posted 03-20- 05:21 PM
Hmmm. I tried to put multiple Corsairs in one mission, but they all used the same skin. I'm not sure why this would be. I might try changing the names of the skins and the file refs to see if that works.I did check the .tif files before the last upload, and they were the correct files (i.e. they look like a birdcage Hog).
If you're into modifying files, you might try renaming the two .tif files as something unambiguous, like bchog1.tif and bchog2.tif. Then you'll have to modify those file references in the .sm file using either OPS or extractor/builder. You'd need to modify both the name of the texture and the texture definition section.
I don't know about the black color. I'll try putting the zipfile into my game and see if it looks wrong.
You DID download either the FixF4U.zip file or redownload the individual F4u1.zip file, right? There is a problem with any birdcage you may have gotten prior to about 2200 EST last night. 
The Corsair II and F4U-1 are earlier versions of the plane, and my data indicates only a single hardpoint under the fuselage for heavier bombs like 500 or 1000 lbs. The Corsair II can carry 1x1000-lb and the F4U-1 can carry 1x500-lb. (I'm open to data that suggests otherwise tho...)
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--jedi--