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Author Topic:   New Planepack 5.3 Info, Please read and reply...
Razer
Pilot
posted 12-14- 09:16 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Ok all you SDOE'ers.

Here's whats going to happen as far as i know.

The Planepack is going to be delayed a week or so.

I know, i know. just listen first.

The planepack will hold the following new planes.

Bf109 E-4 (Mposis)
Bf109 F-4 (Mposis)
Bf109 G-6 (Mposis)

(NOTE: all 109's have all new Flight Models, and Movable Cockpits!. -PS- I've flown these planes and they are the greatest)

Spit Mk 1a (Tailslide) Great to historical matchups with the "Emil"

Updated Lancaster Model with movable front turret.

P51D with fixed Texture mapping and update prop and spinner.

(NOTE: other planes are also being updated, full list will be out with the pack.)

Flight Model updates on the P38 and 190 "Dora"

Big Hangar (New Ground object by Tailslide)

This will let you start off in the hangar and taxi out to take off ( NOTE to self: WOOHO!!)


Now. On to how it will get packed up.

I would like to release the planepack in two formats.

1 Large ZIP. (fast conn people)
many small files (slow conn people)

The Small files will be in a self extracting ACE file. Most files will be 1.44 megs a piece. total number of files will be arounf 10 or so.

I can also make a self extracting ZIP if need be.

Now on to and area that cause the biggest mess in the history of SDOE. (and i'm not talking about that time we call crashed into each other taking off

Gun Sounds!

I would like to pull all the gun sounds from the planepack. this will allow people to download the gun sounds if you want them. you don't have to have them and we will not force you to have anything.

How does this sound? Sound good?

Please reply back so we can start finishing up this stuff.


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Machinist
Cadet
posted 12-14- 10:04 PM     Click Here to See the Profile for Machinist   Click Here to Email Machinist     Edit/Delete Message   Reply w/Quote
Sounds Great to me.

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Diego Lozano
Pilot
posted 12-14- 10:10 PM     Click Here to See the Profile for Diego Lozano   Click Here to Email Diego Lozano     Edit/Delete Message   Reply w/Quote
That sounds fantastic. I can't wait.

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Spyder
Pilot
posted 12-14- 10:10 PM     Click Here to See the Profile for Spyder   Click Here to Email Spyder     Edit/Delete Message   Reply w/Quote
Why not make the planes a separate download like the sounds too? That would cut down a lot on the file sizes.
Sounds like some nice additions.
Cheers

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Pang
Pilot
posted 12-14- 10:15 PM     Click Here to See the Profile for Pang   Click Here to Email Pang     Edit/Delete Message   Reply w/Quote
Spyder,
I think the idea is to make this as simple as possible for newbies, so it should be one file.

Pang

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silas
Pilot
posted 12-14- 10:22 PM     Click Here to See the Profile for silas   Click Here to Email silas     Edit/Delete Message   Reply w/Quote
It' agreeable to me, very agreeable. I prefer one large file, one down load one install and away you go.

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silas


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Katana
Pilot
posted 12-14- 11:24 PM     Click Here to See the Profile for Katana   Click Here to Email Katana     Edit/Delete Message   Reply w/Quote

Having followed the process on my email list I am in total aggreement with you Razer.Good work by the way.

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Cheers
Kat out

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Hawk
JAG
posted 12-14- 11:31 PM     Click Here to See the Profile for Hawk   Click Here to Email Hawk     Edit/Delete Message   Reply w/Quote
I didn't see the new damage model for the B17 on your list or is under "other planes"?

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Jerry
Pilot
posted 12-15- 12:36 AM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
Does the Tiffie get a new FM? She's really a pig in a turn.

Yes, keep the sounds out. I have some great ones from Closterman's french site and don't want to lose them. You should try them if you haven't. Warning though, the files are large.

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Pa Stone
Pilot
posted 12-15- 02:15 AM     Click Here to See the Profile for Pa Stone   Click Here to Email Pa Stone     Edit/Delete Message   Reply w/Quote
this is great...

I agree all planes must be together in the plane pack otherwise there will be mismatches, we need to make it clear that if the small files are downloaded all of them must be downloaded for the thing to work.

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Redback
Pilot
posted 12-15- 02:50 AM     Click Here to See the Profile for Redback     Edit/Delete Message   Reply w/Quote
G'day Razer,

Hmmmm this plane pack sounds great!...........I reckon it should be just one big auto installing file..........Keep it an easy process for newbies.

