posted 03-10- 03:53 AM
I've been running Beta 5 alot lately.Amoungst over problems mentioned in the last topic on Beta 5 I've found a rather serious one.Celeron 300 OC'd to 450
64 mb ram
Monster V2 12mb
Glide 800 by 600
object detail slider @ 50%
terrain detail @ 100%
I've ran 2 missions offline that have both resulted to the same exact ending.Both lasted for about 25 minutes.8 to 10 Fighters total in the mission.Fairly fresh reboot,and first mission once starting game.
The Problem: Kicked to desktop ,but in 640 by
480 res. 16 bit color.
I run 1024 by 768, 24 bit color on the desktop before starting the game.Forced to reboot to change back to Hi-Res.
Memory leak with the beta?
Never had this problem EVER in 1.5 standard patch.Shame too,because if beta 5 got its bugs worked out,its far superior in performance to standard 1.5
Just some FYI to help out any future patch
Rattler