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Author
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Topic: Wings coming off and still flying
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Aaron_G_Turner Cadet
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posted 03-14- 07:55 AM
I've noticed a number of people post that they can get wings to fall off planes and still land. I know in the original unpatched version the FMs were supposed to be rather dumbed down, but even with plane pack 5.2 I could rip the outer wings off a B17 and still have a chance of landing it. Surely this can't be that accurate? On a related note it seems that the Fokker Dr. 1 is a bit tough - at 300mph the wings vibrate a lot but I would have thought it would have fallen apart before then!IP: Logged |
Sv Pilot
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posted 03-14- 08:39 AM
The Fokker Dr. 1 is just a demo plane for OpenPlane and does not have a complete FM/DM...As far as the B17 wings, I would guess that iff you snapped off the wing tip nice and clean the plane would still fly. I would also guess that in reality there is a very low likelyhood of getting such a clean break. DM is in the works that may allow us to more effectivly update aerodynamics when parts get broken. Right now the only flight changes to the B17 when it looses the wing tip is that 1) the aerodynamics of the wing tip are no longer attached to the B17, 2) The weight and momentum of the wing tip is no longer connected to the B17. Oh, also I would guess that the remaining inner wing may be very weakened, hopefully we will be able to do this to  ------------------ -Sv =FC= WWI in SDOE!
[This message has been edited by Sv (edited 03-14-2000).] IP: Logged |
dauntless851 Pilot
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posted 03-14- 09:56 AM
While flying Laika801's nice I-16 Rata, I rammed the wing of a Ju-88. The I-16's wingtip was lost in the process too.I had to keep the joystick right of center as the plane would turn toward the damaged wing. Moving the joystick left would bring on a violent roll. Managed to get back to the airfield and land, but I thought it was cool that it handled like that. Way to go LK. IP: Logged |
Tailslide Pilot
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posted 03-14- 10:06 AM
The bombers still have unrealistic climbing ability which helps them stay in the air with parts missing. We could give them the FM treatment the other planes got but I doubt people will want to fly a b17 for half an hour just to get it up to altitude... TS ------------------ ________________________ TS Aircombat
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Aaron_G_Turner Cadet
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posted 03-14- 10:19 AM
I'd rather the FMs for bombers were more accurate than not. People are prepared to fly them in Warbirds, even when they handle like busses (although in No. 23, RAF we tend to fly B25s and Mossquitos). If the FM models are way out then maybe Scharmers is right.IP: Logged |
jedi Pilot
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posted 03-14- 10:58 AM
I think one of the problems is the way "lift" is generated in the model. You can specify the area of each wing part, and an airfoil for it. If you use the "real" numbers for these parts, you'd think that your model would then perform similarly to the real plane. And this is true, but only up to a point.What I found with the Corsair was that, if I gave the outer wings ("wingtips" in OP-speak) their proper area, at high speed, they set up an excessive vibration or "flapping" motion. If I left them at the same "strength" as other planes, the wings would simply rip off at 425 mph or so, far slower than the max speed possible in the Corsair, which could flirt with the Mach in a dive and probably live to tell the tale. Conversely, if I strengthened the wings significantly (look at the Typhoon DOFs for the wings and compare them to the same DOFs on the Mustang to see a "beefed up" wing) I would get what I call "the Hummingbird effect"--the wings would rapidly vibrate and flap, stay attached, and actually INCREASE speed, even in a CLIMB! When last seen, the Hummingbird Hog was accelerating through about 700 mph, climbing through 15000 feet, and shaking like a sumbitch! I thought that was probably a bit too much to expect guys to swallow so I began "shrinking" the wingtips. When I got to about 2/3 of their actual size, the airplane would remain stable until 550 mph or so at low level (although you have to start pretty high up to get to that speed down low). The wings will still do the flapping thing, but only at around 580, and at low level, the tail will come off before that, so the "hummingbird effect" is hidden. Long story to illustrate a small point: the sim appears to expect the "wingtips" to be smaller than the "wings" in area. So that means when you lose a wingtip (which may LOOK like a large part of the wing) you don't lose all that much of the overall lift, and you may still be able to fly using rudder and a lot of aileron. The smaller the wingtips are, the more likely you can fly without one, and the more likely you can fly the plane fairly easily with BOTH wingtips missing, using just the rudder, because all you need is sufficient speed to generate lift with the inner "stubs" of your wings. I would think that this is something we could solve for the WWI planes, since they don't need to be able to fly at 450 mph, but for the "heavy iron," being able to fly at 100 mph and also transsonic is somewhat problematic IMO. ------------------ --jedi-- IP: Logged |
