FSIC Messageboard
  SDOE General
  We need this now.

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   We need this now.
Jv44~Siggi
Pilot
posted 03-18- 07:51 AM     Click Here to See the Profile for Jv44~Siggi   Click Here to Email Jv44~Siggi     Edit/Delete Message   Reply w/Quote
The Damage Model Patch.
ALL of the required patches, packs and updates on ONE site.
Lobbies that let us players JOIN GAMES IN PROGRESS.
Lobbies that let players choose ANY PLANE THEY WANT.

Is it any wonder that new buyers of SDoE stagger away from online play with a headache? I've been here since SDoE was four months from release and even I am unable to undestand what packs are required, how to install them or even how to FIND the frikkin things.

So an auto installer would be nice too! We are all over the place here, confusion reigns. Newbies are scared off, and that's not good for SDoE's future. Who was that whispering "What future?".

IP: Logged

Sv
Pilot
posted 03-18- 09:09 AM     Click Here to See the Profile for Sv   Click Here to Email Sv     Edit/Delete Message   Reply w/Quote
Isn't "joining games in progess" and "players choosing any plane they want" just arcade playing?

Yea, a good place to get the latest plane pack, a plane-pack installer, and a plane-pack troubling shooting tool all sound like good ideas to me. This can all be done too... in time

------------------
-Sv =FC=

WWI in SDOE!


IP: Logged

esox
Pilot
posted 03-18- 11:19 AM     Click Here to See the Profile for esox   Click Here to Email esox     Edit/Delete Message   Reply w/Quote
Siggi
I'm right there with ya! (except for the joinging games in progress part).

It is confusing. I'm not sure what the answer is. Maybe if there were one official place that would always tell you what the "online standard" was and where it could be downloaded, with detailed instructions as to what exactly you should have in your media folder etc... (I know it's not that simple with addons and all...) we could always send people to that location for the latest plane pack. Right now, the instructions are confusing.

As I said, I dont know the answer, but the last couple of nights have been hell for some of the newbies. I wish I could write an installer..... A web app would be excellent. People could go to a web site and have it automatically check what is installed and compare it to the standard kind of like Windows Update. Am I just dreaming?.....

Esox=FC=

IP: Logged

Zoycite
JAG
posted 03-18- 11:31 AM     Click Here to See the Profile for Zoycite   Click Here to Email Zoycite     Edit/Delete Message   Reply w/Quote
Esox,
Now that would be cool. Maybe there is a way for a little JScript to do this. Like check for installd items, but I dont know how it could tell the difference between on par version and another.

Hmmm, theres got to be some Html gurus around here.

Also if you guys run into a new person, point them to the Standards Doc. It has links to the current PP's, Patches and useful add-ons and info. With installation instructions and a trouble shooting guide.

It can be found at: www.fightersquadron.com\warpaint\standard.htm

If someone thinks something whould be added, just let me know.

------------------
Zoycite 33rd~GS

visit The War Paint Factory

IP: Logged

Jv44~Siggi
Pilot
posted 03-18- 12:13 PM     Click Here to See the Profile for Jv44~Siggi   Click Here to Email Jv44~Siggi     Edit/Delete Message   Reply w/Quote
Joining Game in Progress...what's wrong with that? It's realistic. Have an arena limit of ten and as people get shot down a fresh pilot can join from the lobby...a queuing system. All new entrants have to start on their airfield, take off and all. The balance between allied/axis pilots would change dynamically, nobody would be visiting empty lobbies, the battles would go on for hours with tired pilots leaving as a constant stream of fresh ones would be arriving. Maybe it would require a dedicated server?

IP: Logged

Private Roger
Pilot
posted 03-18- 12:47 PM     Click Here to See the Profile for Private Roger   Click Here to Email Private Roger     Edit/Delete Message   Reply w/Quote
Sounds like having Regen on, but instead of the same pilot a different one comes in. Yeah, that does sound realistic.

It might be fun as an option though.

I do agree on the centralized location for all required patches and updates.

PR=FC=

IP: Logged

Zoycite
JAG
posted 03-18- 01:09 PM     Click Here to See the Profile for Zoycite   Click Here to Email Zoycite     Edit/Delete Message   Reply w/Quote
While a neat idea, until we could re arm our planes this might not be so fun.

------------------
Zoycite 33rd~GS

visit The War Paint Factory

IP: Logged

Jv44~Siggi
Pilot
posted 03-18- 02:40 PM     Click Here to See the Profile for Jv44~Siggi   Click Here to Email Jv44~Siggi     Edit/Delete Message   Reply w/Quote
Yes, add re-arming to the list definitely.