Gun sounds should be in there as well........Just my 2c worth.

Catch-ya

Red

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mposis
Pilot
posted 12-15- 07:40 AM     Click Here to See the Profile for mposis   Click Here to Email mposis     Edit/Delete Message   Reply w/Quote
My vote is to make the gun sounds a separate download.

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Speedbrake
Pilot
posted 12-15- 07:42 AM     Click Here to See the Profile for Speedbrake   Click Here to Email Speedbrake     Edit/Delete Message   Reply w/Quote
Your plan works for me Razer so long as it is released by the 23rd as after that I will lose my fast connection at work until after the holidays!

By gunsounds I assume you mean GunJams gun sound file as MeatWater has never gone back and finished the non-aircraft sound files (unless I have missed something). If it is GunJams sounds than I say leave the sounds out as they do not cause conflicts online and it is an individual option to include these files. By the way - I like them!

However, at some point in time I sure hope that the new aircraft will be released (as in the past) as separate files should people not like the PlanePack FMs but would still like to fly the varient aircraft off line under the basic SDOE FMs or earlier versions of FM PlanePacks.

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[This message has been edited by Speedbrake (edited 12-15-1999).]

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Gunner
Pilot
posted 12-15- 09:01 AM     Click Here to See the Profile for Gunner   Click Here to Email Gunner     Edit/Delete Message   Reply w/Quote
It sounds like a plan. I think the file should be one large file. For us LAN and and cable modem people, its the best option. I know that for some this could be frustrating but lets do it for conflicts sake. And yes leave the sounds out.
Ive made my own sound pack and I really don't want to reload them.
On a personal note, and maybe I missed something but, why is the P-38's FM being changed? Its the best flying plane we have. Other than its climb rate I can't think of a thing that needs to be changed.
Anyway thanks for all the hard work and I will reserve my opinions until 5.3 has had a fair trial run.


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(Kill Or Be Killed)
-=BAB=- Gunner

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Razer
Pilot
posted 12-15- 09:30 AM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Well guys i'm really glad you are looking forward to the planepack. I'm also glad you like the way it's being setup. It's been kind of a heated topic for the OPP'ers. I think the things we are doing for PP5.3 will help bring SDOE back to life, well that and the kick ares contest for new planes. Just to show you what great sports we are. I think i'll release my Clipped Wing spit after the new pack is released. It's wont be included in the pack, since it's not close to being finished.

As for the planes being in another pack. This is how we go on selecting planes for the pack. It has to have a finished 3D model, a good working Lfight Model that is some what close to the real specs. and or Completely finished.

The 3 109's are done. I think Zur wants a few more tweaks on the FM. but i think they are done.

Gunner- P38 was updated since the CoG ( Center of Gravity) was way off. Thats why the nose dipped when lowering flaps.

The B17 thing i'll have to look into. i didn't knwo that it has been fixed. and yes. i think the new pack will include a new tiffe Flight Model. Think thats listed under the "Other planes"


theres more stuff. we just need a few days to nail down some things.


Razer

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Gunner
Pilot
posted 12-15- 10:19 AM     Click Here to See the Profile for Gunner   Click Here to Email Gunner     Edit/Delete Message   Reply w/Quote
If the change in CoG is to far forward and instability occurs ill go nuts and probably take the life of my stupid ass cat.
Where is that cat anyway? Here kitty, kitty! Huh, go figure.

-=BAB=- Gunner

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Sv
Pilot
posted 12-15- 10:32 AM     Click Here to See the Profile for Sv   Click Here to Email Sv     Edit/Delete Message   Reply w/Quote
Any sounds or extra textures should be seperate IMO. One file download as well. Why?

The main point of the planepack is to make on-line compatablity easy for all. That way we can make cool missions with the new stuff and know everyone on-line will have what they need. Also it easy to tell a new guy to, "just go here to get the plane pack!"

Another great perk would be to also allow people to download any object (plane, etc.) as a non-par file. That way you can easily edit it, poke around, etc. without having to guess what par file it is in and having to un-big it.

Of course I'll be happy with however you do it, I look forward to the new on-line standard! Let's hope this generates some cool new missions!

------------------
-Sv =FC=

WWI in SDOE!

