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Author
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Topic: Quick Q for Razor
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Nat Pilot
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posted 02-02- 06:32 PM
Hey Razor, I just d/ld the 162 patch, but before I install it, can you tell me what it'll change, I love how it handles in flight, so I'd not want to lose that, if it just helps get off the ground, and allow the AI to take off in it (I saw that AI wont take off) then thats cool.Thanks guys ------------------ JV~44 "Naturlich" If you can't beat em.... out run em! http://members.xoom.com/naturlich/ IP: Logged |
Razer Pilot
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posted 02-03- 08:25 AM
I'm not sure if this is for me.. if so. it's Razer with an E. We have another Razor (with an O) so it gets kind of confussing here a lot.iI have no idea. i tried the 162 at work but i have a crappy Microsaft stick and it sucks. I could take it off. or any other plane for that matter, the stick just sucks to much. Can't wait till i get my home puter fixed and can start flying with my thrustmaster joy again. IP: Logged |
panzer Pilot
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posted 02-03- 10:27 AM
Hallo NatIts panzer are not razor. The He162 is mine and Roadtoads Baby, the latest fm youve download is slightly different in that Undercarriage is more scale, weight is down to a more correct protype level. So takeoffs are slightly better. Im working on this new fm with correct weight after production model and wing profile, its flys great but has now got that He162 vibration in high speed dives and turns, so this is more true to original AI wont take of any SDOE aircraft in Take Off Mission wish it could. panzer P.S Just got that fm finished [This message has been edited by panzer (edited 02-03-2000).] [This message has been edited by panzer (edited 02-03-2000).] IP: Logged | |