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Author
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Topic: The cause for crash-to-desktop with WWI planes!
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Lothar Pilot
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posted 03-27- 10:26 PM
It seems that if the amount of fuel is set too low in some of the user made planes, the program crashes to desktop. I created a mission with only Bristols flying across Dover. They had 60lbs of fuel. After a few minutes the sound of flaps lowering can be heard for a split second, then a crash-to-desktop. This also happened with the DR1, DVII and Spit 1. I tried it with the Typhoon, at at the point where the others would crash, the Typhoon lowered flaps, reduced RPMs and looked for a place to land. I repeated the test with the other planes, but with 10lbs of fuel. The CTD happened much faster. With 5lbs of fuel the CTD was almost as soon as the mission loaded. 600lbs of fuel resulted in no crash and I could finally rock those damn Albatroses from the back seat of my Bristol!These WW1 planes are so good, I'm playing now more than I have in 6 months! -Lothar IP: Logged |
ReaperMan Pilot
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posted 03-28- 12:26 AM
At last, you've found the cause! Thanks Lothar! 600 lbs of fuel is too much for a WWI plane, though...-=TheReaper=- IP: Logged |
Whirlwind Pilot
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posted 03-28- 07:55 AM
600lbs of fuel is only 100 gallons. I am just wondering if there invalid flap pointer.IP: Logged |
Raider Pilot
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posted 03-28- 09:06 AM
Guys, I think you are on to something. The WW I planes have no flaps. There is no reference to flaps on the DVII and I never hear the AI try to use them. But then again, I have never run out of fuel either.It was reported that just before DTC with some planes they would hear the Flaps or Landing Gear sound. Then DTC. I think you guys are on to something here. ------------------ Raider 33rd~GS [This message has been edited by Raider (edited 03-28-2000).] IP: Logged |
Lothar Pilot
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posted 03-28- 10:39 AM
I think you would only hear the flap noise if you were near the plane that was low on fuel, that would explain why it isn't heard before all the crashes. I've also heard this flap noise right before CTD with the WW1 planes, which have no flaps.I noticed this problem happened with the Spit 1 also, which has flaps. The flap sound may only identify that something in the 'low fuel, land' sequence is causing the problem. It would be helpful to know exactly what the plane is doing (internally) when it gets low on fuel. A temporary solution may be to decrease the fuel burning rate of the WW1 planes. This would keep the weight about right and prevent the crash. [This message has been edited by Lothar (edited 03-28-2000).] IP: Logged |
Tailslide Pilot
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posted 03-28- 01:27 PM
Ahhh.. I wonder if this is why the 5.3 lanc CTD on my Island strike mission? I also heard the lowering flaps sound. I'm wondering if this has anything to do with the aircraft getting saved from OPS since the 5.2 Lanc doesn't do this and it was only modified with extractor/builder. Also I did the conversion from Spit V to Spit1a using OPS. TS
[This message has been edited by Tailslide (edited 03-28-2000).] IP: Logged |
Michael Harrison General
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posted 03-28- 04:21 PM
I would be mortally suprised if the fuel is the actual problem. More likely it's the sound that's causing the CTD.If you load up the plane with fuel, do you ever hear the sound? IP: Logged |
Lothar Pilot
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posted 03-28- 04:53 PM
The sound only seems to occur if the crash occurs. I've been trying to find out what determines if it will crash or not. One thing I've noticed is that if the Bristol belongs to a German squadron but is assigned as 'Allied' it will crash (JG1 or JG5). Assigning it to Axis prevents the crash. I've also noticed that the Bristol and the DVII 'run low on fuel' at different times in their flight. The Bristol will throttle down and leave its mission path after only a few seconds with 15lbs of fuel. The DVII can fly half way across Dover before it 'runs low'.IP: Logged |
Spyder Pilot
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posted 03-28- 05:30 PM
The sound I hear just before dt'ing is another persons gunfire hitting my plane. Even though I've been shot at previously by the person it seems to be a certain range when this happens, ie close. I haven't identified the main planes as yet but it's been in the spit1, 109 (x versions) and p51d that this has happened to me. Some people say it's my connection, how the hell is connection related to a dt when getting shot? Ignorance is bliss yeah.