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graymon
Pilot
posted 12-15- 01:25 PM     Click Here to See the Profile for graymon   Click Here to Email graymon     Edit/Delete Message   Reply w/Quote
Is the other 109 E7 going to be included?It should be.Also please release the planes as separate items as well as I also run older versions of sdoe,and I may not want to fly 5.3 fm's.Thanks.

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Pachy
Pilot
posted 12-15- 02:31 PM     Click Here to See the Profile for Pachy   Click Here to Email Pachy     Edit/Delete Message   Reply w/Quote
Razer,

That's great, but what about the Ju-88 nightfighter?

I guess it is probably not included, since (AFAIK) no one updated it since its initial release.

Anyway the 5.3 betas "feel" really good. Online play should warm up that rainy winter...

Cheers!

------------------
Pachy's SDOE stuff
perso.club-internet.fr/gledimet

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Speedbrake
Pilot
posted 12-15- 03:34 PM     Click Here to See the Profile for Speedbrake   Click Here to Email Speedbrake     Edit/Delete Message   Reply w/Quote
Pachy - If I'm not mistaken the Ju-88 NightFighter was released in FMv5.2 or PlanePack 5.2!!!!

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Razer
Pilot
posted 12-15- 03:46 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
The E-7 will be updated to Mposis's new version with moving cockpit shortly after PP5.3 is released. Also, all the new planes included will be released shortly after the planepack so they can be downloaled by them selves. You will have to give us a few days to post them. But you will be able to find them on the hangar.

The night fighter is indeed in 5.2 and will be moved to a "Beta plane" area till someone works on it. the other planes that will be moved to the "Beta plane" will be as follows

A36A
P51B
Bf109-E7
Ju-88 Night Fighter
He-100
A5M6 Zero


these planes are not finished enough to be listed in the planepack. When i say Finished, i mead has working damage model and New Flight Model, and a finished 3D model.

The Ju-88 is being worked on now. So that means the nightfighter has a old FM. Which means it's getting moved.

I will remove all gun sounds tonight.

they will be placed on a webpage for you to download later, If you still want to use them.


Anything else?


Razer

[This message has been edited by Razer (edited 12-15-1999).]

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rattlesnake
Pilot
posted 12-15- 03:47 PM     Click Here to See the Profile for rattlesnake   Click Here to Email rattlesnake     Edit/Delete Message   Reply w/Quote
One download sounds best. East of use for the newbies is a good concern and it does get a little annoying when you have to get 12 different downloads to be "Compliant".

Just my .02 cents.

Looking forward to seeing your efforts-

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-=BAB=- Rattlesnake
Bad Ass Bulldogs
http://www.oldpostoffice.com/badass

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Razer
Pilot
posted 12-15- 03:51 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Ok, Heres a Question that i seem to have left out.
For the Zip file, do you want a self extracting zip or just a plain old zip?

The ACE format will have to be in a self extracting ACE or, you will have to download WINace too.


Razer

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Werner Molders
Pilot
posted 12-15- 04:26 PM     Click Here to See the Profile for Werner Molders   Click Here to Email Werner Molders     Edit/Delete Message   Reply w/Quote
Maybe its a little late to throw in there, but there is a fw190a.sm file at FSHangar that allows you to use a larger number of the 190A skins that are out there (at least that I have found). What about including it? That way we won't have to revert to the shipped 190 skin when flying online.

Just a suggestion.

Werner

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Yardstick
Pilot
posted 12-15- 04:59 PM     Click Here to See the Profile for Yardstick   Click Here to Email Yardstick     Edit/Delete Message   Reply w/Quote
Werner, the mapping changes in Hippie's Fw190a.sm that you refer to have been included in every planepack so far. That file became redundant about 4 months ago.

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Fenris
Cadet
posted 12-15- 07:37 PM     Click Here to See the Profile for Fenris     Edit/Delete Message   Reply w/Quote
Whilst the creation of a single file for newbies and others is commendable. I, personally,would like to see the multiple file segment option also used. For those like myself with dodgy connections, large files(Rhineland winter was a perfect example)can prove expensive to download 4/5'ths of, to then lose the lot to a downed connection.Whilst I'm here, what ever happened to the Fw190D smoothing project? And another thing while I'm on a rant,When so much work has been done on the Spit(Marks Ia & IX)can no one iron out that really bugging mesh seam on the starboard side?

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Mighty
Pilot
posted 12-15- 10:35 PM     Click Here to See the Profile for Mighty   Click Here to Email Mighty     Edit/Delete Message   Reply w/Quote
Fenris, there are programs that will pick up a download where you left off. I use http://www.getright.com . It costs about $30. There's another one, http://www.gozilla.com/ that a few people I know use and like. It's free. Even if you have a fast connection they're well worth it.

