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Author Topic:   Who's working on the P-39?
Razer
Pilot
posted 12-08- 12:08 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Wasn't someone working on a P-39?

If so, i may have something for you.

I was going to do it, but never got around to it. I do have the vertical and Horizonal stabes finished if you want them.

Razer

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Kraftwerk
Pilot
posted 12-08- 04:05 PM     Click Here to See the Profile for Kraftwerk   Click Here to Email Kraftwerk     Edit/Delete Message   Reply w/Quote
I'm trying here, I'm trying!
Razer, I've made front fuseelage, tail and vertical stab but go right ahead and send it to me if you wish! I've been muddling with Ac3d but I'm still learning. Seems to me that as of now, the models will have a way too high poly count to run smoothly, so there's a great deal of optimizing to be done. I can't say that it will be presentable anytime before february next millenium due to real life workloads. Thanks!

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Razer
Pilot
posted 12-08- 04:10 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Ok Kraft, I'll post a link to the ac. file tonight and let you get them. the tail is already in pieces. It just needs to be moved in to files by its self. (i mean the rudders and stuff are not attached.

i presonally think that the tails i made are 100 % perfect. and thats a lot since i haven't done 3D modeling for very long.

look for the file tonight.

------------------
=======================
Tony "Razer" Martin
http://www.fshangar.com

[This message has been edited by Razer (edited 12-08-1999).]

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Razer
Pilot
posted 12-08- 08:03 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Here you go

http://www.fshangar.com/projects/tail.ac

it's in AC3D format so you shouldn't have any problems..


Razer

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Kraftwerk
Pilot
posted 12-09- 12:06 PM     Click Here to See the Profile for Kraftwerk   Click Here to Email Kraftwerk     Edit/Delete Message   Reply w/Quote
Shouldnt the tail assy. be thicker than one pixel? Also, to use this I'd have to piece them up and make a lod for each of the stabs, rudders and elevators, right?
Also, I'm working to true scale. What scale ia your tail? I'm almost starting to begin to grasp the tip of the iceberg that is OpenPlane. Thanks for the help!

[This message has been edited by Kraftwerk (edited 12-09-1999).]

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Dole
Pilot
posted 12-09- 12:31 PM     Click Here to See the Profile for Dole   Click Here to Email Dole     Edit/Delete Message   Reply w/Quote
Making the vert and horiz stabs one
"pixel" has been the standard way of doing it for every plane - it does it's job very well and saves polys

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Razer
Pilot
posted 12-09- 12:41 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Well i was using Razor747's mustang-biplane for the base, since it already have tri-gear. the tails on the P51 are a single -double sided polygon. so thats why i made them that way.

it's a good idea to use this for horizonal stabes. but you can also use it for vertical stabes too.


Razer

[This message has been edited by Razer (edited 12-09-1999).]

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