Sv Pilot
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posted 03-14- 11:05 AM
jedi,Have you tried to change the spring max angle or dampening values? -Sv IP: Logged |
Sv Pilot
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posted 03-14- 11:07 AM
Also, it is not a speed-only thing. Raider/Zoy's Fokker DVII did this too at slow speeds because it was so light. It seems to be a weight vs. speed ratio issue. Try increasing the wing tip/wing root weight.-Sv IP: Logged |
Aaron_G_Turner Cadet
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posted 03-14- 11:13 AM
Interesting, jedi.What would happen if you reduced the effective airfoil area (for the FM) of the inner wing to as well as the outer wing to keep the lift ratios 'accurate' in some guesswork sort of way? IP: Logged |
Falck Pilot
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posted 03-14- 11:16 AM
Aaron i suspect (though i havent tried it yet so im not sure) that doing that would throw the roll rates of the planes off. Those may be able to be adjusted with the inertia tensor though.IP: Logged |
Tailslide Pilot
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posted 03-14- 11:28 AM
The wing area of the bombers is accurate. I haven't looked at the weight but it's possible they are too light. We had a big discussion about this a couple months ago and a couple months before that I think I'll sit it out this time around  TS
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Aaron_G_Turner Cadet
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posted 03-14- 11:29 AM
Falck,It might increase the roll rates, perhaps, as there would be more force at the wing tip. I am not sure what other effects less lift at the wing root might have (apart from falling like a stone without the outer wings). How are accelerated stalls handled? Does it model roots stalling before tips? Maybe the Spit would gain an advantage as in real life, with more lift available on its late-stalling tips, or maybe this is a bit too much to hope for! IP: Logged |
Aaron_G_Turner Cadet
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posted 03-14- 11:33 AM
Tailslide - The bombers being too light might make sense. They do seem a little on the nimble side compared to other sims, which might be a weight underestimate. Also I can't get the wings to come off the Lanc even in quite a dive (haven't tried in in Plane Pack 5.3a though). IP: Logged |
Tailslide Pilot
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posted 03-14- 11:38 AM
SDOE doesn't model Mach effects so when you do see the wings come off it's from some other effect that's been fudged in. The spitfires do currently have washout on their wingtips.. the Spit 1a has a huge amount of wing twist compared to the other spits so it's pretty impossible to tip stall. If you look in the README directory that comes with 5.3 you will find a comprehensive list of FM alterations that will likely answer most of your questions. TS IP: Logged |
bjorn Pilot
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posted 03-14- 02:06 PM
Jedi,It sounds like you have the pivot points for the DOFs behind the airPt for the wing tips. It causes an instable behaviour, pretty much like trying to push a piece of paper in the air, in front of you, from the tail end. I've used the technique, with some success, to simulate compressibility effects no the stabs. If you try to move the DOFs forward you probably will not get that effect (at least not if the problem is what I think it is.) _ /Bjorn.
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bjorn Pilot
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posted 03-14- 02:11 PM
BTW, to get back to the original topic, I guess it differs a lot from plane to plane, depending on how the control surfaces were moved, but it actually could happen that you can fly with a huge part of the wing gone.Only yesterday I read a story about a P47 pilot who, while strafing, happened to ramm a pole and lost 3-4 feet of his right wing, and still flew the bird home to base and landed. Probably the combination of a very good pilot and an extreme case of luck, but still it happened. Unfortunately I lost the reference, so I can't give you the source of the story. _ /Bjorn. IP: Logged |
jedi Pilot
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posted 03-14- 02:25 PM
Bjorn--Now that's something I didn't think to try. I changed all the DOF parameters, but I only tried moving the DOFs themselves to the exact same point, midway on the wing, rather than moving them to the airPt. I might give that a try. Getting the wing areas back to their proper values seems a worthwhile goal, but only if the proper overall performance can be achieved. In practice, it's unlikely to lose both wingtips simultaneously, and the Corsair so far is not flyable with one wingtip missing (except maybe by an "ace") but I might do some testing to see how moving the DOFs nearer to the airPt works. Thanks.