In addition, there's a way to get plain-vanilla Netscape to resume downloads. I can't remember the details. You can probably find it described at netscape.com somewhere. If you'd like, I can ask my friend who told me about it and find out how to do it.

I vote for one file. That's simplest, and simple and easy are important in this situation. We've learned that with previous mismatches.

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spin
Pilot
posted 12-16- 11:26 AM     Click Here to See the Profile for spin     Edit/Delete Message   Reply w/Quote
I know this may be a little late but I want to put in my two cents.
The only concern I have with reducing the number of planes / objects in the pack is losing planes/objects that were previously included. (For example the Ju88 nightfighter - I never downloaded that but have enjoyed it despite it’s desktop/crashes). There are a bunch of objects as well.
So if we take objects / planes out can we package them up as extras?
I don’t know the right solution here but my suggestion is this:
1. fm update for shipped planes
2. online / completed add-on planes
3. beta planes that have reached a point where people are using them online regularly but that require a lot of extra work.
4. ground objects (these should likely be separate from the plane pack anyway)

Perhaps these should be available as a combined download ie PP5.3, or separate downloads. If we can, by making separate par files for each we can update one par file without updating all the planes and having to redownload versions that haven’t changed.
We could adopt a naming convention that works for us with this method. For example, PP 5.3.1 (.1 being issued for individual par file changes). Hopefully, files 1 and 2 would not change very often - we should be getting close to having what we want now. Then when we issue an update we call it pp5.3.1 and only send the par file that has changed (likely 3 as it will likely contain most of the new planes in late development.) When a developer decides his plane is complete it would be submitted to OPP for inclusion in file 2. When enough new planes and changes are available file 2 would be updated - not every time someone finishes a plane.
As far as creating confusion for newbies we make new packs available in two versions:
5.3.1 (10 mb) for newbies (containing all necessary plane pack files).
5.3.1 (3 mb) containing updated files from previous pack.

This method will reduce the number and size of pp updates. Finally and not a big deal - we should consider Greg’s idea of using the OpenPlane folder in the beta patch for enabling the plane pack (likely not for version 5.3 but I think we need to for the future - if the patch becomes online standard).

Spin

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Himdog
Pilot
posted 12-16- 11:55 AM     Click Here to See the Profile for Himdog   Click Here to Email Himdog     Edit/Delete Message   Reply w/Quote
First off I want to thank all the people who work and tested the PP5.3. I can not wait to get it, just take your time on it! Thanks for taking out the sounds, I have meatwater's sounds and I'm happy with it. Razer if I could ask a question and I don't want to bug anyone but what about the FW190a? Did it get any updates with the PP5.3? Thanks again.
Himdog out.

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Speedbrake
Pilot
posted 12-16- 02:34 PM     Click Here to See the Profile for Speedbrake   Click Here to Email Speedbrake     Edit/Delete Message   Reply w/Quote
Razer - you are using some terminology that I am only guessing at - such as beta plane. You explained that certain aircreaft are being moved out of the PlanePack because they are not "finished" even though they were included in FMv5.2 (I assume). Why?

Even if they don't have the damage modeling, updated FMs, or whatever, are't they the most current level of that aircraft? Won't this led to on-line problems with these aircraft if different levels exist outside of the Plane Pack? I can see updating them as those updates become available - but it's the whole purpose of the PlanePack to keep on-line conficts to a bare minimum? I assume by beta plane you mean a separate download apart from the plane pack - yes/no? Is the FS_Hanger going to maintain the most "current" beta plane library as well?

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Spyder
Pilot
posted 12-16- 06:11 PM     Click Here to See the Profile for Spyder   Click Here to Email Spyder     Edit/Delete Message   Reply w/Quote
Yeah Speedbrake is right, if you remove the ju88 night fighter, he100 etc then any new guys that come along with only 5.3 installed will still get mismatches. We have those files already so they need to continue or we have to remove them.
Those planes look and fly ok regardless of their beta status. We have quite a few missions designed with those planes in them so I vote leave them in.

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Razer
Pilot
posted 12-16- 09:53 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Yes, the 190 has an updated FM and if time permits, fixed Texture mapping. And it should be included in the planepack.