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Lothar Pilot
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posted 03-28- 05:34 PM
I've been getting consistant results using my full install as well as moving everything out of the media folder except for the default par files, par 15 (WW1 planepack) and my mission file.It seems that if I assign the Bristol to an RAF squadron and make its allegience 'Allied' it crashes also. It always occurs at the same point, which is related to the quatity of fuel that the plane is loaded with. It only happens to an AI plane (not autopilot). I have a mission which always CTD at the same point when I play it. I also have an identical mission using a different squadron and allegience which does not crash, but the plane reduces rpm and deviates at the point at which the first one crashes. A third mission contains more fuel and crashes at a later point than the first. If anyone would like to confirm these findings, let me know and I'll send the missions. IP: Logged |
Zoycite JAG
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posted 03-28- 06:23 PM
Uh, what WWI is this??The WWI plane pack hasnt been released yet. If its the "WWI contest pack" then you should really update your planes when the "Official Contest Pack" is released. Some of these planes have had additions to them  ------------------ Zoycite 33rd~GS visit The War Paint Factory IP: Logged |
Lothar Pilot
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posted 03-28- 06:47 PM
Zoy, I'm getting the same results with or without Par15. In fact, I just moved all planes into another dir, deleted the cache files, changed my mission to use the FW190, and it happened again at the same place.The Bristol seems to run out of fuel faster than other planes. I think thats why I noticed it with this plane first. IP: Logged |
Sv Pilot
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posted 03-28- 08:12 PM
Lothar,I just want to thank you for your hard work on this... this info you are giving is completely awesome. I am still stumped, but maybe MH can see what is going on here. Michael, if Lothar sends you this missions that can always reproduce the CTD, can you check the debugger on it? This would not need to be right away or anything, I am just curious if this could be a possible place to turn to if all else fails... If we can reproduce it consistantly with a known set of initial conditions Lothar, that is a very good thing. Feel free to send me this mission: sean@schoolmusic.com - I will see if it works the same for me. Then I can tweek stuff and see if anything fixes it... -Sv IP: Logged |
Lothar Pilot
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posted 03-28- 09:23 PM
Sv, I just sent you the mission. I'd like to confirm that it isn't just my machine or installation. Thanks!IP: Logged |
Tailslide Pilot
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posted 03-28- 09:25 PM
So let me get this straight.. ALL the planes CTD when they run out of fuel under AI control now? aaaaaaaaahhhh..... thud. TS
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Spyder Pilot
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posted 03-28- 10:19 PM
Medic!
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esox Pilot
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posted 03-28- 11:02 PM
I just confirmed that the 5.3 lanc will cause a CTD when it runs out of fuel under AI control.later.... hmmm, this is happening with every plane. I created a mission with 2 planes and 10 lbs of fuel. As soon as the fuel runs out I hear the flaps sound and Boom! planes: Lanc, Spit Mk1, Spit IXe, A6A Apache, B17 F, B17G, FW190 A3, FW190 A8, BF109 E4, BF109 F4, BF109 G6, P51D. I stopped there. The weird thing is, Spin, Mad Moe, Sparky and I flew Tail's "Stall Fight" mission online last week. There were 2 AI planes int he mission and I remember the AI making it to the ground no problem. They even landed nicely. TS, you have "NO AI" in the mission title, is this why? Esox=FC= [This message has been edited by esox (edited 03-28-2000).] IP: Logged |
Tailslide Pilot
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posted 03-28- 11:42 PM
Simply because the AI doesn't fight without fuel it just coasts to the ground so you can't count on them to fight. Does this problem only happen offline or online too? Are there any plane that don't crash? TS IP: Logged |
esox Pilot
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posted 03-29- 12:03 AM
Tried the same mission online, first with the P51D, then with the (5.3)lanc and no CTD.IP: Logged |
Tailslide Pilot
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posted 03-29- 12:10 AM
mondo bizzaro
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Spyder Pilot
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posted 03-29- 05:17 AM
Das Fukkennearen schitzen selfen
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Lothar Pilot
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posted 03-29- 08:33 AM
I have two identical missions with the Bristol, one CTD when the AI gets low on fuel, the other one doesn't CTD and the AI lands. The second mission was saved from the first. They are:2 Bristols of JG1 Udet, Axis Allegiance, 15 lbs fuel 2 Bristols of RAF 85 Squadron, Allied Allegiance, 15 lbs fuel The Axis mission works. I've tried some other squadrons also, and they generally seem to crash. I have installed the Nations pack. I wonder if this could be related? -Lothar IP: Logged |
Jeeves Pilot
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posted 03-29- 10:59 AM
I would be surprised if Nations caused any CTD's. We really only changed squadron ppf's...just like what someone did with the He-100 (Heinkel Rostock Defense...)-- and we just changed the country name and reference in the loadout.ppf...has anyone tried these missions with the Japanese, Italian, or Russian squads we created? I don't see how the Nations project would cause a CTD with a British squad...but if it helps...maybe send your mission to someone without Nations (I think I remember Spanky saying he hadn't d/led it yet)- and see what happens? I don't mean to sound over-confident (with this game- you'd look pretty foolish ) but we really tested everything we could foresee as a problem...although we did not have the contest planes...although all the planes you're talking about have no relation with Nations...try the Yak-3, Zero, Tony, and I16- the only four that I know of that show up as planes in the "new" nations.[This message has been edited by Jeeves (edited 03-29-2000).] IP: Logged |
esox Pilot
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posted 03-29- 06:26 PM
I do not have nations installed yet, and am getting the CTDs, so it's not that.Esox=FC= "Further research is indicated..." IP: Logged |
Tailslide Pilot
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posted 03-29- 06:52 PM
I still have the FM5.2 zip if anyone has time to kill. http://tailslide.firelight.dynip.com/Files/PlanePack52.zip
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