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Author Topic:   IrfanView is the BEST! + a question
Poodle EAF322
Pilot
posted 01-29- 06:34 PM     Click Here to See the Profile for Poodle EAF322   Click Here to Email Poodle EAF322     Edit/Delete Message   Reply w/Quote
WOW!!!
Why didn't anyone tell me about this before? I just untiffed the whole Africa and Rhineland terrain in seconds! Together with the airfields and towns later on too.
When I untiffed Dover for the night terrain I had to use the untiff program. In total I typed "untiff doverSuper132.tif doverSuper132x.tif" for 401 times, and 100 times for the airfields. I think I spend more than 50 hours untiffing and afterwards renaming all the files to get rid of the x at the end of the name.

It's just too easy now. Go to batch conversion, select the terrain\dover\textures directory, press "add all", make output TIF files, at the options select "none" at tif compression, at advanced compresion select overwrite, then the same output directory as where the files come from, and start it up. 409 files in 5 seconds. If it costed me 50 hours, that little program did it 36000 times faster than I did. Arggghhhh.....
I now got the total data1.par file untiffed (had that earlier, except for all the Rhineland and Africa textures) and it all worked splendidly.
For anyone who hasn't got this program it's a must have. http://stud1.tuwien.ac.at/~e9227474/

I also got a question now. When I made DoverNight I opened the Dover textures one by one and put a layer over it. I then lowered the opacity to 80% and then coloured the new layer black.
Can't this go any faster now? I could seriously save time if there was some batch conversion for that too. I got PSP 5, is it possible with that? Or any other program?

Cu,
Poodle

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Is it a bird? Is it a plane? No, it's a Flying Poodle !

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Nat
Pilot
posted 01-29- 06:49 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Podle... I hate to tell you this... but I've had it for about a year, and a lil report and advisory was posted about it by someone maybe a week ago.. LOL

Guess we gotta learn the hard way sometimes

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JV~44 "Naturlich"

If you can't beat em.... out run em!

http://members.xoom.com/naturlich/

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Whirlwind
Pilot
posted 01-29- 08:22 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
I have Metagraphix Paint 7 and it does batch processing. Unfortunately I had found out after converting all my screenshots with it to JPG, I found out that it didn't support the color depth of the screen captures. It may be the same case with the .tif files.

I am only metioning this if you find no other paint program on earth, because the tech support for the product was a pain to use. I had to get an account, register my product, and pray that the password was the same as it was. After that I had to post to a 'forum' and wait for tech support to get back. They never did, the rat bastards, and after about 2 weeks of it, I also got tired of logging in to their slow tech support page to check to see if they were still blowing me off. I'll not buy one of their products again.

Other than that, it is a functional program.

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Pete Hawk
Pilot
posted 01-29- 08:32 PM     Click Here to See the Profile for Pete Hawk   Click Here to Email Pete Hawk     Edit/Delete Message   Reply w/Quote
Poodle,

IT IS GREAT! You can view all your open tifs at once in the thumbnail view, so cool

You know in batch processing you can adjust gamma, brightness, contrast, sharpness, etc... I wonder if you could get by making a night map with just this stuff. ???

My big request, a SNOWY DOVER!!! I love flying around Dover and this would rock.

[This message has been edited by Pete Hawk (edited 01-29-2000).]

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Nat
Pilot
posted 01-29- 09:22 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
How do we color the map once we've axtracted it anyway, I did just what poodle did.. used Infraview to change all the tifs so I could work on them in Photoshup5, but the thing is, I think I'd need all those tiny pics as one large map before I color it.

If anyone has any suggestions on how to work on the maps, please mail me or sumthin about it.. Thanks

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JV~44 "Naturlich"

If you can't beat em.... out run em!

http://members.xoom.com/naturlich/

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Bryan Russell
Pilot
posted 01-30- 04:38 AM     Click Here to See the Profile for Bryan Russell   Click Here to Email Bryan Russell     Edit/Delete Message   Reply w/Quote
Poodle,

Maybe I don't understand this whole night thing but the only things I can't get dark, using only the Infinite and Ambient light settings are a few lines of tree's, which I'm sure is just a texture setting or something. This was the shipped Dover terrain BTW.

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Poodle EAF322
Pilot
posted 01-31- 09:33 AM     Click Here to See the Profile for Poodle EAF322   Click Here to Email Poodle EAF322     Edit/Delete Message   Reply w/Quote
Pete, the brightness could be used to make it darker, I'll try it.

And about SnowyDover (like it better than DoverWinter ), Zoy is the snow man . But I'll ask him how he did it all.

And Bryan, the rpoblem with the light setting is that they effect almost everything except for the terrain and the trees. I had to make new sm files for the trees and treelines which linked to the night textures. Then I opened the Dover terrain, the airfields and towns and changed the links from the normal trees to the night vegitation.
But, unfortunetaly, also farms and some other buildings have trees in them. And those sm files still link to the old normal trees.
I'll change those buildings first when making a v.1.2, and eventually I'm planning to make the whole terrain independant of the Light settings.

One big advantage of a night terrain is that it is so much smaller than a normal or snow terrain. Since most textures were coloured very dark, they get a lot smaller, and when parred or zipped they shrink enormous. Compare the 4.6 Mb for DoverNight to the 15+ Mb for RhinelandWinter. Especially when changing all the buildings too it would save a lot. And I didn't even decrease the amount of colour of the textures to 256.

Cu,
Poodle

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Is it a bird? Is it a plane? No, it's a Flying Poodle !

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Spyder
Pilot
posted 01-31- 06:49 PM     Click Here to See the Profile for Spyder   Click Here to Email Spyder     Edit/Delete Message   Reply w/Quote
Yeah I didn't bother to finish my untiff util when someone (sorry I forget who now) let me know of the irfanview util.
It's got plenty of bells and whistles, highly recommended.

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