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Author Topic:   MH: Question about DESIREDSIMRATE function
spin
Pilot
posted 02-27- 08:22 AM     Click Here to See the Profile for spin     Edit/Delete Message   Reply w/Quote
Recently I decided to try playing larger bombing missions. I have been having fun with a 9 17 mission vs 4 fws. The 17s win almost every time. The protective effect of formation flying is amazing.

Anyway, this is a serious drain on framerate and at times it gets kind of slow (less than 10fps). I've tried a couple of things. Including messing with the 17s lods. This helps quite a bit (2-5 fps depending on distance). However the game still slows down a lot when planes get close.

Yesterday I was viewing the ini docs and noted a setting "DesiredSimRate". The docs state the default is 20 (consistent with the fps goal everyone talks about - but many TNT users have challenges achieving in big online missions). It also states that the physics engine is more accurate with higher settings.

My questions are: How much less accurate is the engine at lower settings (for example 10- 15)? Is this setting active online (in other words if I change it does my machine continue to work at my setting or is there a global setting)?

Results of an experiment I performed online:
1. My game didn't crash.
2. In high drain situations my fps drain was not as high as usual.
3. When fps dropped below 20 my stated airspeed was consistent with other players (I wasn't losing distance relative to them if our speed was the same)
4. I saw a higher frequency of target hits.
5. I got more kills than usual.
6. I got killed too - I thought more easily than usual.

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Spanky the Mad Dog
Pilot
posted 02-27- 10:08 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here..

I've always thought playing with these INI settings could be good

keep up the research

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Spyder
Pilot
posted 02-27- 06:01 PM     Click Here to See the Profile for Spyder   Click Here to Email Spyder     Edit/Delete Message   Reply w/Quote
Yeah Spin I posted a similar thing in the After Action section last night.
If we adjusted the simrate to say 10, would this mean people that can only manage around 12-17 fps wouldn't show as lag?
Of course that assumes we all have that setting at 10.
Would be interesting to see if it works then guys that are warpy may become more stable.
cheers

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spin
Pilot
posted 02-27- 08:22 PM     Click Here to See the Profile for spin     Edit/Delete Message   Reply w/Quote
I was running at 13 last night online. I thought it was better than usual.

This may help with lag. I think more testing is needed.

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