IP: Logged

Mirthain
Pilot
posted 03-18- 05:27 PM     Click Here to See the Profile for Mirthain   Click Here to Email Mirthain     Edit/Delete Message   Reply w/Quote
Except re-arming planes took anywhere from 20 minutes to a half an hour.
No, I must say that join in progress games is not realistic, at all.. but it is fun. It is nice to have a continual fur ball running and the chaos can be fun.. but it isn't realistic, since that is not how the powers that be handled resources. A certain number of planes went out, and that was it. Missions were planned with a number of aircraft and that was it. New pilots didn't just spawn up to keep up the attack.
Like I said, I think that join in progress can be fun, but it isn't realistic. The current mission based is actually more realistc.
And of course, I agree totally with your other points.... ;}
Mirthain=FC=

IP: Logged

roadtoad
Pilot
posted 03-18- 05:48 PM     Click Here to See the Profile for roadtoad     Edit/Delete Message   Reply w/Quote
Join an existing game sounds great for anyone wanting a quick dose of airquake. But if it happens, it should be host-specifiable, so those wanting something with mission elements can do their thing without interruption, like Mirthain says.

IP: Logged

spin
Pilot
posted 03-18- 05:53 PM     Click Here to See the Profile for spin     Edit/Delete Message   Reply w/Quote
I could handle joining games in progress if you were to take over ai planes. This would be ok.

Allowing people to join at the end of a mission at the mission start point is kind of pointless. One of the things I like about SDOE is the fixed time mission concept.

The plane pack could be written with an install program that removes incompatible sm files (with an appropriate prompt to the user)and ensures online compatibility - this wouldn't be too difficult (not that I have a clue how). The next pack may need to do this anyway to ensure the 5.3a files are properly removed.

IP: Logged

bomber
Pilot
posted 03-18- 06:20 PM     Click Here to See the Profile for bomber   Click Here to Email bomber     Edit/Delete Message   Reply w/Quote
I think we could have realistic join on the fly, but it's very important that we remove the radar and out of sight padlock. We could actually fly bomber missions if the axis did not know who we were and when and where we are coming from. More realistic I say.

IP: Logged

bomber
Pilot
posted 03-18- 06:22 PM     Click Here to See the Profile for bomber   Click Here to Email bomber     Edit/Delete Message   Reply w/Quote
Oh I forgot to say the small size of our world might make it work, patrols might actually find each other, have to try it and see. Is anyone making recon planes lol.

IP: Logged

Mirthain
Pilot
posted 03-19- 04:22 AM     Click Here to See the Profile for Mirthain   Click Here to Email Mirthain     Edit/Delete Message   Reply w/Quote
Bomber, please read the other posts again... then think about it... join on the fly is something that the online services did to get lots of people in the air... and they did it with 3 fictional nationalties, and you could fly any plane you wanted, axis or allied. I am sorry, but the mission area isn't big enough in this game to support doing on the fly missions. Perhaps with bigger terrain, but even then, not likely.
Joining in the middle of a mission does not realism make. It isn't how missions were done, and it doesn't jive. Airquake is what you wind up with. That is fine, and can be lots of fun, good for ACM practice and the like.. but not for realistic missions.
Let me explain why this doesn't translate well.
When a mission was devoloped, it was planned with knowledge (not altogther accurate) of expected resistance. With the current availability of your AC, and with a specific result in mind. That is how our missions are developed. With the online game (read "arcade" for all you who like these labels) style, there is no cohesiveness. There is no way to plan a mission and even create a feeling of realism when you are flying wing in a 38 for a 190a4. Join in progress is not realism.
I am not against join in progress, but please don't say it is realistic.... it isn't, it is fun though.... ;}
Mirthain=FC=

IP: Logged

Jv44~Siggi
Pilot
posted 03-19- 07:08 AM     Click Here to See the Profile for Jv44~Siggi   Click Here to Email Jv44~Siggi     Edit/Delete Message   Reply w/Quote
Joining games in progress would popularise SDoE and bring in the crowds. Then, from that crowd, we could extract the hardcore players and turn SDoE into a serious squad-playing sim.
But it was pie in the sky stuff. Ideas here get watered down and evaporate, there aren't enough of us interested to get anything big done. MH is doing his thing elsewhere and most here are happy to see SDoE gambol along without wanting to make anything particularly significant out of it.
The bottom line is, are people here getting fun out of SDoE. I would say they are, chaotic as it is. This is like a research and development unit and we're the test pilots. Those that want serious online combat sign up with other units (sims).
The B17-2 crew are already creating their own servers for serious online combat. SDoE could be pulled around, if enough people here had the will and enthusiasm to see it as more than just an R&D unit. I was even going to suggest getting a refined patch & plane-pack bundle onto a magazine cover-disc (I think I could swing that) but I guess we're all content to leave things as they are.

IP: Logged

Jerry
Pilot
posted 03-19- 12:59 PM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
I find it interesting that so many of us on this and other threads keep saying "yeah, that would be fun but not realistic". Since when did "fun" become secondary?

IMO Siggi's ideas are worth pursuing because they will appeal to those of us (the majority) who want fun first. We can graduate to "realism" as time and skill allow. We should work towards having both available.

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Fighter Squadron Information Center

(This site Copyright (c) 1999 Inertia LLC)

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c