posted 03-22- 08:08 PM
No offense taken, of course 
All of the phsical specs are correct, except we don't have the WWI airfoils done yet, and the prop is not set correctly... this will be set when the airfoils are built. It will happen 
We even need to make airfoils for the prop 
Oh, also turn rate has not been set due to lack of known data. It must be out there some where...
And I give credit to the RB3D soundpack add-on for the sounds - GREAT sounds. I did have to resample them to get them to work in SDOE, and it is still not a perfect match. SDOE tunes engine sound to throttle, not RPM, etc. 
Well we all need some job security! 
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-Sv =FC=
WWI in SDOE!