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Author Topic:   Full Screen Anti-Aliasing on GeForce
Stark
Pilot
posted 03-09- 07:24 PM     Click Here to See the Profile for Stark     Edit/Delete Message   Reply w/Quote
Was just reading that FSAA (Full Screen Anti-Aliasing) is available on GeForce cards while in OpenGL apps via a simple driver update.

For those who may not know what FSAA does it removes the jaggie edges from lines and curves in 3D scenes...what this means is a very much more organic looking picture that adds a huge amount to the immersion factor (in my opinion anyways). This was one of the big selling points for the next generation of Vodoo cards -vs- GeForce. 3dFx had been claiming that GeForce cards would not be able to do it...guess they were wrong.

Apparently it's only a matter of further work on the beta drivers to get FSAA up for D3D apps as well, and will probably occur in the not too distant future.

The screen shots I saw regarding this were beautiful, the difference between the FSAA shots and non-FSAA shots was very evident.

So MH, what about them OpenGL drivers for FS??

-Stark

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bakunin
Pilot
posted 03-10- 09:08 AM     Click Here to See the Profile for bakunin     Edit/Delete Message   Reply w/Quote
I tried the new drivers on my system with a TNT2Ultra and the result of FSAA are awesome in FS Beta1.51 in OpenGL.
Unfortuntly I suffered from the reported flickering of the screen. So up to now unplayable for me. But 640x480 looks like a much higher resolution and much better !!
I am looking forward to the official drivers. Btw. I couldnt see a big penalty on frame rates either as my frame rates are limited by the CPU anyway.

Regards
Bakunin

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