Ok, all planes that was in planepack will be left in PP5.3 Since it will cause problems online. But heres what i'm going to do. I'll put them on a list of planes that will NEED to be updated for the next pack. We will move them to the top of the list to be worked on.


the sounds have been removed. Only sounds that will be int he pack are plane related sounds. NO gun sounds.

i'm hoping to get the P51D finished (man it's taking to long)

i've also been informed that the Mossquito, and the Typhoon have also been updated with new Flight Models. so i think that makes all orginal planes updated.

any more news and i'll post it too.


Razer

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Speedbrake
Pilot
posted 12-17- 08:13 AM     Click Here to See the Profile for Speedbrake   Click Here to Email Speedbrake     Edit/Delete Message   Reply w/Quote
Razer - here is a suggestion that I think everyone will agree to:

Leave the current aircraft in PlanePack v5.3 updating those that have updates. That creates the on-line standard and a lot less confusion for newbies or oldbies.

Create a page on the FS_Hanger site where all "beta" planes are located - that would include the "unfinished" planes in v5.3. These downloads would be updated inbetween PlanePacks for off-line test, evaluation, or just plain enjoyment - but the official on-line would version would be the standard. You could also release every aircraft in Fighter Squadron on this site for those who do not necessarily like the PlanePack FMs but still would like to fly the various planes with default or earlier PlanePack FMs.

The Hanger already has a great start on the individual aircraft - just add the few that aren't there yet like Mposis new Bf-109 series and a few others. You could lable the page "FS:SDOE Beta Squadron" or something and make reference to the current PlanePack as the on-line standard at the same time.

Just my $0.02

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Razer
Pilot
posted 12-17- 08:19 AM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
That sounds pretty good, now if i can get jag off his butt and do some html work, then we may have something


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Werner Molders
Pilot
posted 12-17- 07:23 PM     Click Here to See the Profile for Werner Molders   Click Here to Email Werner Molders     Edit/Delete Message   Reply w/Quote
Yardstick - that's odd, because whenever I fly without the separate fw190a.sm installed, I get a bunch of rectangles of colour on my starboard wingtip. It really ruins the ambiance!

Werner

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Pang
Pilot
posted 12-18- 12:52 AM     Click Here to See the Profile for Pang   Click Here to Email Pang     Edit/Delete Message   Reply w/Quote
Gunner and Razor,
Sorry this got WAY past me, but the problem with the P38 pitching nose-down with flaps down was prior to 5.2, and was related to a problem with a shared airfoil.sm, not the CofG. (I had modified the Lanc's airfoil to produce a mild pitch down with flaps, and the P38 didn't appreciate it.)

If you move the CG back the plane get's less stable, not forward. From my test of the CG in the debug build, it was pretty much spot on, and it was far enough forward to keep the pitch sensitivity at a minimum, while still allowing a high speed stall.

Pang

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Yardstick
Pilot
posted 12-18- 04:04 AM     Click Here to See the Profile for Yardstick   Click Here to Email Yardstick     Edit/Delete Message   Reply w/Quote
Pang I was trying your Ju88A-4 Beta on the OPP site. If you load up 4 external 500kg bombs the plane is uncontrollable (it just pitches nose up and stalls). After crashing the game boots you to the desktop, so there is obviously a bug in the damage modelling somewhere.

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Pang
Pilot
posted 12-18- 06:07 PM     Click Here to See the Profile for Pang   Click Here to Email Pang     Edit/Delete Message   Reply w/Quote
Try this one.
http://www.teleport.com/~kwheaton/ju88a4.ZIP

Sorry bout that. Interesting, but somehow some proplists got deleted in that during the fire damage modelling.

Pang

ps THANKS for letting me know this! That file has been up for over a week with no one testing it.

[This message has been edited by Pang (edited 12-18-1999).]

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Gun Jam
Pilot
posted 12-18- 07:18 PM     Click Here to See the Profile for Gun Jam   Click Here to Email Gun Jam     Edit/Delete Message   Reply w/Quote
Hey
Probably there is no chance that the gun sounds you are talking about are mine?
Just gotta know

Wait a sec?!? Are you saying I single handily screwed the entire SODE community with my gun sound pack?
or did you not know my gun sounds existed?
Gun Jam

Get Hooked up with new gun sound that really whoop ass: http://tailslide.firelight.dynip.com/?page=http://tailslide.firelight.dynip.com/sdoe.asp

[This message has been edited by Gun Jam (edited 12-18-1999).]

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