best way to do that is via economics. They must either fear you will sue for lots of money, cause a mass ban on their products, or that you will bring money to them for fixing it. I would suggest we stop and list what EXACTLY we want fixed. Then work on a letter of the love we had for Activision products before SDOE. What we thought we would get with SDOE. What we want them to do to fix SDOE. What we will do if they do not fix SDOE. What we will do if they fix SDOE. Our greatest powers are publicity (we could start an Activision bashing campaign that must be based in fact, and printed in all major game related media and user web pages), financial (we could start a petition on the net of persons willing to ban Activision software from her on if demands are not met, or what kind of support we would give to Activision if the met our demands), and legal (what would they do if we did file suit in a jurisdiction with strong consumer protection laws, such as the state of Texas.) IP: Logged |
Zurawski Pilot
|
posted 03-30- 10:38 AM
Food for thought ...Despite the "best intent" that this ahem ..."action" ... I caution everyone who thinks this a good idea to pause and wonder if this "action" in someway might come back to harm/affect Michael Harrison. Despite what any of you personally think of him. He HAS freely done/provided much unheralded support for FS and our community. I personally would feel horrible is Activision lashed out at MH and either pressured him legaly or worse yet ... revoked their permission to provide unsupported "beta" patches. Remember ... every "action" has a "reaction" IP: Logged |
Snickers Pilot
|
posted 03-30- 10:48 AM
Action <--> Reaction What I was trying to say earlier. This could only hurt, not help. If SOS were to ever happen, this would definately kill it. Better think LONG and HARD about this. Then when you are sure this is what you want to do. Dont do it. Who runs the servers we play on? If Activision has any control over them at all what do you think they might do? Now the whole community will have been been hurt.I CAN SEE NO GOOD COMING FROM THIS LINE OF THOUGHT. IT _IS_ FRIVILOUS (sp?) BTW - Can the EULA be enforced? Yup it is every day. Anyone who thinks otherwise is deluding themselves... ------------------ Snickers =FC= [This message has been edited by Snickers (edited 03-30-2000).] IP: Logged |
goth Pilot
|
posted 03-30- 12:13 PM
I agree that a lawsuit is not he best option. And I agree we should keep MH in our thoughts as anything is planned. However, I do think a well worded "Community of Consumers" letter of request might be effective. As a matter of fact, there has never (to my knowledge) been concerted effort to get Activision to do anything about SDOE. Mostly there were just complaints about the lack of support by Activision.A letter like I'm suggesting should be tailored to specific set of actions Activision could undertake to correct or allow other to correct the sim. No cursing. No idle threats. No screaming. Rather, just a well worded letter of complaint and request for action. Written with more of a promise for good publicity, consumer relations, and continued support, than a threat of lawsuit abd bad publicity. Although the letter must clearly imply that such could be the end result of failure to respond to our request. I've actually been toying with the language for such a letter in my head this morning. Don't be suprised if MH has to stay out of this entire thread. He cannot condone the efforts, nor be seen to be a part of them. If any action is taken, it would have to be done by a community without him involved or implied in any way. As a courtesy to him and his efforts to improve the sim, we should do all we can to protect his isolation from the effort to get Activision to act. Nobody wants to see MH or anyone else injured by an effort to get Activision to offer support and assistance.
IP: Logged |
Jerry Pilot
|
posted 03-30- 01:02 PM
Actually Goth there was at least one concerted effort where we all emailed Activision - I think it was regarding the release of a patch. They just blew us off and told us that it was Parsoft's responsibility, not theirs. Then MH had to struggle to get their approval for unsupported patches. At least that's how I remember it. Maybe someone else can fill in the details.IP: Logged |
Jv44~Siggi Pilot
|
posted 03-30- 01:30 PM
Goth, I'm sure most here would very much appreciate it if you would go ahead and compose the letter you've been thinking about and post it here. If it hits the spot we could then post our approval underneath it and you could 'sign' it in our collective names and mail it to activision, or you could mail it via me. Thanks to the positive imput from you guys we are seeing a way forward on this issue. It's not blind hope to imagine we may yet get activision to act and bring SDoE up to par. Rock on.  IP: Logged |
Snickers Pilot
|
posted 03-30- 01:32 PM
As the old saying goes: Be careful what you ask for. You may get it...------------------ Snickers =FC= IP: Logged |
Jv44~Siggi Pilot
|
posted 03-30- 02:05 PM
Meaning what? Getting SDoE the patches it needs to make it an excellent online sim? Yes please.  IP: Logged |
bjorn Pilot
|
posted 03-30- 02:46 PM
Siggi,I don't understand where you get all this energy from. Sure there are bugs, and sure there are a zillion things that could've been handled better, but come on, a decent drunk at your local pub costs more than SDOE, so it's really nothing to fuzz about. _ /Bjorn.