------------------ --jedi-- IP: Logged |
rattlesnake Pilot
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posted 03-14- 04:15 PM
SDOE community - we need a FAQ to address this type of stuff. Dont you agree?It is a shame that someone can come here and say "Well, maybe Scharmers is right". This only shows their ignorance (but its not their fault). About once a week (or more) someone new comes here - makes a statement, asks a couple of questions along the way, but -still spouting off at this and that -just because they are uniformed/uneducated of "where we are at". Anyone who has not been part of this forum for the last year will never understand really what this game has come through, how it has evolved and improved. A number of you FM/DM gurus have spent thousands of hours improving the game but are always having constantly explain this and that about what has had to be left alone, what has been changed, why, etc... I can certainly appreciate that you take the time to reply to these posts but it is often a waste of time. It takes a lot to explain to them WHY certain things are the way they are (and are they even listening?) I have flown this game since it came out and it has done nothing but improve with time. Yes, the game has some shortcomings, but it is still the best overall WW2 (and soon WW1 too), flight sim out there. >>The bombers still have unrealistic climbing ability which helps them stay in the air with parts missing. We could give them the >>FM treatment the other planes got but I doubt people will want to fly a b17 for half an hour just to get it up to altitude... That is due to the small maps. See, I knew the answer - but Aaron doesn't it. This has been addressed numerous times but he was obviously not around (again, not his fault). If we had a FAQ/Timeline where people who are curious about the game and have questions, could go to find out more this would save everyone a lot of time. Just my 2 cents =) Oh, and Scharmers is such an ignorant *%$# - what a dope. ------------------
-=BAB=- Rattlesnake Bad Ass Bulldogs http://www.oldpostoffice.com/badass IP: Logged |
Whirlwind Pilot
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posted 03-14- 04:25 PM
Uh, oh, here we go with the 'realism' vs 'attention span' debate. I think this very same issue was addressed in a previous debate, the outcome was lost on me, since I just wanted to dm the 17 enough to live through a flak hit, and didn't mind either point of view.IP: Logged |
AaronGTurner Cadet
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posted 03-14- 04:56 PM
Hmmm... I wasn't suggesting that Scharmers was right in toto, but if planes can fly missing large portions of wing something isn't quite right, and I don't think it is terribly unreasonable of me to mention this. I too have had the sim from very soon after it came out in the UK, and it has improved no end. It still isn't perfect, though. If a fix for wing fluttering, and the balance of lift between wing root and tip can be found to help things be a little more realistic I don't think it is a bad thing.Lately I have been flying Warbirds quite a bit online and I've come armed with experience of the way planes behave in that and I am just noting some differences. I'm not behaving like Scharmers though - I like the sim, and I have basing my opionions on fairly up to date plane packs (I only downloaded 5.3 yesterday so I haven't had chance to play with that much yet) If I can find the skill, time, and data I'd like to contribute a plane although given my attempts to use AC3d I am not totally' sure I am cut out for it (one of the reasons I mentioned Crimson Skikes - a trial project).
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Mighty Pilot
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posted 03-14- 07:41 PM
Actually, planes can theoretically fly with large pieces of wing missing. They're just not very efficient.There's a picture somewhere (don't have the link on this machine) of an F-15 with literally the entire right wing missing down to a 1/2 meter stub. In real life, what usually happens when a big piece of wing is ripped off is a lot of control cables get tangled, hydraulics are cut, etc, making the plane uncontrollable. If the controls don't get jammed or otherwise rendered useless then the plane might be controllable. If the damage is nearly symmetrical, then it's more likely that it would be controllable. SDOE doesn't model those control problems. One thing we did do with the P-38 is a model replacement. When you lose a wingtip, we replace it with a small airfoil, and the airfoils are different on each side. So the plane isn't balanced with both wingtips missing. It's still possible to fly it using the rudder, but it's much more difficult. IP: Logged |
Sv Pilot
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posted 03-14- 08:40 PM
But Mighty, this is not possiblem is it?I thought that model replacement only replaces the mesh, none of the properties are changed. Is this not the case? If we can do model replacement that brings new properties along with it, then we really have something! This would mean we could implement aerodynamic changes for damaged wings, and kill control surface functionality when they are shot off... can this be done? I will try this...  -Sv IP: Logged |
Tailslide Pilot
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posted 03-15- 10:14 AM
I have the same picture Mighty.. an Isreali pilot landed the thing I can't believe it.. theres practically no wing on that side. I just dug it up and posted it along with the story: http://tailslide.firelight.dynip.com/f15wing.asp TS ------------------ ________________________ TS Aircombat
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Jerry Pilot
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posted 03-15- 11:16 AM
That's an amazing story but I'm not so sure it's relevant. What you can do with thrust control in a twin-engine fly-by-wire jet to remain in control has nothing to do with a one winged or no-winged single prop or under-powered multi-engined bomber found in SDOE. There just is not enough power from a prop to compensate for the loss of lift. I have flown the B-17 with wings ripped off and maneuvered it with rudder control. It's a joke!IP: Logged |
Tailslide Pilot
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posted 03-15- 12:21 PM
"The IAF (Israeli Air Force) contacted McDonnell Douglas and asked for information about the possibility to land an F-15 with one wing . MD replied that this is aero-dynamically impossible, as confirmed by computer simulations... Then they received the photo"Hehe cracks me up.
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Mighty Pilot
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posted 03-15- 02:23 PM
Minor nit: The F-15 isn't fly-by-wire. It uses hydraulics, and the controls don't go through a computer before going to the control surfaces.As to the power requirements, I'd be willing to bet a quarter that if you worked the numbers then you'd find that there's plenty of lift from the center section of a P-38 to fly without the wingtips. Most of the lift comes from the center of the wings, anyway. The tips are washed out to avoid tip stalls. And part of the reason for the length of the wings is to get the ailerons out far enough to get leverage to roll. Again, it's not efficient. You need more power to stay up. But it's not like the tips contribute a huge percentage of the total lift. As for the model replacement, you may be correct. It may be that the fake foils are always there, but you don't notice them if you have aileron control. I'll ask Chad and see if he remembers. IP: Logged |