posted 12-12- 09:19 PM
Hey, it's me Archy!Well, I've been tinkering around with terrains
of late(very early stages). What I would like
to see is a complete Pearl Harbor addition to
the game. Ive played around with the scenario a bit since way back when I ran a pearl mission using exters, and about 10 zeros.
Well, What pacific terrains have already been done? I have pacific, which I plan to borrow some tiles from if I do Pearl. I've seen mention of midway, but don't have it, don't know where it is or what quality. By the way I think pacific is top notch.
We need ships, lots of em, but Nat, we need to make ships that somehow incorporate some systemloadouts ie, AIR, SURFACE, BOTH. When I fly my faux Pearl mission, I get halfway to Pearl in my Zero, and I start hearin those big guns firing, from hood or shcharnhorst(in leiu of american battleships). What I see is
that if we gave them an air only loadout, they would have no ammo for the big guns and be limeted to smaller aa guns.
Anyways, I need tips on creating terrains, did someone do a tutorial on it? Who & Where?
I've already converted the Pacific terrain to an all water terrain Mytest, and experimented
with supertextureing. What I want to do now is create Oahu with acurate layout + elevations. Anyone ahead of me on this?
Anyone want to work on this? The way I see it Pearl can be made into a really cool addition: What I'd like to see in Pearl:
Ships that move ala Petes work with dofs in
s scripted fashion.
Ships that burn, sink, turn turtle, explode
Subs that dive and surface(dof method)
Carriers the same(dofs, looped)
Ground units stationed at pearl that do the same in a scripted fashion. Flags waving.
Scripted sounds, Sunday morning, Dec 7 1941
Church bells, Revelly(sp), maybe a radio broadcast.
A Pearl addition like this is possible, and
it would be a huge addition. We could use a committee on this if people are interested.
Archy