IP: Logged |
Fygar Cadet
|
posted 03-30- 03:00 PM
I for one belive that it would be senseless to sue Activision. Like others have stated, it wouldn't put a dent in Activision and would be an ungodly mess for us.The unfortunate fact is that Activision "owns" this game. You and I have basically NO RIGHTS in the usage of this software. That's the way closed source (read proprietary) software is, from Microsoft down to Joe Blow's shareware. I hate this system. I loathe Microsoft. But until Open Source makes sense for games, we're basically screwed. The only way to get the game you want is to 1. make it yourself or 2. pay someone to make it for you. There are in fact two fully Open Source flight sim projects in development currently: FlightGear and Sabre (might be more, but these I know about). Right now they're in the early stages and really lack any kind of good FM. But if someone with expertise in these areas would contribute to the community, we could really see something great come of it. And (are you listening Michael :-) I would love to see even the level of FM that exists in A10 Cuba opened to the community (as Id software did with DOOM2 and even the Quake engines -- I believe they've even released Quake 2 source to the community). Anyway. Pressuring a corporation like Activision into fixing a bug will meet with the same amount of success as calling for them to release the source to the community. Zero. Still tho, it astounds me how tightly these companies grasp onto their source code. Like Siggi said, as if the customer base didn't matter at all.
IP: Logged |
Captain CanucK Pilot
|
posted 03-30- 03:03 PM
About the possible "backlash" action that Activision might take - think about this for a second... if they were to backlash against their customers - whom are merely pursuing a broken promise, it would be seen as terrible public/consumer relations stunt, and give activision an even worse reputation. They likely know that this steadfast community of simmers will counter attack and expose all the wrong doing activision has done its patrons. On the other hand, it would make them look caring and concerning if they in fact did act and create the long-awaited patch. Counter to what many believe, the ball is in our playing feild - and, if we act correctly, I am certain that we can gain what we've been missing for so long. ------------------ -Capt. CanucK 166 Bulldog Sqn, RCAC IP: Logged |
Jv44~Siggi Pilot
|
posted 03-30- 03:31 PM
If I buy a paperback novel I understand that I don't own the story. But I sure as hell own the physical object.If a page is missing I'm entitled in law to demand the publisher supply the missing page. If the cover describes the story falsely I'm entitled to sue for fraudulent advertising. SDoE is falsely advertized and it has missing/faulty components. I paid money, not for the code but for the game which was advertized as "ultra realistic" and which has faulty components. We have a case. IP: Logged |
Captain CanucK Pilot
|
posted 03-30- 03:34 PM
Well said.------------------ -Capt. CanucK 166 Bulldog Sqn, RCAC IP: Logged |
bjorn Pilot
|
posted 03-30- 03:40 PM
Good luck, Siggi. _ /Bjorn.
