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Author Topic:   This ain't your daddy's P47.........
DanW
Pilot
posted 02-22- 05:00 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
Coming soon from team Jug.

Minus the Spitfire prop, cockpit and weapons

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AGAS - 5
Pilot
posted 02-22- 05:12 PM     Click Here to See the Profile for AGAS - 5   Click Here to Email AGAS - 5     Edit/Delete Message   Reply w/Quote
DDDDDDAAAAANNNNNNWWWW,

SSOORRYY MMAATTEE ---- KKEEYYBBBOAARRD IISS SSTTUUCCKK ---- TTTOOO MMUUCCHH DDRROOOLLL OOVVVEERR IITTT !!!

HEHEHEHE.

Well done mate, I can't waite. I think the allies may be able to turn the tied of the battle with this one. Hope Axis intel doesn't get a hold of ya plans and come up with something to counter it !

Cheers,

AGAS 5

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Spanky the Mad Dog
Pilot
posted 02-22- 06:24 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here...

Are you in D3d? that prop looks horrible and it looks like there is some breakup on the coast line

the plane looks great just wondering

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DanW
Pilot
posted 02-22- 06:31 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
I'm ALWAYS in direct 3D. I haven't had my voodoo 2 in here since last summer.

That props not supposed to be there, so there may be some visual conflicts with it.

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Tailslide
Pilot
posted 02-22- 06:33 PM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

Looks great to me, can't wait to fly it !

TS

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Byrd
Pilot
posted 02-22- 07:46 PM     Click Here to See the Profile for Byrd     Edit/Delete Message   Reply w/Quote
Whats wrong with using voodoo2 and SDOE?

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d0gmA
General
posted 02-22- 08:21 PM     Click Here to See the Profile for d0gmA   Click Here to Email d0gmA     Edit/Delete Message   Reply w/Quote
One word comes to mind .... Awesome

I can't wait great work

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Razer
Pilot
posted 02-22- 08:31 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
well since DanW posted his work, i figured i'd post what i made for the release of the P47.

Enjoy!

------------------

Tony "Razer" Martin

http://www.fshangar.com

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Rattler
Pilot
posted 02-22- 09:17 PM     Click Here to See the Profile for Rattler   Click Here to Email Rattler     Edit/Delete Message   Reply w/Quote
Bad weather ahead...................

Thunderbolts!


Awesome, great work guys!

Thanks
Rattler

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Gunner
Pilot
posted 02-23- 12:56 AM     Click Here to See the Profile for Gunner   Click Here to Email Gunner     Edit/Delete Message   Reply w/Quote
Thats frickin awesome! Both of you. Ground pounding and tank busting. Wahoo!!

Now Razer, about that B-25. hehe

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(Kill Or Be Killed)
-=BAB=- Gunner

[This message has been edited by Gunner (edited 02-23-2000).]

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roadtoad
Pilot
posted 02-23- 03:08 AM     Click Here to See the Profile for roadtoad     Edit/Delete Message   Reply w/Quote
Nice job on the cowl flaps and engine detent JT! Are the cowl flaps adjustable or fixed in full vent position?

[This message has been edited by roadtoad (edited 02-23-2000).]

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DanW
Pilot
posted 02-23- 05:12 AM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
full fixed position.

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roadtoad
Pilot
posted 02-23- 09:17 AM     Click Here to See the Profile for roadtoad     Edit/Delete Message   Reply w/Quote
Well it sure looks good to me Dan. You did a fine job detailing the edges of the Alclad sheets

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DanW
Pilot
posted 02-23- 12:30 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
I apologize RT,

that cowling is a seperate piece. I was not clear as to what you meant by open. I thought the Cowling was always in this position on the P47. Does it "breathe" like the cowling on the F4U Corsair?

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JT
Pilot
posted 02-23- 01:02 PM     Click Here to See the Profile for JT   Click Here to Email JT     Edit/Delete Message   Reply w/Quote
I believe it breathes in real life. Our cowling flaps are static, unfortunately. It would have increased the polygon count too much to have individual cowling flaps that move. Also, it would have been sadistic of me to expect Bjorn to work out all those DOFs. :-)

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roadtoad
Pilot
posted 02-23- 02:53 PM     Click Here to See the Profile for roadtoad     Edit/Delete Message   Reply w/Quote
Well it really looks good that way!
..in real life, the cowl flaps had automatic and manual positioning. In dead of winter they'd make sure they were closed to speed warmup - in real cold weather they'd put 10gal of gas into the oil to thin it out, and it'd evaporate out the breather stack as it warmed.

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bjorn
Pilot
posted 02-23- 02:54 PM     Click Here to See the Profile for bjorn     Edit/Delete Message   Reply w/Quote
Well, JT... I'd do it, but unfortunately I can't figure out a way to make it affect the engine temp, so it'd really be useless. Could be a cool show off, though.
_
/Bjorn.

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JG5Jerry
Pilot
posted 02-24- 08:17 AM     Click Here to See the Profile for JG5Jerry   Click Here to Email JG5Jerry     Edit/Delete Message   Reply w/Quote
Out of interest - how many polys in those P-47s?

------------------
C/O Jagdgeschwader 5 'Eismeer'

http://www.madasafish.com/jerry/jg5/

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Razer
Pilot
posted 02-24- 08:34 AM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Jerry, a TON!

But JT has set it up in such a way, they they don't kill FPS any more then any other User created planes.

The High detail LODs are only visible from about 40 ft. and there is 5 Levels of detail through the whole plane.

Razer

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JT
Pilot
posted 02-24- 09:01 AM     Click Here to See the Profile for JT   Click Here to Email JT     Edit/Delete Message   Reply w/Quote
Raz, I wouldn't say a ton... The poly count is generally higher than the default SDOE planes, but I kept it reasonable, even at the highest level LODs. The exterior is about a thousand, I think. That's not including the landing gear, which dissappears anyway when retracted. As long as people haven't taken to flying around with their gear hanging out-- like the AI does-- we'll be OK. :-)
Raz is correct about the switchin distance, though. The highest level LODs only switch-in when they're within 40 or 60 feet away. The chances are slim that two or more planes will ever be that close and on screen, so it's a rare occasion that the highest level LODs are called in. In any case, I tested it in a furball with 8 P-47s, and the framerate was excellent-- about the same as if using any of the other fighters.
By the way, there are only 4 levels of detail at the most. I actually did build 5 levels, but I found that 4 was more than sufficient.

[This message has been edited by JT (edited 02-24-2000).]

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Spanky the Mad Dog
Pilot
posted 02-24- 10:51 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here...

I praticed a moving cowl by moving a copy of a landing gear door of the zero up to the top of the cowl on the zero and had it moving with the throttle. At full throttle it was amlmost closed and at none it was open quite a bit. I plan on using it on my p40.

I think it adds extra life to the planes and shouldn't take many more poly. Specialy on the p40 as they are only on the bottom.

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Yardstick
Pilot
posted 02-24- 11:20 AM     Click Here to See the Profile for Yardstick   Click Here to Email Yardstick     Edit/Delete Message   Reply w/Quote
Intersting idea. The other point to make is that the cowl flaps are unlikely to be visable from the cockpit and are not needed after the first distance lod switch. So would the frame rate be impacted at all?

------------------
Yardstick painted this

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