IP: Logged |
Snickers Pilot
|
posted 03-30- 03:54 PM
Meaning what? Yes you may get it but at what cost. Read "The Monkeys Paw" Good luck Siggi, 'Out------------------ Snickers =FC= IP: Logged |
Jerry Pilot
|
posted 03-30- 03:54 PM
Siggi, if the cover of your paperback novel says "spellbinding" and you don't think it is...you're going to sue for false advertising? Better hang your hat on faulty components rather than "ultra realistic". IP: Logged |
Spanky the Mad Dog Pilot
|
posted 03-30- 04:14 PM
Spanky here... I don't know. When he puts it that way it almost makes sense. Think of SDOE like a product you just bought. Maybe a stereo reciever. It says its dolby digital compatible (ultra realistic FM) just before its released they change it to just normal Dolby Pro Logic. Then on top of that some of the stats are wrong. It says its 100watts at what ever % of distortion. Turns out in a test by an independant lab its only capable of putting out 75watts. (watts are funny things lets not argue about them) AND THEN, the remote doesn't work with half of the stuff its supposed to. It works with some but not all. I'm not saying they should have to add features or anything. All I would ask that they should put out the proper FM(I know that could be anything but most aggree they didn't even spin) and fix stuff like the damage bug and any other major bugs. You guys are all saying this could backlash. And for sure it could. But rememeber the upside. Lets say it went through and won. Wouldn't that mean it had set a precedent and that would mean other company's would have to be more carefull to actually complete their products? I don't think a lawsuit is the answer. But I fully support a HUGE activision boycott. I'll go one futher. Pirate every Activision game you can. And then turn around and sell copys. LOL IP: Logged |
Jv44~Siggi Pilot
|
posted 03-30- 04:20 PM
Jerry, activision's mistake was in using the word "ultra".Realistic would be defined as "A real Mustang loses control if the stick is pulled back too hard at high speed. In our sim the virtual Mustang loses control if the stick is pulled back too hard at high speed." That would constitute a fair definition of realistic, loosely applied. Ultra realistic would be defined as "A real Mustang behaves specifically such-and-such if the stick is pulled back too hard at high speed. In our sim the virtual Mustang exhibits almost exactly the same characteristics when the stick is pulled back too hard at high speed." The term "realistic" is open, within common-sense constraints, to interpretation. The term "Ultra-realistic" is not. Ultra-realistic, in marketing terms, has a meaning that cannot be loosely defined. It is a claim that the behaviour of the product matches that of it's real-world counterpart extremely closely. The FM's in the shipped version of SDoE didn't come close to even realistic, never mind ultra-realistic. And A/C that take 100 cannon rounds without ill-effect cannot be described as taking damage ultra-realistically. I REST MY BLOODY CASE. Yer honour.  IP: Logged |
goth Pilot
|
posted 03-30- 04:27 PM
I have to agree that "ultra realistic" could be construed as advertsing "puffery" which is okay in Texas at least, so long as it doesn't rise to fraudulate claims made to induce a consumer to purchase an inherintly inferiour product.Some would say the sim was more realistic than anything else that came out at the time. It did come with the promised graphical detail, the planes promised, the open plane system, a mission editor, and online play. I think the better analogy would be that of a tool. An all purpose tool said to work better than any tool of its kind before. A tool you bought based on its brand name and the hype surroundig it. You got it home and the tool did everything it said it would. But, not as well as you had hoped. It rounded off the courners of bolts. It wouldn't fit every bolt in your house. And if you modify the tool to do a particular task better, it looses its functionality as an all purpous tool. So you have to go back to the packaging and verify if the tool was said to specifically do everything you thought it would. Did they say it would fit every bolt in your house. Did they say it will never round off the heads of bolts. Did they say it could every task in your house, and did they say that if you modify the tool they will still honor their gaurantee. If the didn't make those specific promises, did they really "cheat" you? Activision probably didn't cheat us when they sold the game. But they did leave us abandoned after the sale. I think if there is a claim, I think its best made on support. Then the issue is to what extent can they be held responsible for providing support to a product that they put on the market to be used and added to for years of on-line play. And, did they fall short of that obligation. I have to watch myself here, because I haven't done consumer law in a long time. I don't want my words here to be construed as legal advice. I'm thinking outloud as I contemplate what if anything can or should be done. IP: Logged |
Zurawski Pilot
|
posted 03-30- 05:17 PM
"I have to watch myself here, because I haven't done consumer law in a long time. I don't want my words here to be construed as legal advice. I'm thinking outloud as I contemplate what if anything can or should be done."ROF! ... spoken like a true lawyer.  (No offence intended ... just thought it funny) IP: Logged |
goth Pilot
|
posted 03-30- 05:23 PM
None taken.... *chuckle*IP: Logged | |